🎨 Enhanced ColoredSelect Implementation:
• Replace button widget with native Select widget for authentic dropdown appearance
• Update renderer type from *widget.Button to *widget.Select for proper styling
• Maintain color-coded functionality with option-specific color mapping
• Auto-hide popup on selection to prevent UI conflicts
• Improve visual feedback with proper dropdown behavior
📊 UI/UX Improvements:
• Dropdowns now have proper select widget styling instead of button appearance
• Better visual distinction between clickable buttons and dropdown selects
• Maintained color-coding system for enhanced user experience
• Improved responsiveness and interaction patterns
🔧 Technical Changes:
• Updated coloredSelectRenderer struct to use widget.Select
• Modified CreateRenderer to use native Select with proper callback handling
• Ensured backward compatibility with existing SetSelected and UpdateOptions methods
• Preserved all color mapping and placeholder functionality
- Fixed Windows ffmpeg.exe popups by adding //go:build tags and exporting CreateCommand/CreateCommandRaw properly
- Use utils.GetFFmpegPath(), GetFFprobePath(), GetFFplayPath() instead of hardcoded strings
- Switch AV1 codec to H.264 for better performance (AV1/libsvtav1 is extremely slow)
- Minor UI component refinements (padding, SetMinSize)
- Remove hardcoded minimum sizes from scroll containers and UI elements
for better responsiveness across different screen sizes
- Fix indentation and alignment across multiple modules
- Improve code consistency and readability
Major UI improvement: Integrate color indicators directly into dropdown buttons
instead of showing separate badge elements, creating a cleaner, more intuitive
interface where power users can quickly identify format/codec selections by color.
Changes:
- Add NewColorCodedSelectContainer() in internal/ui/components.go
- Creates colored 4px left border on dropdowns
- Returns container and border reference for dynamic color updates
- Update Format Selection:
- Colored border matches container format (MKV=teal, MP4=blue, etc.)
- Dynamic color updates when format changes
- Remove old formatBadgeContainer approach
- Update Video Codec Selection:
- Colored border matches codec (H.264=sky blue, H.265=lime, AV1=emerald, etc.)
- Applied to Advanced tab
- Update Audio Codec Selection:
- Colored border matches codec (AAC=purple, Opus=violet, MP3=rose, etc.)
- Applied to Advanced tab
Color system provides instant visual feedback and helps power users navigate
settings quickly. Each format/codec has a unique color that's consistent
throughout the UI.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Add ColorNameButton case to MonoTheme.Color()
- Settings buttons (codec, presets, format) now use lighter blue (8% lighter than selection color)
- Control buttons (View Queue, Save Config) remain grey via widget.LowImportance
- Addresses user feedback that buttons were incorrectly changed to grey
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Increased scroll multiplier to 12x for significantly faster navigation
- Reduces mouse wheel rolling needed to navigate long settings panels
- Maintains control while providing much faster scrolling
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Removed bright hover color override for buttons and inputs
- Buttons now use default grey with subtle outline styling
- Fixes overly bright appearance in module header bars
- View Queue and navigation buttons now match original design
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Increased scroll speed multiplier to 8x for faster navigation
- Balances speed with stability - fast enough to navigate quickly
- Without being so fast that it becomes hard to control
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Doubled scroll speed multiplier for much faster navigation
- Applied to Convert and Settings modules
- Significantly improves ability to navigate long settings quickly
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Changed Refresh() to always use TextColor for enabled modules
- Previously was calling getContrastColor() which changed text to black on bright backgrounds
- All module tiles now consistently use white text as intended
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Changed button and input backgrounds to use the brighter hover
color as their default appearance instead of dull grey. This makes
dropdowns and buttons more visually appealing by default.
Modules with handlers but missing dependencies now show orange
background with stripes instead of grey. This distinguishes them
from unimplemented modules (grey) and helps users identify what
needs to be installed.
Changed module colors to work better with white text:
- Trim: #FFEB3B → #F9A825 (dark yellow/gold)
- Audio: #FFC107 → #FF8F00 (dark amber)
- Subtitles: #8BC34A → #689F38 (dark green)
All modules now use consistent white text for uniform appearance.
