VideoTools/vendor/fyne.io/systray/systray_menu_unix.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

368 lines
8.5 KiB
Go

//go:build (linux || freebsd || openbsd || netbsd) && !android
package systray
import (
"fmt"
"log"
"os"
"github.com/godbus/dbus/v5"
"github.com/godbus/dbus/v5/prop"
"fyne.io/systray/internal/generated/menu"
)
// SetIcon sets the icon of a menu item.
// iconBytes should be the content of .ico/.jpg/.png
func (item *MenuItem) SetIcon(iconBytes []byte) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
m, exists := findLayout(int32(item.id))
if exists {
m.V1["icon-data"] = dbus.MakeVariant(iconBytes)
refresh()
}
}
// SetIconFromFilePath sets the icon of a menu item from a file path.
// iconFilePath should be the path to a .ico for windows and .ico/.jpg/.png for other platforms.
func (item *MenuItem) SetIconFromFilePath(iconFilePath string) error {
iconBytes, err := os.ReadFile(iconFilePath)
if err != nil {
return fmt.Errorf("failed to read icon file: %v", err)
}
item.SetIcon(iconBytes)
return nil
}
// copyLayout makes full copy of layout
func copyLayout(in *menuLayout, depth int32) *menuLayout {
out := menuLayout{
V0: in.V0,
V1: make(map[string]dbus.Variant, len(in.V1)),
}
for k, v := range in.V1 {
out.V1[k] = v
}
if depth != 0 {
depth--
out.V2 = make([]dbus.Variant, len(in.V2))
for i, v := range in.V2 {
out.V2[i] = dbus.MakeVariant(copyLayout(v.Value().(*menuLayout), depth))
}
} else {
out.V2 = []dbus.Variant{}
}
return &out
}
// GetLayout is com.canonical.dbusmenu.GetLayout method.
func (t *tray) GetLayout(parentID int32, recursionDepth int32, propertyNames []string) (revision uint32, layout menuLayout, err *dbus.Error) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
if m, ok := findLayout(parentID); ok {
// return copy of menu layout to prevent panic from cuncurrent access to layout
return instance.menuVersion, *copyLayout(m, recursionDepth), nil
}
return
}
// GetGroupProperties is com.canonical.dbusmenu.GetGroupProperties method.
func (t *tray) GetGroupProperties(ids []int32, propertyNames []string) (properties []struct {
V0 int32
V1 map[string]dbus.Variant
}, err *dbus.Error) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
for _, id := range ids {
if m, ok := findLayout(id); ok {
p := struct {
V0 int32
V1 map[string]dbus.Variant
}{
V0: m.V0,
V1: make(map[string]dbus.Variant, len(m.V1)),
}
for k, v := range m.V1 {
p.V1[k] = v
}
properties = append(properties, p)
}
}
return
}
// GetProperty is com.canonical.dbusmenu.GetProperty method.
func (t *tray) GetProperty(id int32, name string) (value dbus.Variant, err *dbus.Error) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
if m, ok := findLayout(id); ok {
if p, ok := m.V1[name]; ok {
return p, nil
}
}
return
}
// Event is com.canonical.dbusmenu.Event method.
func (t *tray) Event(id int32, eventID string, data dbus.Variant, timestamp uint32) (err *dbus.Error) {
switch eventID {
case "clicked":
systrayMenuItemSelected(uint32(id))
case "opened":
t.menuLock.RLock()
rootMenuID := t.menu.V0
t.menuLock.RUnlock()
if id == rootMenuID {
select {
case TrayOpenedCh <- struct{}{}:
default:
}
}
}
return
}
// EventGroup is com.canonical.dbusmenu.EventGroup method.
func (t *tray) EventGroup(events []struct {
V0 int32
V1 string
V2 dbus.Variant
V3 uint32
}) (idErrors []int32, err *dbus.Error) {
for _, event := range events {
if event.V1 == "clicked" {
systrayMenuItemSelected(uint32(event.V0))
}
}
return
}
// AboutToShow is com.canonical.dbusmenu.AboutToShow method.
func (t *tray) AboutToShow(id int32) (needUpdate bool, err *dbus.Error) {
return
}
// AboutToShowGroup is com.canonical.dbusmenu.AboutToShowGroup method.
