Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
249 lines
5.7 KiB
Go
249 lines
5.7 KiB
Go
package parser
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import (
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"github.com/yuin/goldmark/ast"
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"github.com/yuin/goldmark/text"
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"github.com/yuin/goldmark/util"
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)
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// A HeadingConfig struct is a data structure that holds configuration of the renderers related to headings.
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type HeadingConfig struct {
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AutoHeadingID bool
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Attribute bool
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}
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// SetOption implements SetOptioner.
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func (b *HeadingConfig) SetOption(name OptionName, _ interface{}) {
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switch name {
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case optAutoHeadingID:
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b.AutoHeadingID = true
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case optAttribute:
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b.Attribute = true
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}
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}
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// A HeadingOption interface sets options for heading parsers.
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type HeadingOption interface {
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Option
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SetHeadingOption(*HeadingConfig)
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}
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// AutoHeadingID is an option name that enables auto IDs for headings.
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const optAutoHeadingID OptionName = "AutoHeadingID"
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type withAutoHeadingID struct {
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}
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func (o *withAutoHeadingID) SetParserOption(c *Config) {
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c.Options[optAutoHeadingID] = true
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}
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func (o *withAutoHeadingID) SetHeadingOption(p *HeadingConfig) {
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p.AutoHeadingID = true
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}
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// WithAutoHeadingID is a functional option that enables custom heading ids and
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// auto generated heading ids.
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func WithAutoHeadingID() HeadingOption {
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return &withAutoHeadingID{}
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}
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type withHeadingAttribute struct {
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Option
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}
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func (o *withHeadingAttribute) SetHeadingOption(p *HeadingConfig) {
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p.Attribute = true
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}
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// WithHeadingAttribute is a functional option that enables custom heading attributes.
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func WithHeadingAttribute() HeadingOption {
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return &withHeadingAttribute{WithAttribute()}
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}
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type atxHeadingParser struct {
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HeadingConfig
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}
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// NewATXHeadingParser return a new BlockParser that can parse ATX headings.
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func NewATXHeadingParser(opts ...HeadingOption) BlockParser {
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p := &atxHeadingParser{}
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for _, o := range opts {
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o.SetHeadingOption(&p.HeadingConfig)
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}
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return p
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}
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func (b *atxHeadingParser) Trigger() []byte {
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return []byte{'#'}
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}
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func (b *atxHeadingParser) Open(parent ast.Node, reader text.Reader, pc Context) (ast.Node, State) {
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line, segment := reader.PeekLine()
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pos := pc.BlockOffset()
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if pos < 0 {
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return nil, NoChildren
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}
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i := pos
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for ; i < len(line) && line[i] == '#'; i++ {
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}
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level := i - pos
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if i == pos || level > 6 {
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return nil, NoChildren
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}
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if i == len(line) { // alone '#' (without a new line character)
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return ast.NewHeading(level), NoChildren
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}
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l := util.TrimLeftSpaceLength(line[i:])
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if l == 0 {
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return nil, NoChildren
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}
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start := i + l
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if start >= len(line) {
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start = len(line) - 1
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}
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origstart := start
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stop := len(line) - util.TrimRightSpaceLength(line)
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node := ast.NewHeading(level)
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parsed := false
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if b.Attribute { // handles special case like ### heading ### {#id}
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start--
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closureClose := -1
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closureOpen := -1
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for j := start; j < stop; {
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c := line[j]
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if util.IsEscapedPunctuation(line, j) {
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j += 2
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} else if util.IsSpace(c) && j < stop-1 && line[j+1] == '#' {
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closureOpen = j + 1
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k := j + 1
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for ; k < stop && line[k] == '#'; k++ {
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}
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closureClose = k
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break
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} else {
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j++
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}
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}
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if closureClose > 0 {
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reader.Advance(closureClose)
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attrs, ok := ParseAttributes(reader)
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rest, _ := reader.PeekLine()
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parsed = ok && util.IsBlank(rest)
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if parsed {
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for _, attr := range attrs {
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node.SetAttribute(attr.Name, attr.Value)
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}
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node.Lines().Append(text.NewSegment(
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segment.Start+start+1-segment.Padding,
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segment.Start+closureOpen-segment.Padding))
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}
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}
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}
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if !parsed {
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start = origstart
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stop := len(line) - util.TrimRightSpaceLength(line)
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if stop <= start { // empty headings like '##[space]'
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stop = start
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} else {
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i = stop - 1
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for ; line[i] == '#' && i >= start; i-- {
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}
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if i != stop-1 && !util.IsSpace(line[i]) {
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i = stop - 1
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}
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i++
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stop = i
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}
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if len(util.TrimRight(line[start:stop], []byte{'#'})) != 0 { // empty heading like '### ###'
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node.Lines().Append(text.NewSegment(segment.Start+start-segment.Padding, segment.Start+stop-segment.Padding))
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}
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}
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return node, NoChildren
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}
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func (b *atxHeadingParser) Continue(node ast.Node, reader text.Reader, pc Context) State {
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return Close
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}
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func (b *atxHeadingParser) Close(node ast.Node, reader text.Reader, pc Context) {
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if b.Attribute {
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_, ok := node.AttributeString("id")
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if !ok {
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parseLastLineAttributes(node, reader, pc)
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}
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}
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if b.AutoHeadingID {
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id, ok := node.AttributeString("id")
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if !ok {
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generateAutoHeadingID(node.(*ast.Heading), reader, pc)
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} else {
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pc.IDs().Put(id.([]byte))
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}
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}
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}
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func (b *atxHeadingParser) CanInterruptParagraph() bool {
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return true
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}
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func (b *atxHeadingParser) CanAcceptIndentedLine() bool {
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return false
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}
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func generateAutoHeadingID(node *ast.Heading, reader text.Reader, pc Context) {
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var line []byte
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lastIndex := node.Lines().Len() - 1
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if lastIndex > -1 {
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lastLine := node.Lines().At(lastIndex)
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line = lastLine.Value(reader.Source())
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}
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headingID := pc.IDs().Generate(line, ast.KindHeading)
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node.SetAttribute(attrNameID, headingID)
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}
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func parseLastLineAttributes(node ast.Node, reader text.Reader, pc Context) {
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lastIndex := node.Lines().Len() - 1
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if lastIndex < 0 { // empty headings
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return
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}
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lastLine := node.Lines().At(lastIndex)
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line := lastLine.Value(reader.Source())
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lr := text.NewReader(line)
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var attrs Attributes
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var ok bool
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var start text.Segment
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var sl int
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var end text.Segment
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for {
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c := lr.Peek()
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if c == text.EOF {
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break
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}
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if c == '\\' {
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lr.Advance(1)
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if lr.Peek() == '{' {
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lr.Advance(1)
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}
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continue
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}
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if c == '{' {
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sl, start = lr.Position()
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attrs, ok = ParseAttributes(lr)
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_, end = lr.Position()
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lr.SetPosition(sl, start)
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}
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lr.Advance(1)
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}
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if ok && util.IsBlank(line[end.Start:]) {
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for _, attr := range attrs {
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node.SetAttribute(attr.Name, attr.Value)
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}
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lastLine.Stop = lastLine.Start + start.Start
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node.Lines().Set(lastIndex, lastLine)
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}
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}
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