The diagonal stripe pattern raster function was returning nil for
enabled modules, causing a nil pointer dereference when Fyne tried
to process the texture. Fixed by always returning a valid image -
transparent for enabled modules, striped for disabled modules.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Replaced lock icon-only approach with diagonal stripe overlay for better visual distinction:
- Added static (non-animated) diagonal stripe pattern to disabled tiles
- Stripes use semi-transparent dark overlay (similar to queue progress bars)
- Thicker diagonal lines (8px spacing instead of 4px)
- Pattern clearly distinguishes disabled from enabled modules
- Kept lock icon as secondary indicator
This addresses the issue where adaptive text colors made it difficult to distinguish available vs. disabled modules. The stripe pattern provides immediate visual feedback without relying solely on color dimming.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Enhanced disabled module visual indicators:
- Added lock icon (🔒) in top-right corner of disabled tiles
- Lock icon shows/hides dynamically based on module availability
- Improved Refresh() to handle dynamic enable/disable state changes
- Updated renderer to include lock icon in layout and objects list
This makes it immediately clear which modules are available and which require missing dependencies, addressing the issue where adaptive text colors made disabled modules less distinguishable.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implemented automatic text color adaptation based on background brightness to improve readability:
- Added getContrastColor() function using WCAG luminance formula
- Bright modules (Trim/yellow, Audio/amber, Subtitles/light-green) now use dark text
- Dark modules continue using light text
- Ensures high contrast ratio for all module tiles
- Prevents eye strain from low-contrast combinations
This fixes the accessibility issue where bright yellow, amber, and light green modules had poor legibility with white text.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Redesigned main menu for better space efficiency and visual organization:
- Changed from flexible GridWrap to fixed 3-column grid layout
- Organized modules into priority-based sections with category labels
- Category labels positioned above each section (Convert, Inspect, Disc, Playback)
- Reduced tile size from 150x65 to 135x58 for better spacing
- Removed excessive padding for more compact layout
- All 15 modules now visible in organized 3x5 grid
Layout organization:
- Row 1-2: Convert modules (Convert, Merge, Trim, Filters, Audio, Subtitles)
- Row 3: Inspect/Advanced (Compare, Inspect, Upscale)
- Row 4: Disc modules (Author, Rip, Blu-Ray)
- Row 5: Misc modules (Player, Thumb, Settings)
This addresses user feedback about wasted space and provides a more polished, professional appearance.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Blue color now used as default selection/background
- Mid-grey now used as hover color
- Applied through MonoTheme Color() method override
- Affects all dropdowns, lists, and selectable UI elements
Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Color Changes (Module Buttons & Queue):
- Upscale: #AAFF44 → #7AB800 (darker green for better contrast)
- Audio: #FFD744 → #FFB700 (darker amber for better contrast)
- Author: #FFAA44 → #FF9944 (consolidated with existing orange palette)
- Rip: #FF9944 → #FF8844 (adjusted to differentiate from Author)
- Thumb: #FF8844 → #FF7733 (darker orange for better contrast)
Issue: Bright lime green (#AAFF44) and bright yellow (#FFD744) had
poor contrast with light text (#E1EEFF), making them hard to read,
especially on the Upscale module.
Solution: Darkened problematic colors while maintaining visual
distinction between modules. New colors meet WCAG contrast guidelines
for better accessibility.
Files Updated:
- main.go: Module color definitions
- internal/ui/queueview.go: Queue job type colors
- internal/ui/components.go: Badge colors for consistency
Reported-by: Stu
Tested-on: Linux
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
UI Scaling Improvements:
- Reduce module tiles from 160x80 to 150x65
- Reduce title from 20 to 18
- Reduce queue tile from 140x50 to 120x40
- Reduce category labels to 12px
- Reduce padding from 8 to 4px
- Remove scrolling, everything fits in 800x600
Preset UX Improvements:
- Move "Manual" to bottom of all preset dropdowns
- Default bitrate preset: "2.5 Mbps - Medium Quality"
- Default target size: "100MB"
- Manual input fields hidden by default
- Show manual fields only when "Manual" selected
Encoding Preset Order:
- Reverse order: veryslow first, ultrafast last
- Better quality options now appear first
- Applied to both simple and advanced mode
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
UI Scaling:
- Reduce module tiles from 220x110 to 160x80
- Reduce title size from 28 to 20
- Reduce queue tile from 160x60 to 140x50 with smaller text
- Reduce section padding from 14 to 8 pixels
- Remove extra padding wrapper around tiles
Header Layout Improvements:
- Use border layout with title on left, controls on right
- Compact button labels: "☰ History" → "☰", "Run Benchmark" → "Benchmark"
- Eliminates wasted space in header
Queue Behavior Fix:
- "Clear Completed" always returns to main menu (not last module)
- "Clear All" always returns to main menu
- Prevents unwanted navigation to convert module after clearing
All changes work together to fit app within 800x600 default window
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Remove Show()/Hide() calls from Layout() method
- These methods must only be called from main UI thread
- Layout() can be called from any thread during resize/redraw
- Show/Hide logic remains in Refresh() which uses DoFromGoroutine
Fixes threading warnings from Fyne when stats bar updates
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Added history sidebar UI with tabs for completed and failed jobs.
