- Replace unifiedAdapter with gstPlayer in playSession struct
- Update all playSession methods to use GStreamerPlayer:
- Play(), Pause(), Seek(), StepFrame()
- SetVolume(), Stop(), stopLocked(), startLocked()
- GetCurrentFrame()
- Add frameDisplayLoop() to continuously pull frames from GStreamer
- Connect GStreamer frame output to Fyne canvas for display
- Remove all UnifiedPlayerAdapter dependencies
This completes the GStreamer integration for both Player module
and Convert preview system. Both now use the same stable GStreamer
backend for video playback.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Major improvements to UnifiedPlayer:
1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only
Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly
Next steps: Re-enable audio playback once video is stable
- Remove extra closing brace on line 10999
- Remove large block of duplicate orphaned code (lines 11127-11170)
- Ensure all code is within proper function bodies
- Complete UnifiedPlayerAdapter integration with clean syntax
- Ready for successful compilation
- Fix unterminated string in author_menu.go line 418
- Fix invalid escape sequences in escapeDrawtextText function
- Remove orphaned code outside function body in main.go
- Fix extra parentheses causing syntax errors
- Ensure clean compilation for successful build