Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
148 lines
4.4 KiB
Markdown
148 lines
4.4 KiB
Markdown
# Systray
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systray is a cross-platform Go library to place an icon and menu in the notification area.
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This repository is a fork of [getlantern/systray](https://github.com/getlantern/systray)
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removing the GTK dependency and support for legacy linux system tray.
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## Features
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* Supported on Windows, macOS, Linux and many BSD systems
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* Menu items can be checked and/or disabled
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* Methods may be called from any Goroutine
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## API
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```go
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package main
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import "fyne.io/systray"
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import "fyne.io/systray/example/icon"
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func main() {
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systray.Run(onReady, onExit)
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}
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func onReady() {
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systray.SetIcon(icon.Data)
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systray.SetTitle("Awesome App")
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systray.SetTooltip("Pretty awesome超级棒")
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mQuit := systray.AddMenuItem("Quit", "Quit the whole app")
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// Sets the icon of a menu item.
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mQuit.SetIcon(icon.Data)
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}
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func onExit() {
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// clean up here
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}
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```
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### Running in a Fyne app
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This repository is designed to allow any toolkit to integrate system tray without any additional dependencies.
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It is maintained by the Fyne team, but if you are using Fyne there is an even easier to use API in the main repository that wraps this project.
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In your app you can use a standard `fyne.Menu` structure and pass it to `SetSystemTrayMenu` when your app is a desktop app, as follows:
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```go
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menu := fyne.NewMenu("MyApp",
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fyne.NewMenuItem("Show", func() {
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log.Println("Tapped show")
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}))
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if desk, ok := myApp.(desktop.App); ok {
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desk.SetSystemTrayMenu(menu)
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}
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```
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You can find out more in the toolkit documentation:
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[System Tray Menu](https://developer.fyne.io/explore/systray).
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### Run in another toolkit
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Most graphical toolkits will grab the main loop so the `Run` code above is not possible.
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For this reason there is another entry point `RunWithExternalLoop`.
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This function of the library returns a start and end function that should be called
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when the application has started and will end, to loop in appropriate features.
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See [full API](https://pkg.go.dev/fyne.io/systray?tab=doc) as well as [CHANGELOG](https://github.com/fyne-io/systray/tree/master/CHANGELOG.md).
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Note: this package requires cgo, so make sure you set `CGO_ENABLED=1` before building.
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## Try the example app!
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Have go v1.12+ or higher installed? Here's an example to get started on macOS or Linux:
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```sh
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git clone https://github.com/fyne-io/systray
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cd systray/example
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go run .
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```
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On Windows, you should follow the instructions above, but use the followign run command:
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```
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go run -ldflags "-H=windowsgui" .
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```
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Now look for *Awesome App* in your menu bar!
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## Platform notes
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### Linux/BSD
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This implementation uses DBus to communicate through the SystemNotifier/AppIndicator spec, older tray implementations may not load the icon.
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If you are running an older desktop environment, or system tray provider, you may require a proxy app which can convert the new DBus calls to the old format.
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The recommended tool for Gnome based trays is [snixembed](https://git.sr.ht/~steef/snixembed), others are available.
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Search for "StatusNotifierItems XEmbedded" in your package manager.
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### Windows
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* To avoid opening a console at application startup, use "fyne package" for your app or manually use these compile flags:
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```sh
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go build -ldflags -H=windowsgui
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```
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### macOS
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On macOS, you will need to create an application bundle to wrap the binary; simply use "fyne package" or add folders with the following minimal structure and assets:
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```
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SystrayApp.app/
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Contents/
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Info.plist
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MacOS/
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go-executable
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Resources/
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SystrayApp.icns
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```
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If bundling manually, you may want to add one or both of the following to your Info.plist:
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```xml
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<!-- avoid having a blurry icon and text -->
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<key>NSHighResolutionCapable</key>
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<string>True</string>
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<!-- avoid showing the app on the Dock -->
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<key>LSUIElement</key>
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<string>1</string>
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```
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Consult the [Official Apple Documentation here](https://developer.apple.com/library/archive/documentation/CoreFoundation/Conceptual/CFBundles/BundleTypes/BundleTypes.html#//apple_ref/doc/uid/10000123i-CH101-SW1).
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On macOS, it's possible to set the underlying
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[`NSStatusItemBehavior`](https://developer.apple.com/documentation/appkit/nsstatusitembehavior?language=objc)
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with `systray.SetRemovalAllowed(true)`. When enabled, the user can cmd-drag the
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icon off the menu bar.
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## Credits
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- https://github.com/getlantern/systray
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- https://github.com/xilp/systray
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- https://github.com/cratonica/trayhost
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