- Removed Gemini from active rotation - Updated with Claude (thisagent) and opencode as active agents - Documented all dev22 fixes and features - Marked build status as PASSING - Ready for dev22 release and dev23 planning
3.7 KiB
3.7 KiB
Active Work Coordination
This file tracks what each agent is currently working on to prevent conflicts and coordinate changes.
Last Updated: 2026-01-03 13:20 UTC
🔴 Current Blockers
- Build Status: ✅ PASSING (fixed by thisagent)
- All compilation errors resolved
- Ready for testing and dev22 release
👥 Active Work by Agent
🤖 Claude (thisagent - Claude Code)
Status: Completed dev22 fixes - build is passing
Currently Modifying:
- ✅
main.go- Fixed syntax errors, added formatContainer, GPU auto-detection - ✅
internal/sysinfo/sysinfo.go- Added GPUVendor() method - ✅
internal/queue/queue.go- Fixed JobType constants
Completed This Session (2026-01-03):
- ✅ Fixed UI splitter stiffness (removed rigid minimum sizes)
- ✅ Completed SVT-AV1 preset support in snippet encoding
- ✅ Added automatic GPU detection for hardware encoding
- ✅ Fixed git remote (GitHub → git.leaktechnologies.dev)
- ✅ Resolved all build errors:
- Fixed formatBackground syntax error
- Added formatContainer widget
- Fixed forward declaration issues
- Fixed JobTypeFilters → JobTypeFilter naming
- Removed conflicting types.go file
Commits Ready:
46d1a18- feat: add automatic GPU detection for hardware encoding0a93b36- fix: resolve build errors and complete dev22 fixes- Plus 4 commits from previous session
Next Tasks:
- Update CHANGELOG.md for dev22 release
- Help with dev23 planning
- Test colored dropdowns and new features
🤖 opencode
Status: Available for collaboration
Last Known Work:
- Player backend improvements
- Enhancement module framework
- Command execution refactoring
Shared Responsibilities with Claude:
- Convert module UI/UX improvements
- Queue system enhancements
- Module integration testing
📝 Shared Files - Coordinate Before Modifying!
These files are touched by multiple agents - check this file before editing:
-
main.go- High conflict risk!- Claude: UI fixes, GPU detection, format selectors
- opencode: Player integration, enhancement module
-
internal/queue/queue.go- Medium risk- Claude: JobType constant fixes
- opencode: Queue system improvements
-
internal/sysinfo/sysinfo.go- Low risk- Claude: GPUVendor() method
✅ Ready to Commit/Push
All commits are ready - Build is passing
Files modified this session:
main.go- Syntax fixes, formatContainer, GPU auto-detectioninternal/sysinfo/sysinfo.go- GPUVendor() methodinternal/queue/queue.go- JobType constant fixes
🎯 Dev22 Status
Release Readiness: ✅ READY
Completed Features:
- ✅ Colored dropdown menus (batch 1 & 2)
- ✅ Windows FFmpeg popup suppression
- ✅ AV1 encoding with proper speed presets
- ✅ Automatic GPU detection for hardware encoding
- ✅ UI splitter fluidity improvements
- ✅ Build errors resolved
Ready to increment to dev23!
🚀 Next Steps (Dev23 Planning)
Immediate Priorities
- Update version number to dev23
- Update CHANGELOG.md with dev22 changes
- Test all new features
- Plan dev23 feature set
Potential Dev23 Features
- Complete Enhancement module
- Timeline-based Trim module
- Advanced Filter previews
- Benchmark system improvements
- Windows dropdown UI investigation
💡 Quick Reference
To update this file:
- Mark what you're starting to work on
- Update "Currently Modifying" section
- Move completed items to "Completed This Session"
- Update blocker status if you fix something
- Save and commit this file with your changes
Commit message format:
feat(ui): add colored dropdown menusfix(build): resolve compilation errorsdocs: update WORKING_ON coordination file