Use project-local GOCACHE to avoid system cache perms
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@ -45,6 +45,8 @@ echo ""
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echo "🔨 Building VideoTools..."
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# Fyne needs cgo for GLFW/OpenGL bindings; build with CGO enabled.
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export CGO_ENABLED=1
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export GOCACHE="$PROJECT_ROOT/.cache/go-build"
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mkdir -p "$GOCACHE"
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if go build -o "$BUILD_OUTPUT" .; then
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echo "✓ Build successful! (VideoTools $APP_VERSION)"
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echo ""
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