Enforce minimum window size via content guard
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parent
8a12f69169
commit
db381b92df
7
main.go
7
main.go
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@ -1786,14 +1786,16 @@ func (s *appState) setContent(body fyne.CanvasObject) {
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currentSize := s.window.Canvas().Size()
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bg := canvas.NewRectangle(backgroundColor)
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sizeGuard := canvas.NewRectangle(color.Transparent)
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sizeGuard.SetMinSize(fyne.NewSize(800, 600))
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if body == nil {
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s.window.SetContent(bg)
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s.window.SetContent(container.NewMax(bg, sizeGuard))
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// Restore window size after setting content
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s.window.Resize(currentSize)
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return
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}
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// Wrap content with mouse button handler
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wrapped := newMouseButtonHandler(container.NewMax(bg, body), s)
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wrapped := newMouseButtonHandler(container.NewMax(bg, sizeGuard, body), s)
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s.window.SetContent(wrapped)
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// Restore window size after setting content
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s.window.Resize(currentSize)
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@ -6551,7 +6553,6 @@ func runGUI() {
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}
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// Adaptive window sizing for professional cross-resolution support
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w.SetFixedSize(false) // Allow manual resizing and maximizing
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w.SetMinSize(fyne.NewSize(800, 600))
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// Use compact default size (800x600) that fits on any screen
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// Window can be resized or maximized by user using window manager controls
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