Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
288 lines
7.7 KiB
Go
288 lines
7.7 KiB
Go
// Copyright 2017 The oksvg Authors. All rights reserved.
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// created: 2/12/2017 by S.R.Wiley
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//
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// utils.go implements translation of an SVG2.0 path into a rasterx Path.
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package oksvg
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import (
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"bytes"
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"encoding/xml"
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"fmt"
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"image/color"
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"io"
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"io/ioutil"
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"math"
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"os"
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"strconv"
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"strings"
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"github.com/srwiley/rasterx"
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"golang.org/x/image/colornames"
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"golang.org/x/net/html/charset"
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)
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// ReadIconStream reads the Icon from the given io.Reader.
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// This only supports a sub-set of SVG, but
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// is enough to draw many icons. If errMode is provided,
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// the first value determines if the icon ignores, errors out, or logs a warning
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// if it does not handle an element found in the icon file. Ignore warnings is
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// the default if no ErrorMode value is provided.
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func ReadIconStream(stream io.Reader, errMode ...ErrorMode) (*SvgIcon, error) {
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icon := &SvgIcon{Defs: make(map[string][]definition), Grads: make(map[string]*rasterx.Gradient), Transform: rasterx.Identity}
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cursor := &IconCursor{StyleStack: []PathStyle{DefaultStyle}, icon: icon}
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if len(errMode) > 0 {
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cursor.ErrorMode = errMode[0]
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}
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classInfo := ""
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decoder := xml.NewDecoder(stream)
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decoder.CharsetReader = charset.NewReaderLabel
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for {
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t, err := decoder.Token()
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if err != nil {
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if err == io.EOF {
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break
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}
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return icon, err
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}
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// Inspect the type of the XML token
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switch se := t.(type) {
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case xml.StartElement:
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// Reads all recognized style attributes from the start element
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// and places it on top of the styleStack
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err = cursor.PushStyle(se.Attr)
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if err != nil {
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return icon, err
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}
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err = cursor.readStartElement(se)
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if err != nil {
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return icon, err
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}
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if se.Name.Local == "style" && cursor.inDefs {
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cursor.inDefsStyle = true
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}
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case xml.EndElement:
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// pop style
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cursor.StyleStack = cursor.StyleStack[:len(cursor.StyleStack)-1]
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switch se.Name.Local {
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case "g":
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if cursor.inDefs {
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cursor.currentDef = append(cursor.currentDef, definition{
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Tag: "endg",
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})
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}
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case "title":
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cursor.inTitleText = false
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case "desc":
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cursor.inDescText = false
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case "defs":
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if len(cursor.currentDef) > 0 {
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cursor.icon.Defs[cursor.currentDef[0].ID] = cursor.currentDef
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cursor.currentDef = make([]definition, 0)
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}
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cursor.inDefs = false
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case "radialGradient", "linearGradient":
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cursor.inGrad = false
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case "style":
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if cursor.inDefsStyle {
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icon.classes, err = parseClasses(classInfo)
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if err != nil {
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return icon, err
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}
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cursor.inDefsStyle = false
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}
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}
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case xml.CharData:
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if cursor.inTitleText {
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icon.Titles[len(icon.Titles)-1] += string(se)
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}
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if cursor.inDescText {
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icon.Descriptions[len(icon.Descriptions)-1] += string(se)
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}
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if cursor.inDefsStyle {
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classInfo = string(se)
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}
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}
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}
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return icon, nil
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}
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// ReadReplacingCurrentColor replaces currentColor value with specified value and loads SvgIcon as ReadIconStream do.
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// currentColor value should be valid hex, rgb or named color value.
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func ReadReplacingCurrentColor(stream io.Reader, currentColor string, errMode ...ErrorMode) (icon *SvgIcon, err error) {
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var (
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data []byte
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)
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if data, err = ioutil.ReadAll(stream); err != nil {
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return nil, fmt.Errorf("%w: read data: %v", errParamMismatch, err)
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}
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if currentColor != "" && strings.Contains(string(data), "currentColor") {
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data = []byte(strings.ReplaceAll(string(data), "currentColor", currentColor))
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}
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if icon, err = ReadIconStream(bytes.NewBuffer(data), errMode...); err != nil {
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return nil, fmt.Errorf("%w: load: %v", errParamMismatch, err)
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}
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return icon, nil
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}
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// ReadIcon reads the Icon from the named file.
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// This only supports a sub-set of SVG, but is enough to draw many icons.
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// If errMode is provided, the first value determines if the icon ignores, errors out, or logs a warning
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// if it does not handle an element found in the icon file.
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// Ignore warnings is the default if no ErrorMode value is provided.
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func ReadIcon(iconFile string, errMode ...ErrorMode) (*SvgIcon, error) {
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fin, errf := os.Open(iconFile)
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if errf != nil {
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return nil, errf
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}
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defer fin.Close()
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return ReadIconStream(fin, errMode...)
