LT_Palette/palettes/references/LT-Palette_Index.md

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🎨 Leak Technologies Palette Index

Version 1.4.2

Repository: /home/stu/Projects/Leak Technologies/Palette
Purpose: Unified colour system for all Leak Technologies projects — covering design, UI, broadcast, and in-game visual identity.


🧩 Structure Overview

Folder Description
core/ Foundational digital colour spaces — RGB, CMYK, and the Master unified palette.
creative/ Expressive palettes for artistic, branding, or experimental design.
functional/ Industrial, UI, and environment palettes for practical and consistent tone.
broadcast/ Colours drawn from broadcast design heritage — CRTs, Teletext, and studio graphics.
references/ Documentation and visual resources related to palette use and evolution.

🎨 Core Palettes

LT-Palette_RGB.gpl

  • Purpose: Foundational RGB system (screen-based colour reference).
  • Key Colours: Red #FF0000, Blue #0000FF, Yellow #FFFF00, Black #000000, White #FFFFFF
  • Usage: On-screen UI design, logo work, and baseline digital consistency.

LT-Palette_CMYK.gpl

  • Purpose: Print and physical design reference.
  • Key Colours: Cyan #00BFFF, Magenta #FF1E8E, Yellow #FFD400, Key #000000, Paper #FFFFFF
  • Usage: Poster art, merchandise, or hybrid digital-print projects.

LT-Palette_Master.gpl

  • Purpose: Centralized “grab-and-go” palette combining highlights from every other set.
  • Usage: Prototyping, mockups, and cross-project consistency.
  • Notes: Load this palette by default in GIMP or Inkscape when starting new work.

🎨 Creative Palettes

LT-Palette_Vibrant.gpl

  • Theme: Bold, saturated, and energetic — inspired by Saul Bass, Memphis style, and Designers Republic.
  • Usage: Branding, UI motion graphics, or any work requiring strong visual impact.

LT-Palette_SoftAnalog.gpl

  • Theme: Warm, tactile, and retro-futurist. Rose gold, creams, and pastel complements.
  • Usage: Human-centred design, print pieces, or to soften industrial/technical aesthetics.
  • Influence: Mid-century industrial design (Braun, NASA interiors), early 80s analog tech.

LT-Palette_RetroTech.gpl

  • Theme: Dark sibling to Vibrant — neon-on-graphite with CRT phosphor glow tones.
  • Usage: Night-mode UI, retrofuturist graphics, synthwave or broadcast titles.
  • Influence: 80s digital interfaces, vector monitors, and scanline-era broadcast design.
  • Palette Notes: Built around dark graphite bases and neon RGB highlights for contrast.

⚙️ Functional Palettes

LT-Palette_Industrial.gpl

  • Theme: Federation Beige, steel, and graphite — a restrained technical palette.
  • Usage: Product mockups, UI frames, in-game machinery or HUD design.

LT-Palette_Utility.gpl

  • Theme: High-visibility safety colours and infrastructure greys.
  • Usage: Warnings, signage, indicators, accessibility cues, hazard zones.
  • Influence: Construction markings, emergency lighting, and industrial safety standards.

LT-Palette_HULL.gpl

  • Theme: Sci-fi industrial — teal steel, muted metals, and amber accents.
  • Usage: HULL project environments, Quake-era assets, and atmospheric sci-fi art.
  • Influence: Quake II colour tone mixed with MGS teal and industrial wear.

LT-Palette_SoftIndustrial.gpl

  • Theme: Bridge between HULL and SoftAnalog — muted metals, warm neutrals, and elegant industrial tone.
  • Usage: Retro-futurist architecture, clean lab spaces, and refined industrial design.
  • Influence: NASA-era control rooms, high-end manufacturing, and 70s80s corporate modernism.

LT-Palette_SystemMono.gpl

  • Theme: Minimal grayscale range for technical schematics, mockups, and UI wireframes.
  • Usage: Design documentation, interface prototyping, monochrome modes, and schematics.
  • Influence: Engineering readouts, command-line displays, early workstation UIs.

📺 Broadcast Palettes

LT-Palette_Broadcast.gpl

  • Theme: Teletext / Ceefax heritage — CRT phosphors, RGBYCM primaries, and warm signal greys.
  • Usage: Telefact, Catch Network, broadcast graphics, UI overlays, and CRT emulation.
  • Influence: BBC Ceefax, PAL test cards, studio lighting, and analog phosphor glow.

LT-Palette_TestCard.gpl

  • Theme: Classic broadcast calibration tones — RGB primaries, greyscale steps, and phosphor hues.
  • Usage: Test patterns, calibration graphics, or visual noise effects.
  • Influence: PAL/NTSC broadcast standards and CRT-era engineering screens.

LT-Palette_TestCard-Live.gpl

  • Theme: Variation for live signal simulation and motion graphics use.
  • Usage: On-air transitions, idents, and animated test pattern stylization.

LT-Palette_CatchNetwork.gpl

  • Theme: Catch Network master palette — warm amber, rich blue, and cyan-based digital broadcast tones.
  • Usage: On-air branding, bumpers, and UI templates for Catch-1 through Catch-4.
  • Influence: Late-90s/early-2000s TV network design and hybrid analogdigital broadcast graphics.
  • Palette Notes: Incorporates Catch Blue #0077FF, Electric Cyan #00CFFF, Deep Navy #001B33, and Golden Amber #FFB300 as brand anchors.

🧠 Design Philosophy

  • Function first: Every palette balances readability, signal clarity, and human-friendly tone.
  • Retro-futurism: Embrace analog warmth within digital precision — fusing then and now.
  • Consistency across systems: Core RGB/CMYK provide interoperability between digital and print media.
  • Scalability: Each palette can evolve — colours may be added as new projects demand.

🗂️ Integration Tips

  • Load .gpl files into Inkscape or GIMP via Palettes → Import Palette → From File.
  • For Godot, export to .json or .tres using the same colour data (optional script can be added later).
  • For print, reference CMYK palette directly or export from GIMP to .ase (Adobe Swatch Exchange).

🔖 Versioning Notes

  • Commit updates to palettes using semantic tags:
    • vX.Y for new palettes or major revisions
    • vX.Y.Z for small adjustments or tone corrections
  • All palettes remain human-readable .gpl files with consistent naming:
    LT-Palette_<Name>.gpl

🧭 Future Additions (Planned)

Palette Type Concept
RetroTech Expansion Creative Additional tones for lighting, bloom, and glass reflections.
Experimental Digital Creative Limited 8-colour palette for Godot shader and pixel-art use.
InfraSignal Functional Deep emergency lighting and control-room signal tones.