VideoTools Roadmap
This roadmap is intentionally lightweight. It captures the next few high-priority goals without locking the project into a rigid plan.
How We Use This
- The roadmap is a short list, not a full backlog.
- Items can move between buckets as priorities change.
- We update this at the start of each dev cycle.
Current State
- dev21 focused on stylistic filters and enhancement module planning.
- Filters module now includes decade-based authentic effects (8mm, 16mm, B&W Film, Silent Film, VHS, Webcam).
- Player stability identified as critical blocker for enhancement development.
- dev23 delivered UI cleanup (dropdown styling, settings panel polish, about/support layout).
Now (dev24 focus)
-
Rock-solid video player implementation - CRITICAL PRIORITY
- Fix fundamental A/V synchronization issues
- Implement frame-accurate seeking without restarts
- Add hardware acceleration (CUDA/VA-API/VideoToolbox)
- Integrate chapter detection from Author module
- Build foundation for frame extraction and keyframing
- Eliminate seeking glitches and desync issues
-
Enhancement module foundation - DEPENDS ON PLAYER
- Unified Filters + Upscale workflow
- Content-type aware processing (general/anime/film)
- Add blur control alongside sharpen/denoise
- AI model management system (extensible for future models)
- Multi-pass processing pipeline
- Before/after preview system
- Real-time enhancement feedback
-
Upscale workflow parity
- Replace Upscale output quality with Convert-style Bitrate Mode controls
- Ensure FFmpeg-based upscale jobs report progress in queue
-
Authoring structure upgrade
- Feature/Extras/Gallery content types with subtype grouping
- Chapter thumbnails auto-generated for Feature only
- Galleries authored as still-image slideshows under Extras
- Cross-platform DVD authoring parity (same DVDauthor XML + ISO flags)
Next (dev25+)
-
Enhancement module completion - DEPENDS ON PLAYER
- Open-source AI model integration (BasicVSR, RIFE, RealCUGan)
- Model registry system for easy addition of new models
- Content-aware model selection
- Advanced restoration (SVFR, SeedVR2, diffusion-based)
- Quality-aware enhancement strategies
-
Trim module with timeline interface - DEPENDS ON PLAYER
- Frame-accurate trimming and cutting
- Manual chapter support with keyframing
- Visual timeline with chapter markers
- Preview-based trimming with exact frame selection
- Import chapter detection from Author module
-
Professional workflow integration
- Seamless module communication (Player ↔ Enhancement ↔ Trim)
- Batch enhancement processing through queue
- Cross-platform frame extraction
- Hardware-accelerated enhancement pipeline
Localization Implementation (Parallel Track)
-
Localization Infrastructure Foundation
- Core localization system with go-i18n integration
- Language pack structure and key architecture
- Canadian English (en-CA) as authoritative source
- Fyne integration limits (system dialogs only)
-
Module-by-Module Localization
- Common UI elements (menus, dialogs, status messages)
- Convert module localization (technical terminology)
- Queue system localization (job management, progress)
- Error messages and status indicators
-
Indigenous Language Support
- Inuktitut dual-script support (syllabics + romanized)
- Cree syllabics integration
- Human-review workflow and cultural validation
- Community contribution guidelines
-
Quality Assurance Framework
- Pseudo-language testing (long strings, RTL simulation)
- Automated translation completeness checking
- UI layout expansion validation
- Script rendering and font support testing
Later
-
Advanced AI features
- AI-powered scene detection
- Intelligent upscaling model selection
- Temporal consistency algorithms
- Custom model training framework
- Cloud processing options
-
Module expansion
- Audio enhancement and restoration
- Subtitle processing and burning
- Multi-track management
- Advanced metadata editing
-
Global Language Expansion
- European languages (German, Spanish, Italian)
- Asian languages (Japanese, Chinese, Korean)
- Right-to-left language support
- Cultural adaptation for regional markets
Versioning Note
We keep a continuous global dev counter and do not reset it per public version.
Examples:
v0.1.4-dev55v0.1.6-dev72
Public releases use the base version only (for example v0.1.6), while dev builds keep increasing -devN across cycles.
Public Version Bump Policy
We do not bump public version by dev-count depth alone. We bump when release gates are satisfied.
Minimum gate to move from v0.1.1-devN to v0.1.2:
- Windows and Linux package workflows are green on the release candidate commit.
- Full module smoke test pass using
docs/TESTING_MODULE_CHECKLIST.md. - No known P0/P1 regressions in conversion stability, queue reliability, or subtitle sync handling.
- Changelog section is complete and matches release scope.
- Deferred items are documented in
TODO.mdwith explicit carry-over to the next cycle.
Technical Debt and Architecture
Player Module Critical Issues Identified
The current video player has fundamental architectural problems preventing stable playback:
- Separate A/V Processes - No synchronization, guaranteed drift
- Command-Line Interface Limitations - VLC/MPV controllers use basic CLI, not proper IPC
- Frame-Accurate Seeking - Seeking restarts processes with full re-decoding
- No Frame Extraction - Critical for enhancement and chapter functionality
- Poor Buffer Management - Small audio buffers cause stuttering
- No Hardware Acceleration - Software decoding causes high CPU usage
Proposed Go-Based Solution
Unified FFmpeg Player Architecture:
- Single FFmpeg process with multiplexed A/V output
- Proper PTS-based synchronization with drift correction
- Frame buffer pooling and memory management
- Hardware acceleration through FFmpeg's native support
- Frame extraction via pipe without restarts
Key Implementation Strategies:
- Ring buffers for audio/video to eliminate stuttering
- Master clock reference for A/V sync
- Adaptive frame timing with drift correction
- Zero-copy frame operations where possible
- Hardware backend detection and utilization
This player enhancement is the foundation requirement for all advanced features including enhancement module and all other features that depend on reliable video playback.
Navigation
What is VideoTools?
Project Status
Capabilities
Codecs and Frame Rates
Installation (One Command)
Alternative: Developer Setup
DVD Workflow (Optional)
Documentation
- Project Status
- Installation
- Readme
- Build And Run
- DVD User Guide
- DVD Implementation Summary
- Integration Guide
- Queue System Guide
- Localization-Policy