VideoTools/vendor/fyne.io/fyne/v2/widget/card.go
Stu Leak bdc27c2253 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

242 lines
5.9 KiB
Go

package widget
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/internal/widget"
"fyne.io/fyne/v2/theme"
)
// Card widget groups title, subtitle with content and a header image
//
// Since: 1.4
type Card struct {
BaseWidget
Title, Subtitle string
Image *canvas.Image
Content fyne.CanvasObject
}
// NewCard creates a new card widget with the specified title, subtitle and content (all optional).
//
// Since: 1.4
func NewCard(title, subtitle string, content fyne.CanvasObject) *Card {
card := &Card{
Title: title,
Subtitle: subtitle,
Content: content,
}
card.ExtendBaseWidget(card)
return card
}
// CreateRenderer is a private method to Fyne which links this widget to its renderer
func (c *Card) CreateRenderer() fyne.WidgetRenderer {
c.ExtendBaseWidget(c)
th := c.Theme()
v := fyne.CurrentApp().Settings().ThemeVariant()
header := canvas.NewText(c.Title, th.Color(theme.ColorNameForeground, v))
header.TextStyle.Bold = true
subHeader := canvas.NewText(c.Subtitle, header.Color)
objects := []fyne.CanvasObject{header, subHeader}
if c.Image != nil {
objects = append(objects, c.Image)
}
if c.Content != nil {
objects = append(objects, c.Content)
}
r := &cardRenderer{
widget.NewShadowingRenderer(objects, widget.CardLevel),
header, subHeader, c,
}
r.applyTheme()
return r
}
// MinSize returns the size that this widget should not shrink below
func (c *Card) MinSize() fyne.Size {
c.ExtendBaseWidget(c)
return c.BaseWidget.MinSize()
}
// SetContent changes the body of this card to have the specified content.
func (c *Card) SetContent(obj fyne.CanvasObject) {
c.Content = obj
c.Refresh()
}
// SetImage changes the image displayed above the title for this card.
func (c *Card) SetImage(img *canvas.Image) {
c.Image = img
c.Refresh()
}
// SetSubTitle updates the secondary title for this card.
func (c *Card) SetSubTitle(text string) {
c.Subtitle = text
c.Refresh()
}
// SetTitle updates the main title for this card.
func (c *Card) SetTitle(text string) {
c.Title = text
c.Refresh()
}
type cardRenderer struct {
*widget.ShadowingRenderer
header, subHeader *canvas.Text
card *Card
}
const (
cardMediaHeight = 128
)
// Layout the components of the card container.
func (c *cardRenderer) Layout(size fyne.Size) {
padding := c.card.Theme().Size(theme.SizeNamePadding)
pos := fyne.NewSquareOffsetPos(padding / 2)
size = size.Subtract(fyne.NewSquareSize(padding))
c.LayoutShadow(size, pos)
if c.card.Image != nil {
c.card.Image.Move(pos)
c.card.Image.Resize(fyne.NewSize(size.Width, cardMediaHeight))
pos.Y += cardMediaHeight
}
if c.card.Title != "" || c.card.Subtitle != "" {
titlePad := padding * 2
size.Width -= titlePad * 2
pos.X += titlePad
pos.Y += titlePad
if c.card.Title != "" {
height := c.header.MinSize().Height
c.header.Move(pos)
c.header.Resize(fyne.NewSize(size.Width, height))
pos.Y += height + padding
}
if c.card.Subtitle != "" {
height := c.subHeader.MinSize().Height
c.subHeader.Move(pos)
c.subHeader.Resize(fyne.NewSize(size.Width, height))
pos.Y += height + padding
}
size.Width = size.Width + titlePad*2
pos.X = pos.X - titlePad
pos.Y += titlePad
}
size.Width -= padding * 2
pos.X += padding
if c.card.Content != nil {
height := size.Height - padding*2 - (pos.Y - padding/2) // adjust for content and initial offset
if c.card.Title != "" || c.card.Subtitle != "" {
height += padding
pos.Y -= padding
}
c.card.Content.Move(pos.Add(fyne.NewPos(0, padding)))
c.card.Content.Resize(fyne.NewSize(size.Width, height))
}
}
// MinSize calculates the minimum size of a card.
// This is based on the contained text, image and content.
func (c *cardRenderer) MinSize() fyne.Size {
hasHeader := c.card.Title != ""
hasSubHeader := c.card.Subtitle != ""
hasImage := c.card.Image != nil
hasContent := c.card.Content != nil
padding := c.card.Theme().Size(theme.SizeNamePadding)
if !hasHeader && !hasSubHeader && !hasContent { // just image, or nothing
if c.card.Image == nil {
return fyne.NewSize(padding, padding) // empty, just space for border
}
return fyne.NewSize(c.card.Image.MinSize().Width+padding, cardMediaHeight+padding)
}
min := fyne.NewSize(padding, padding)
if hasImage {
min = fyne.NewSize(min.Width, min.Height+cardMediaHeight)
}
if hasHeader || hasSubHeader {
titlePad := padding * 2
min = min.Add(fyne.NewSize(0, titlePad*2))
if hasHeader {
headerMin := c.header.MinSize()
min = fyne.NewSize(fyne.Max(min.Width, headerMin.Width+titlePad*2+padding),
min.Height+headerMin.Height)
if hasSubHeader {
min.Height += padding
}
}
if hasSubHeader {
subHeaderMin := c.subHeader.MinSize()
min = fyne.NewSize(fyne.Max(min.Width, subHeaderMin.Width+titlePad*2+padding),
min.Height+subHeaderMin.Height)
}
}
if hasContent {
contentMin := c.card.Content.MinSize()
min = fyne.NewSize(fyne.Max(min.Width, contentMin.Width+padding*3),
min.Height+contentMin.Height+padding*2)
}
return min
}
func (c *cardRenderer) Refresh() {
c.header.Text = c.card.Title
c.header.Refresh()
c.subHeader.Text = c.card.Subtitle
c.subHeader.Refresh()
objects := []fyne.CanvasObject{c.header, c.subHeader}
if c.card.Image != nil {
objects = append(objects, c.card.Image)
}
if c.card.Content != nil {
objects = append(objects, c.card.Content)
}
c.ShadowingRenderer.SetObjects(objects)
c.applyTheme()
c.Layout(c.card.Size())
c.ShadowingRenderer.RefreshShadow()
canvas.Refresh(c.card.super())
}
// applyTheme updates this button to match the current theme
func (c *cardRenderer) applyTheme() {
th := c.card.Theme()
v := fyne.CurrentApp().Settings().ThemeVariant()
if c.header != nil {
c.header.TextSize = th.Size(theme.SizeNameHeadingText)
c.header.Color = th.Color(theme.ColorNameForeground, v)
}
if c.subHeader != nil {
c.subHeader.TextSize = th.Size(theme.SizeNameText)
c.subHeader.Color = th.Color(theme.ColorNameForeground, v)
}
if c.card.Content != nil {
c.card.Content.Refresh()
}
}