Set local GOMODCACHE alongside GOCACHE for builds
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@ -46,7 +46,8 @@ echo "🔨 Building VideoTools..."
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# Fyne needs cgo for GLFW/OpenGL bindings; build with CGO enabled.
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# Fyne needs cgo for GLFW/OpenGL bindings; build with CGO enabled.
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export CGO_ENABLED=1
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export CGO_ENABLED=1
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export GOCACHE="$PROJECT_ROOT/.cache/go-build"
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export GOCACHE="$PROJECT_ROOT/.cache/go-build"
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mkdir -p "$GOCACHE"
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export GOMODCACHE="$PROJECT_ROOT/.cache/go-mod"
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mkdir -p "$GOCACHE" "$GOMODCACHE"
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if go build -o "$BUILD_OUTPUT" .; then
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if go build -o "$BUILD_OUTPUT" .; then
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echo "✓ Build successful! (VideoTools $APP_VERSION)"
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echo "✓ Build successful! (VideoTools $APP_VERSION)"
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echo ""
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echo ""
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