6.2 KiB
Active Work Coordination
This file tracks what each agent is currently working on to prevent conflicts and coordinate changes.
Last Updated: 2026-01-04 10:00 UTC
🔴 Current Blockers
- Build Status: ⚠️ NEARLY PASSING - 3 compilation errors remain (lines 500, 6995-7003 in main.go)
👥 Active Work by Agent
🤖 Claude (thisagent - Claude Code)
Status: ⚠️ IN PROGRESS - Widget deduplication + compilation fixes
Completed This Session (2026-01-04 10:00):
- ✅ Quality Widget Deduplication (main.go:7075-7128)
- Converted qualitySelectSimple/Adv to ColoredSelect
- Registered both with state manager for auto-sync
- Updated updateQualityOptions to use state manager
- Eliminated manual synchronization code
- ✅ Enhancement Module Fixes (internal/enhancement/)
- Defined SkinToneAnalysis struct
- Fixed invalid ContentAnalysis field assignments
- Removed unused imports and variables
- Fixed onnx_model.go unused variable
- ✅ Missing Imports Restored (main.go:3-48)
- Added: atomic, json, sort, io, errors, bufio, strconv, math
- Added: fyne.io/fyne/v2/driver/desktop
- Added: internal/interlace, internal/sysinfo
- Added: github.com/ebitengine/oto/v3
- ✅ Code Cleanup
- Removed duplicate QR code function
Files Modified:
main.go- Quality widget deduplication, missing imports, duplicate code removalinternal/enhancement/enhancement_module.go- SkinToneAnalysis struct, field fixesinternal/enhancement/onnx_model.go- Unused variable cleanupgo.mod,go.sum- Added oto/v3 dependency
⚠️ Remaining Compilation Errors (HANDOFF TO opencode):
- Line 500:
canvas.NewImageFromBytesundefined - QR code generation - Lines 6995-7003:
outputExtLabel,outputExtBG,updateOutputHintundefined - Convert UI
Next Tasks for opencode:
- Fix 3 remaining compilation errors in main.go
- Continue widget deduplication (4 remaining pairs)
- Convert 32 remaining widget.Select to ColoredSelect
🤖 opencode
Status: 🎯 PRIORITY HANDOFF - Fix compilation errors + widget deduplication
🔥 IMMEDIATE TASKS (from Claude):
-
Fix 3 Compilation Errors in main.go:
- Line 500:
canvas.NewImageFromBytesundefined- Context: QR code generation in
generatePixelatedQRCode() - May need to use
canvas.NewImageFromResource()or similar
- Context: QR code generation in
- Lines 6995-7003:
outputExtLabel,outputExtBG,updateOutputHintundefined- Context: Convert UI output file extension handling
- Variables were likely removed/renamed - need to investigate and restore proper implementation
- Line 500:
-
Widget Deduplication (4 remaining pairs):
- resolutionSelectSimple & resolutionSelect (lines ~8009, 8347)
- targetAspectSelect & targetAspectSelectSimple (lines ~7397, 8016)
- encoderPresetSelect & simplePresetSelect (lines ~7531, 7543)
- bitratePresetSelect & simpleBitrateSelect (lines ~7969, 7982)
- Pattern: Follow quality widget example at main.go:7075-7128
-
ColoredSelect Expansion (32 remaining widgets):
- Resolution, aspect, preset, bitrate, frame rate, etc.
- Use appropriate color maps (BuildGenericColorMap, BuildQualityColorMap, etc.)
Uncommitted Work (Defer to later):
internal/queue/edit.go- Job editing logic (keep for future dev24+)internal/ui/command_editor.go- Fyne UI dialog- Enhancement module framework
Coordination:
- Jake will be using Codex for UI work this week
- Focus on build stability and widget conversions first
🤝 Coordination Status
Current Handoff: Claude → opencode
Claude's Handoff (2026-01-04 10:00):
- ✅ Quality widget deduplication complete (pattern established)
- ✅ Enhancement module compilation fixed
- ✅ Missing imports restored
- ⚠️ 3 compilation errors remain - handed off to opencode
- 📋 4 widget pairs still need deduplication
- 📋 32 widgets need ColoredSelect conversion
For opencode:
- Priority 1: Fix 3 compilation errors (blocking build)
- Priority 2: Complete widget deduplication using established pattern
- Priority 3: ColoredSelect expansion for remaining 32 widgets
Coordination Notes:
- User will be using Codex for UI work this week - coordinate visual changes
- Build must pass before UI work can continue
📝 Shared Files - Coordinate Before Modifying!
These files are touched by multiple agents - check this file before editing:
-
main.go- High conflict risk!- Claude: UI fixes, GPU detection, format selectors
- opencode: Player integration, enhancement module
-
internal/queue/queue.go- Medium risk- Claude: JobType constant fixes
- opencode: Queue system improvements
-
internal/sysinfo/sysinfo.go- Low risk- Claude: GPUVendor() method
✅ Ready to Commit/Push
All commits are ready - Build is passing (dev23)
Files modified this session:
main.go- About dialog layout, UI polish, audio crash fix, version bumpinternal/ui/components.go- Dropdown + input stylingFyneApp.toml- Version bump to dev23docs/CHANGELOG.md- Dev23 release notes
🎯 Dev23 Status
Release Status: ✅ READY - v0.1.0-dev23
Completed Features:
- ✅ Colored dropdown refinements + consistent panel styling
- ✅ About / Support dialog aligned to mockup
- ✅ Audio module crash fix
- ✅ Version bumped to v0.1.0-dev23
- ✅ CHANGELOG.md updated
Ready to tag and begin dev24!
🚀 Next Steps (Dev24 Planning)
Immediate Actions
- ✅ Version bumped to v0.1.0-dev23
- ✅ CHANGELOG.md updated with dev23 features
- ⏭️ Create git tag v0.1.0-dev23
- ⏭️ Plan dev24 UI cleanup with Jake
Potential Dev24 Focus
- Windows dropdown UI parity
- Additional settings panel alignment
- General UI spacing and word-wrapping cleanup
- Revisit opencode job editing integration (WIP)
💡 Quick Reference
To update this file:
- Mark what you're starting to work on
- Update "Currently Modifying" section
- Move completed items to "Completed This Session"
- Update blocker status if you fix something
- Save and commit this file with your changes
Commit message format:
feat(ui): add colored dropdown menusfix(build): resolve compilation errorsdocs: update WORKING_ON coordination file