Fix warnings
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@ -144,7 +144,7 @@ static void DrawNormals (shaderCommands_t *input) {
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if (!input) return;
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if (!input) return;
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const int vertexCount = input->numVertexes;
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const int vertexCount = input->numVertexes;
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if (vertexCount <= 0 || !input->xyz || !input->normal) return;
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if (vertexCount <= 0) return;
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if (!input->shader || input->shader->isSky) return; // do not draw over sky/clouds
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if (!input->shader || input->shader->isSky) return; // do not draw over sky/clouds
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if (input->shader->numDeforms > 0) return; // skip vertex-deformed surfaces
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if (input->shader->numDeforms > 0) return; // skip vertex-deformed surfaces
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