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}
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// ParseSVGColorNum reads the SFG color string e.g. #FBD9BD
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func ParseSVGColorNum(colorStr string) (r, g, b uint8, err error) {
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colorStr = strings.TrimPrefix(colorStr, "#")
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var t uint64
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if len(colorStr) != 6 {
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if len(colorStr) != 3 {
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err = fmt.Errorf("color string %s is not length 3 or 6 as required by SVG specification",
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colorStr)
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return
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}
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// SVG specs say duplicate characters in case of 3 digit hex number
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colorStr = string([]byte{colorStr[0], colorStr[0],
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colorStr[1], colorStr[1], colorStr[2], colorStr[2]})
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}
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for _, v := range []struct {
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c *uint8
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s string
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}{
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{&r, colorStr[0:2]},
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{&g, colorStr[2:4]},
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{&b, colorStr[4:6]}} {
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t, err = strconv.ParseUint(v.s, 16, 8)
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if err != nil {
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return
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}
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*v.c = uint8(t)
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}
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return
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}
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// ParseSVGColor parses an SVG color string in all forms
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// including all SVG1.1 names, obtained from the image.colornames package
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func ParseSVGColor(colorStr string) (color.Color, error) {
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// _, _, _, a := curColor.RGBA()
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v := strings.ToLower(colorStr)
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if strings.HasPrefix(v, "url") { // We are not handling urls
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// and gradients and stuff at this point
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return color.NRGBA{0, 0, 0, 255}, nil
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}
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switch v {
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case "none", "":
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// nil signals that the function (fill or stroke) is off;
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// not the same as black
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return nil, nil
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default:
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cn, ok := colornames.Map[v]
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if ok {
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r, g, b, a := cn.RGBA()
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return color.NRGBA{uint8(r), uint8(g), uint8(b), uint8(a)}, nil
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}
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}
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cStr := strings.TrimPrefix(colorStr, "rgb(")
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if cStr != colorStr {
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cStr := strings.TrimSuffix(cStr, ")")
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vals := strings.Split(cStr, ",")
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if len(vals) != 3 {
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return color.NRGBA{}, errParamMismatch
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}
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var cvals [3]uint8
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var err error
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for i := range cvals {
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cvals[i], err = parseColorValue(vals[i])
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if err != nil {
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return nil, err
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}
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}
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return color.NRGBA{cvals[0], cvals[1], cvals[2], 0xFF}, nil
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}
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cStr = strings.TrimPrefix(colorStr, "hsl(")
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if cStr != colorStr {
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cStr := strings.TrimSuffix(cStr, ")")
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vals := strings.Split(cStr, ",")
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if len(vals) != 3 {
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return color.NRGBA{}, errParamMismatch
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}
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H, err := strconv.ParseInt(strings.TrimSpace(vals[0]), 10, 64)
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if err != nil {
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return color.NRGBA{}, fmt.Errorf("invalid hue in hsl: '%s' (%s)", vals[0], err)
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}
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S, err := strconv.ParseFloat(strings.TrimSpace(vals[1][:len(vals[1])-1]), 64)
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if err != nil {
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return color.NRGBA{}, fmt.Errorf("invalid saturation in hsl: '%s' (%s)", vals[1], err)
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}
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S = S / 100
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L, err := strconv.ParseFloat(strings.TrimSpace(vals[2][:len(vals[2])-1]), 64)
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if err != nil {
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return color.NRGBA{}, fmt.Errorf("invalid lightness in hsl: '%s' (%s)", vals[2], err)
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}
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L = L / 100
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C := (1 - math.Abs((2*L)-1)) * S
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X := C * (1 - math.Abs(math.Mod((float64(H)/60), 2)-1))
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m := L - C/2
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var rp, gp, bp float64
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if H < 60 {
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rp, gp, bp = float64(C), float64(X), float64(0)
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} else if H < 120 {
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rp, gp, bp = float64(X), float64(C), float64(0)
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} else if H < 180 {
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rp, gp, bp = float64(0), float64(C), float64(X)
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} else if H < 240 {
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rp, gp, bp = float64(0), float64(X), float64(C)
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} else if H < 300 {
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rp, gp, bp = float64(X), float64(0), float64(C)
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} else {
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rp, gp, bp = float64(C), float64(0), float64(X)
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}
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r, g, b := math.Round((rp+m)*255), math.Round((gp+m)*255), math.Round((bp+m)*255)
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if r > 255 {
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r = 255
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}
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if g > 255 {
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g = 255
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}
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if b > 255 {
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b = 255
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}
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return color.NRGBA{
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uint8(r),
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uint8(g),
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uint8(b),
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0xFF,
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}, nil
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}
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if colorStr[0] == '#' {
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r, g, b, err := ParseSVGColorNum(colorStr)
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if err != nil {
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return nil, err
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}
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return color.NRGBA{r, g, b, 0xFF}, nil
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}
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return nil, errParamMismatch
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}
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