HULL/cmake
Simon McVittie 88918579a3 cmake: Only link snd_mixa into the client, not the dedicated server
On i386 it references symbols from other client-only sound code.

Resolves: https://github.com/ioquake/ioq3/issues/770
Signed-off-by: Simon McVittie <smcv@debian.org>
2025-08-22 21:32:56 +01:00
..
compilers cmake: Only link snd_mixa into the client, not the dedicated server 2025-08-22 21:32:56 +01:00
libraries Add guards preventing various illogical combinations of BUILD_* options 2025-08-13 10:14:30 +01:00
platforms Enquote WINDOWS_ICON_PATH 2025-08-14 12:41:27 +01:00
tools Add -fno-string-aliasing (issue #760) 2025-08-19 10:48:13 +01:00
utils CMake install configuration 2025-08-13 15:37:23 +01:00
basegame.cmake CMake install configuration 2025-08-13 15:37:23 +01:00
client.cmake cmake: Only link snd_mixa into the client, not the dedicated server 2025-08-22 21:32:56 +01:00
identity.cmake CMake build system 2025-08-03 17:36:01 +01:00
Info.plist.in CMake build system 2025-08-03 17:36:01 +01:00
missionpack.cmake CMake install configuration 2025-08-13 15:37:23 +01:00
renderer_common.cmake CMake build system 2025-08-03 17:36:01 +01:00
renderer_gl1.cmake CMake install configuration 2025-08-13 15:37:23 +01:00
renderer_gl2.cmake CMake install configuration 2025-08-13 15:37:23 +01:00
server.cmake CMake install configuration 2025-08-13 15:37:23 +01:00
shared_sources.cmake Just build all (now guarded) architecture specific vm_* 2025-08-07 15:10:25 +01:00