VideoTools/WORKING_ON.md
Stu Leak 5d64b6280e docs: update WORKING_ON - remove Gemini, document dev22 completion
- Removed Gemini from active rotation
- Updated with Claude (thisagent) and opencode as active agents
- Documented all dev22 fixes and features
- Marked build status as PASSING
- Ready for dev22 release and dev23 planning
2026-01-03 13:18:12 -05:00

3.7 KiB

Active Work Coordination

This file tracks what each agent is currently working on to prevent conflicts and coordinate changes.

Last Updated: 2026-01-03 13:20 UTC


🔴 Current Blockers

  • Build Status: PASSING (fixed by thisagent)
    • All compilation errors resolved
    • Ready for testing and dev22 release

👥 Active Work by Agent

🤖 Claude (thisagent - Claude Code)

Status: Completed dev22 fixes - build is passing

Currently Modifying:

  • main.go - Fixed syntax errors, added formatContainer, GPU auto-detection
  • internal/sysinfo/sysinfo.go - Added GPUVendor() method
  • internal/queue/queue.go - Fixed JobType constants

Completed This Session (2026-01-03):

  • Fixed UI splitter stiffness (removed rigid minimum sizes)
  • Completed SVT-AV1 preset support in snippet encoding
  • Added automatic GPU detection for hardware encoding
  • Fixed git remote (GitHub → git.leaktechnologies.dev)
  • Resolved all build errors:
    • Fixed formatBackground syntax error
    • Added formatContainer widget
    • Fixed forward declaration issues
    • Fixed JobTypeFilters → JobTypeFilter naming
    • Removed conflicting types.go file

Commits Ready:

  • 46d1a18 - feat: add automatic GPU detection for hardware encoding
  • 0a93b36 - fix: resolve build errors and complete dev22 fixes
  • Plus 4 commits from previous session

Next Tasks:

  1. Update CHANGELOG.md for dev22 release
  2. Help with dev23 planning
  3. Test colored dropdowns and new features

🤖 opencode

Status: Available for collaboration

Last Known Work:

  • Player backend improvements
  • Enhancement module framework
  • Command execution refactoring

Shared Responsibilities with Claude:

  • Convert module UI/UX improvements
  • Queue system enhancements
  • Module integration testing

📝 Shared Files - Coordinate Before Modifying!

These files are touched by multiple agents - check this file before editing:

  • main.go - High conflict risk!

    • Claude: UI fixes, GPU detection, format selectors
    • opencode: Player integration, enhancement module
  • internal/queue/queue.go - Medium risk

    • Claude: JobType constant fixes
    • opencode: Queue system improvements
  • internal/sysinfo/sysinfo.go - Low risk

    • Claude: GPUVendor() method

Ready to Commit/Push

All commits are ready - Build is passing

Files modified this session:

  • main.go - Syntax fixes, formatContainer, GPU auto-detection
  • internal/sysinfo/sysinfo.go - GPUVendor() method
  • internal/queue/queue.go - JobType constant fixes

🎯 Dev22 Status

Release Readiness: READY

Completed Features:

  • Colored dropdown menus (batch 1 & 2)
  • Windows FFmpeg popup suppression
  • AV1 encoding with proper speed presets
  • Automatic GPU detection for hardware encoding
  • UI splitter fluidity improvements
  • Build errors resolved

Ready to increment to dev23!


🚀 Next Steps (Dev23 Planning)

Immediate Priorities

  1. Update version number to dev23
  2. Update CHANGELOG.md with dev22 changes
  3. Test all new features
  4. Plan dev23 feature set

Potential Dev23 Features

  • Complete Enhancement module
  • Timeline-based Trim module
  • Advanced Filter previews
  • Benchmark system improvements
  • Windows dropdown UI investigation

💡 Quick Reference

To update this file:

  1. Mark what you're starting to work on
  2. Update "Currently Modifying" section
  3. Move completed items to "Completed This Session"
  4. Update blocker status if you fix something
  5. Save and commit this file with your changes

Commit message format:

  • feat(ui): add colored dropdown menus
  • fix(build): resolve compilation errors
  • docs: update WORKING_ON coordination file