Restructure convert layout columns

This commit is contained in:
Stu Leak 2026-01-07 02:18:27 -05:00
parent 40d2a57f74
commit 7536776da0

25
main.go
View File

@ -9910,23 +9910,14 @@ func buildConvertView(state *appState, src *videoSource) fyne.CanvasObject {
snippetRow = container.NewHBox(snippetBtn, snippetOptionsBtn, layout.NewSpacer(), snippetHint)
}
// Stack options and metadata with a small gap on the right.
spacerRect := canvas.NewRectangle(color.Transparent)
spacerRect.SetMinSize(fyne.NewSize(1, 10))
spacer := container.NewMax(spacerRect)
spacer.Resize(fyne.NewSize(1, 10))
// Split left column vertically: player (top) + metadata (bottom).
leftSplit := container.NewVSplit(videoPanel, metaPanel)
leftSplit.SetOffset(0.65)
leftColumn := container.NewVBox(videoPanel)
rightColumn := container.NewVBox(optionsPanel, spacer, metaPanel)
// Add minimal spacing (10px) between left and right panels
horizontalSpacer := canvas.NewRectangle(color.Transparent)
horizontalSpacer.SetMinSize(fyne.NewSize(10, 1))
// Split: left side (player) takes priority | right side (controls + metadata).
// Split: left side (player + metadata) takes priority | right side (settings).
mainSplit := container.NewHSplit(
leftColumn,
rightColumn)
leftSplit,
optionsPanel)
mainSplit.SetOffset(0.65) // 65/35 split
// Add horizontal padding around the split (10px on each side)
@ -10657,7 +10648,9 @@ Metadata: %s`,
contentArea,
interlaceSection,
)
return container.NewMax(outer, container.NewPadded(body)), updateCoverDisplay
scroll := container.NewVScroll(body)
scroll.SetMinSize(fyne.NewSize(0, 180))
return container.NewMax(outer, container.NewPadded(scroll)), updateCoverDisplay
}
func buildVideoPane(state *appState, min fyne.Size, src *videoSource, onCover func(string)) fyne.CanvasObject {