6.0 KiB
6.0 KiB
🎨 Leak Technologies Palette Index
Version 1.3.1
Repository:
/home/stu/Projects/Leak Technologies/Palette
Purpose: Unified colour system for all Leak Technologies projects — covering design, UI, broadcast, and in-game visual identity.
🧩 Structure Overview
| Folder | Description |
|---|---|
| core/ | Foundational digital colour spaces — RGB, CMYK, and the Master unified palette. |
| creative/ | Expressive palettes for artistic, branding, or experimental design. |
| functional/ | Industrial, UI, and environment palettes for practical and consistent tone. |
| broadcast/ | Colours drawn from broadcast design heritage — CRTs, Teletext, and studio graphics. |
| references/ | Documentation and visual resources related to palette use and evolution. |
🎨 Core Palettes
LT-Palette_RGB.gpl
- Purpose: Foundational RGB system (screen-based colour reference).
- Key Colours: Red
#FF0000, Blue#0000FF, Yellow#FFFF00, Black#000000, White#FFFFFF - Usage: On-screen UI design, logo work, and baseline digital consistency.
LT-Palette_CMYK.gpl
- Purpose: Print and physical design reference.
- Key Colours: Cyan
#00BFFF, Magenta#FF1E8E, Yellow#FFD400, Key#000000, Paper#FFFFFF - Usage: Poster art, merchandise, or hybrid digital-print projects.
LT-Palette_Master.gpl
- Purpose: Centralized “grab-and-go” palette combining highlights from every other set.
- Usage: Prototyping, mockups, and cross-project consistency.
- Notes: This is the palette to load by default in GIMP or Inkscape when starting new work.
🎨 Creative Palettes
LT-Palette_Vibrant.gpl
- Theme: Bold, saturated, and energetic — inspired by Saul Bass, Memphis style, and Designers Republic.
- Usage: Branding, UI motion graphics, or any work requiring strong visual impact.
LT-Palette_SoftAnalog.gpl
- Theme: Warm, tactile, and retro-futurist. Rose gold, creams, and pastel complements.
- Usage: Human-centred design, print pieces, or to soften the industrial/technical look.
- Influence: Mid-century industrial design (Braun, NASA interiors), early 80s analog tech.
LT-Palette_RetroTech.gpl
- Theme: Dark sibling to Vibrant — neon-on-graphite with CRT phosphor glow tones.
- Usage: Night-mode UI, retrofuturist graphics, synthwave or broadcast titles.
- Influence: 80s digital interfaces, vector monitors, and scanline-era broadcast design.
- Palette Notes: Built around dark graphite bases and neon RGB highlights for contrast.
⚙️ Functional Palettes
LT-Palette_Industrial.gpl
- Theme: Federation Beige, steel, and graphite — a restrained technical palette.
- Usage: Product mockups, UI frames, in-game machinery or HUD design.
LT-Palette_Utility.gpl
- Theme: High-visibility safety colours and infrastructure greys.
- Usage: Warnings, signage, indicators, accessibility cues, hazard zones.
- Influence: Construction markings, emergency lighting, and industrial safety standards.
LT-Palette_HULL.gpl
- Theme: Sci-fi industrial — teal steel, muted metals, and amber accents.
- Usage: HULL project environments, Quake-era assets, and atmospheric sci-fi art.
- Influence: Quake II colour tone mixed with MGS teal and industrial wear.
LT-Palette_SoftIndustrial.gpl
- Theme: Bridge between HULL and SoftAnalog — muted metals, warm neutrals, and elegant industrial tone.
- Usage: Retro-futurist architecture, clean lab spaces, and refined industrial design.
- Influence: NASA-era control rooms, high-end manufacturing, and 70s–80s corporate modernism.
📺 Broadcast Palettes
LT-Palette_Broadcast.gpl
- Theme: Teletext / Ceefax heritage — CRT phosphors, RGBYCM primaries, and warm signal greys.
- Usage: Telefact, Catch Network, broadcast graphics, UI overlays, and CRT emulation.
- Influence: BBC Ceefax, PAL test cards, studio lighting, and analog phosphor glow.
LT-Palette_Broadcast-CatchNetwork.gpl
- Theme: Catch Network master palette — warm amber, rich blue, and cyan-based digital broadcast colours.
- Usage: On-air branding, bumpers, and UI templates for Catch-1 through Catch-4.
- Influence: Late-90s/early-2000s TV network design and hybrid analog–digital broadcast graphics.
- Palette Notes: Incorporates Catch Blue
#0077FF, Electric Cyan#00CFFF, Deep Navy#001B33, and Golden Amber#FFB300as brand anchors.
🧠 Design Philosophy
- Function first: Every palette balances readability, signal clarity, and human-friendly tone.
- Retro-futurism: Embrace analog warmth within digital precision — fusing then and now.
- Consistency across systems: Core RGB/CMYK provide interoperability between digital and print media.
- Scalability: Each palette can evolve — colours may be added as new projects demand.
🗂️ Integration Tips
- Load
.gplfiles into Inkscape or GIMP via Palettes → Import Palette → From File. - For Godot, export to
.jsonor.tresusing the same colour data (optional script can be added later). - For print, reference CMYK palette directly or export from GIMP to
.ase(Adobe Swatch Exchange).
🔖 Versioning Notes
- Commit updates to palettes using semantic tags:
vX.Yfor new palettes or major revisionsvX.Y.Zfor small adjustments or tone corrections
- All palettes remain human-readable
.gplfiles with consistent naming:
LT-Palette_<Name>.gpl
🧭 Future Additions (Planned)
| Palette | Type | Concept |
|---|---|---|
| RetroTech Expansion | Creative | Additional tones for lighting, bloom, and glass reflections. |
| Broadcast-TestCard | Broadcast | Dedicated palette for test patterns and broadcast idents. |
| Experimental Digital | Creative | Limited 8-colour palette for Godot shader and pixel-art use. |