Player: no frame-accurate seeking (kills and restarts FFmpeg on seek) #17
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Seeking kills and restarts both FFmpeg processes, causing a 100-500ms gap during seek operations with no keyframe awareness.
Fix: implement frame-level seeking without process restart, with keyframe-aware seeking for performance.
Ref: docs/PLAYER_PERFORMANCE_ISSUES.md
Cycle: backlog