Player: separate A/V processes cause sync drift #14

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opened 2026-03-11 16:51:03 +00:00 by stu · 0 comments
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Video and audio run as completely separate FFmpeg processes with no synchronization mechanism. They will inevitably drift apart causing A/V desync and stuttering.

Fix: implement unified FFmpeg process with multiplexed A/V output and a master clock reference.

Ref: docs/PLAYER_PERFORMANCE_ISSUES.md
Cycle: backlog (depends on player foundation work)

Video and audio run as completely separate FFmpeg processes with no synchronization mechanism. They will inevitably drift apart causing A/V desync and stuttering. Fix: implement unified FFmpeg process with multiplexed A/V output and a master clock reference. Ref: docs/PLAYER_PERFORMANCE_ISSUES.md Cycle: backlog (depends on player foundation work)
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leak_technologies/VideoTools#14
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