Double MAX_RENDER_COMMANDS

Following changes to the console code, it turned out that at very high
resolutions, the large number of glyphs rendered would cause render
commands to be dropped; avoid this by simply raising the maximum number
of render commands.
This commit is contained in:
Tim Angus 2025-11-18 13:51:37 +00:00
parent dcbcb12ba2
commit db533030ea

View File

@ -2364,7 +2364,7 @@ RENDERER BACK END COMMAND QUEUE
=============================================================
*/
#define MAX_RENDER_COMMANDS 0x40000
#define MAX_RENDER_COMMANDS 0x80000
typedef struct {
byte cmds[MAX_RENDER_COMMANDS];