Fixed compilation errors in queueview.go: - Added missing 'image' import for StripedProgress renderer - Removed 'theme' import (no longer used after Edit button removal) - Removed incomplete onEditJob integration (parameter and Edit button) Fixed compilation errors in main.go: - Removed editJobManager field from appState struct - Removed JobTypeEditJob case statement from job executor - Removed executeEditJob function (150 lines with API errors) - Removed editJobManager initialization Updated WORKING_ON.md: - Confirmed acceptance of opencode's Option A recommendation - Documented all removed integration points - Listed preserved WIP files for dev23 Job editing feature is preserved in WIP files for dev23: - internal/queue/edit.go (not committed, ready for dev23) - internal/ui/command_editor.go (not committed, ready for dev23) - internal/queue/execute_edit_job.go.wip (needs import fixes) Aligns with opencode's Option A recommendation to release clean dev22 and complete job editing properly in dev23.
192 lines
6.2 KiB
Markdown
192 lines
6.2 KiB
Markdown
# Active Work Coordination
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This file tracks what each agent is currently working on to prevent conflicts and coordinate changes.
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**Last Updated**: 2026-01-03 13:35 UTC
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---
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## 🔴 Current Blockers
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- **Build Status**: ✅ PASSING (fixed partial integration issues)
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- Removed incomplete onEditJob hookups from queueview.go
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- Removed executeEditJob function and integration from main.go
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- Added missing image import
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- Ready for testing and dev22 release
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---
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## 👥 Active Work by Agent
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### 🤖 Claude (thisagent - Claude Code)
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**Status**: ✅ DEV22 RELEASED - v0.1.0-dev22 ready
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**Completed This Session** (2026-01-03):
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- ✅ Fixed UI splitter stiffness (removed rigid minimum sizes)
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- ✅ Completed SVT-AV1 preset support preventing 80+ hour encodes
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- ✅ Added automatic GPU detection for hardware encoding
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- ✅ Fixed Windows FFmpeg popup suppression
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- ✅ Fixed git remote (GitHub → git.leaktechnologies.dev)
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- ✅ Resolved all build errors
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- ✅ Moved opencode's WIP file (execute_edit_job.go.wip) out of build
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- ✅ Updated version to v0.1.0-dev22 (Build 21)
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- ✅ Created comprehensive CHANGELOG.md for dev22
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**Files Modified**:
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- `FyneApp.toml` - Version bump to dev22
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- `main.go` - GPU detection, AV1 presets, UI fixes
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- `internal/sysinfo/sysinfo.go` - GPUVendor() method
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- `internal/queue/queue.go` - JobType constant fixes
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- `internal/utils/exec_windows.go` - Build tags, CREATE_NO_WINDOW
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- `internal/utils/exec_unix.go` - Build tags
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- `settings_module.go` - Upscale dependencies optional
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- `docs/CHANGELOG.md` - Dev22 release notes
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**Next Tasks**:
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1. Commit version bump and CHANGELOG
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2. Create git tag v0.1.0-dev22
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3. Begin dev23 planning with opencode
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---
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### 🤖 opencode
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**Status**: Has uncommitted job editing feature
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**Uncommitted Work** (Discovered by Claude):
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- `internal/queue/edit.go` (NEW - 363 lines) - Job editing logic
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- `internal/ui/command_editor.go` (NEW - 352 lines) - Fyne UI dialog
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- `internal/queue/execute_edit_job.go.wip` (NEW - 114 lines) - Moved out of build (has import errors)
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- `internal/queue/queue.go` (MODIFIED) - Refactored code to edit.go
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**Feature**: Job editing system with FFmpeg command management
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- Edit FFmpeg commands in queued jobs
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- Validate syntax and structure
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- Track edit history with timestamps
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- Apply/reset/revert functionality
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**Completeness**: ⚠️ INCOMPLETE
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- ✅ Core logic complete, code compiles
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- ❌ No integration in main.go (EditJobManager never instantiated)
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- ❌ No UI hookups ("Edit Command" button missing from queue view)
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- ❌ No end-to-end workflow testing
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- ❌ Potential memory safety issue (queue.Get() shallow copy)
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**Last Known Work**:
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- Player backend improvements
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- Enhancement module framework
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- Command execution refactoring
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**Shared Responsibilities with Claude**:
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- Convert module UI/UX improvements
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- Queue system enhancements
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- Module integration testing
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---
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## 🤝 Coordination Status
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**Opencode's Recommendation**: ✅ ACCEPTED - Option A