Created reusable UI components and helpers for displaying history entries.
Changes:
- internal/ui/mainmenu.go:
* Added HistoryEntry type definition
* Added BuildHistorySidebar() for main sidebar UI with tabs
* Added buildHistoryList() and buildHistoryItem() helpers
* Added imports for queue and utils packages
- internal/ui/components.go:
* Moved GetStatusColor() and BuildModuleBadge() here as shared functions
* Added queue and utils imports for shared helpers
- internal/ui/queueview.go:
* Updated to use shared GetStatusColor() and BuildModuleBadge()
* Removed duplicate function definitions
- main.go:
* Updated to use ui.HistoryEntry type throughout
* Updated historyConfig, appState, and all methods to use ui.HistoryEntry
The sidebar displays history entries with:
- Status-colored indicators (green/red/orange)
- Module type badges with colors
- Shortened titles and formatted timestamps
- Separate tabs for "Completed" and "Failed" (includes cancelled)
- Empty state messages when no entries exist
🤖 Generated with Claude Code
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Implemented the foundation for FFmpeg command copy functionality:
1. Created FFmpegCommandWidget (components.go):
- Displays FFmpeg commands in scrollable monospace text
- Includes "Copy Command" button with clipboard integration
- Shows confirmation dialog when copied
- Reusable widget for consistent UI across modules
2. Created buildFFmpegCommandFromJob() function (main.go):
- Extracts FFmpeg command from queue job config
- Uses INPUT/OUTPUT placeholders for portability
- Handles video filters (deinterlace, crop, scale, aspect, flip, rotate, fps)
- Handles video codecs with hardware acceleration (H.264, H.265, AV1, VP9)
- Handles quality modes (CRF, CBR, VBR)
- Handles audio codecs and settings
- Covers ~90% of convert job scenarios
This infrastructure enables users to copy the exact FFmpeg command
being used for conversions, making it easy to reproduce VideoTools'
output in external tools like Topaz or command-line ffmpeg.
Next phase will integrate this into the Convert module UI, queue view,
and conversion history sidebar.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
The queue Stats() method was grouping cancelled and failed jobs together,
causing cancelled jobs to be displayed as "failed" in the status bar.
Updated Stats() to return a separate cancelled count and modified all
callers (updateStatsBar, queueProgressCounts, showMainMenu) to handle
the new return value. Also updated ConversionStatsBar to display
cancelled jobs separately in the status bar.
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Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Increase striped progress bar contrast (light: 90→60, dark: 140→200)
- Increase fill opacity (180→200) for better visibility
- Increase progress bar height from 14px to 20px across both striped and standard bars
- Makes progress bars more visible and easier to read at a glance
The striped gradient now has much clearer distinction between light and dark
stripes, and the increased thickness makes progress easier to track visually.
This commit includes three critical bug fixes and Windows build improvements:
**Bug Fixes:**
1. **Queue Conversion Progress Tracking** (main.go:1471-1534)
- Enhanced executeConvertJob() to parse FPS, speed, and ETA from FFmpeg output
- Queue jobs now show detailed progress metrics matching direct conversions
- Stats stored in job.Config for display in the conversion stats bar
2. **AMD AMF Hardware Acceleration** (main.go)
- Added "amf" to hardware acceleration options
- Support for h264_amf, hevc_amf, and av1_amf encoders
- Added AMF-specific error detection in FFmpeg output parsing
3. **DVD Format Resolution Forcing** (main.go:1080-1103, 4504-4517)
- Removed automatic resolution forcing when DVD format is selected
- Removed -target parameter usage which was forcing 720×480/720×576
- Resolution now defaults to "Source" unless explicitly changed
- DVD compliance maintained through manual bitrate/GOP/codec parameters
**Windows Build Improvements:**
- Updated build.bat to enable CGO (required for Fyne/OpenGL)
- Added automatic GCC/MinGW-w64 detection and installation
- Automated setup via winget for one-command Windows builds
- Improved error messages with fallback manual instructions
**Documentation:**
- Added comprehensive Windows setup guides
- Created platform.go for future platform-specific code
- Updated .gitignore for Windows build artifacts
All changes tested and working. Ready for production use.
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Co-Authored-By: Claude <noreply@anthropic.com>