From bdbd6ff036618dc34807b7afef9366004ed40bf5 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Mon, 6 Oct 2025 20:23:04 +0100 Subject: [PATCH] Fix warnings --- code/renderergl2/tr_shade.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/renderergl2/tr_shade.c b/code/renderergl2/tr_shade.c index 34207418..5b3de913 100644 --- a/code/renderergl2/tr_shade.c +++ b/code/renderergl2/tr_shade.c @@ -144,7 +144,7 @@ static void DrawNormals (shaderCommands_t *input) { if (!input) return; const int vertexCount = input->numVertexes; - if (vertexCount <= 0 || !input->xyz || !input->normal) return; + if (vertexCount <= 0) return; if (!input->shader || input->shader->isSky) return; // do not draw over sky/clouds if (input->shader->numDeforms > 0) return; // skip vertex-deformed surfaces