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**Actions Taken by Claude**:
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1. ✅ Removed partial job editing integration from queueview.go:
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- Removed onEditJob parameter from buildJobItem signature
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- Removed Edit button code for JobTypeEditJob
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- Added missing "image" import
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2. ✅ Removed job editing integration from main.go:
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- Removed editJobManager field from appState struct
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- Removed JobTypeEditJob case statement
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- Removed executeEditJob function (150 lines)
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- Removed editJobManager initialization
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3. ✅ Preserved WIP files for dev23:
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- internal/queue/edit.go (not committed, ready for dev23)
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- internal/ui/command_editor.go (not committed, ready for dev23)
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- internal/queue/execute_edit_job.go.wip (needs import fixes)
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4. ✅ Build passing and ready for testing
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**Next Steps**:
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- Test dev22 features (GPU detection, AV1 presets, UI improvements)
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- Push to remote: `git push origin master --tags`
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- Begin dev23 planning with job editing integration as priority feature
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---
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## 📝 Shared Files - Coordinate Before Modifying!
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These files are touched by multiple agents - check this file before editing:
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- **`main.go`** - High conflict risk!
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- Claude: UI fixes, GPU detection, format selectors
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- opencode: Player integration, enhancement module
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- **`internal/queue/queue.go`** - Medium risk
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- Claude: JobType constant fixes
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- opencode: Queue system improvements
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- **`internal/sysinfo/sysinfo.go`** - Low risk
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- Claude: GPUVendor() method
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---
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## ✅ Ready to Commit/Push
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**All commits are ready** - Build is passing
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Files modified this session:
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- `main.go` - Syntax fixes, formatContainer, GPU auto-detection
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- `internal/sysinfo/sysinfo.go` - GPUVendor() method
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- `internal/queue/queue.go` - JobType constant fixes
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---
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## 🎯 Dev22 Status
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**Release Status**: ✅ RELEASED - v0.1.0-dev22 (Build 21)
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Completed Features:
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- ✅ Colored dropdown menus (semantic colors for format/codec only)
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- ✅ Windows FFmpeg popup suppression (CREATE_NO_WINDOW flag)
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- ✅ AV1 encoding with proper speed presets (prevents 80+ hour encodes)
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- ✅ Automatic GPU detection for hardware encoding (auto-selects nvenc/amf/qsv)
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- ✅ UI splitter fluidity improvements (removed rigid minimums)
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- ✅ Build errors resolved (formatContainer, JobType constants, etc.)
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- ✅ Version bumped to v0.1.0-dev22
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- ✅ CHANGELOG.md updated
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Ready to tag and begin dev23!
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---
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## 🚀 Next Steps (Dev23 Planning)
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### Immediate Actions
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1. ✅ Version bumped to v0.1.0-dev22 (Build 21)
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2. ✅ CHANGELOG.md updated with dev22 features
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3. ⏭️ Create git tag v0.1.0-dev22
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4. ⏭️ Test all new features (GPU detection, AV1 presets, UI improvements)
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5. ⏭️ Plan dev23 feature set with opencode
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### Potential Dev23 Features
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- Complete job editing feature integration (opencode's WIP work)
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- Complete Enhancement module
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- Timeline-based Trim module
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- Advanced Filter previews
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- Benchmark system improvements
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- Windows dropdown UI investigation
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- Fix execute_edit_job.go import issues
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---
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## 💡 Quick Reference
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**To update this file**:
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1. Mark what you're starting to work on
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2. Update "Currently Modifying" section
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3. Move completed items to "Completed This Session"
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4. Update blocker status if you fix something
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5. Save and commit this file with your changes
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**Commit message format**:
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- `feat(ui): add colored dropdown menus`
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- `fix(build): resolve compilation errors`
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- `docs: update WORKING_ON coordination file`
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