func (t *tray) AboutToShowGroup(ids []int32) (updatesNeeded []int32, idErrors []int32, err *dbus.Error) {
return
}
func createMenuPropSpec() map[string]map[string]*prop.Prop {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
return map[string]map[string]*prop.Prop{
"com.canonical.dbusmenu": {
"Version": {
Value: instance.menuVersion,
Writable: true,
Emit: prop.EmitTrue,
Callback: nil,
},
"TextDirection": {
Value: "ltr",
Writable: false,
Emit: prop.EmitTrue,
Callback: nil,
},
"Status": {
Value: "normal",
Writable: false,
Emit: prop.EmitTrue,
Callback: nil,
},
"IconThemePath": {
Value: []string{},
Writable: false,
Emit: prop.EmitTrue,
Callback: nil,
},
},
}
}
// menuLayout is a named struct to map into generated bindings. It represents the layout of a menu item
type menuLayout = struct {
V0 int32 // the unique ID of this item
V1 map[string]dbus.Variant // properties for this menu item layout
V2 []dbus.Variant // child menu item layouts
}
func addOrUpdateMenuItem(item *MenuItem) {
var layout *menuLayout
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
m, exists := findLayout(int32(item.id))
if exists {
layout = m
} else {
layout = &menuLayout{
V0: int32(item.id),
V1: map[string]dbus.Variant{},
V2: []dbus.Variant{},
}
parent := instance.menu
if item.parent != nil {
m, ok := findLayout(int32(item.parent.id))
if ok {
parent = m
parent.V1["children-display"] = dbus.MakeVariant("submenu")
}
}
parent.V2 = append(parent.V2, dbus.MakeVariant(layout))
}
applyItemToLayout(item, layout)
if exists {
refresh()
}
}
func addSeparator(id uint32, parent uint32) {
menu, _ := findLayout(int32(parent))
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
layout := &menuLayout{
V0: int32(id),
V1: map[string]dbus.Variant{
"type": dbus.MakeVariant("separator"),
},
V2: []dbus.Variant{},
}
menu.V2 = append(menu.V2, dbus.MakeVariant(layout))
refresh()
}
func applyItemToLayout(in *MenuItem, out *menuLayout) {
out.V1["enabled"] = dbus.MakeVariant(!in.disabled)
out.V1["label"] = dbus.MakeVariant(in.title)
if in.isCheckable {
out.V1["toggle-type"] = dbus.MakeVariant("checkmark")
if in.checked {
out.V1["toggle-state"] = dbus.MakeVariant(1)
} else {
out.V1["toggle-state"] = dbus.MakeVariant(0)
}
} else {
out.V1["toggle-type"] = dbus.MakeVariant("")
out.V1["toggle-state"] = dbus.MakeVariant(0)
}
}
func findLayout(id int32) (*menuLayout, bool) {
if id == 0 {
return instance.menu, true
}
return findSubLayout(id, instance.menu.V2)
}
func findSubLayout(id int32, vals []dbus.Variant) (*menuLayout, bool) {
for _, i := range vals {
item := i.Value().(*menuLayout)
if item.V0 == id {
return item, true
}
if len(item.V2) > 0 {
child, ok := findSubLayout(id, item.V2)
if ok {
return child, true
}
}
}
return nil, false
}
func removeSubLayout(id int32, vals []dbus.Variant) ([]dbus.Variant, bool) {
for idx, i := range vals {
item := i.Value().(*menuLayout)
if item.V0 == id {
return append(vals[:idx], vals[idx+1:]...), true
}
if len(item.V2) > 0 {
if child, removed := removeSubLayout(id, item.V2); removed {
return child, true
}
}
}
return vals, false
}
func removeMenuItem(item *MenuItem) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
parent := instance.menu
if item.parent != nil {
m, ok := findLayout(int32(item.parent.id))
if !ok {
return
}
parent = m
}
if items, removed := removeSubLayout(int32(item.id), parent.V2); removed {
parent.V2 = items
refresh()
}
}
func hideMenuItem(item *MenuItem) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
m, exists := findLayout(int32(item.id))
if exists {
m.V1["visible"] = dbus.MakeVariant(false)
refresh()
}
}
func showMenuItem(item *MenuItem) {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
m, exists := findLayout(int32(item.id))
if exists {
m.V1["visible"] = dbus.MakeVariant(true)
refresh()
}
}
func refresh() {
if instance.conn == nil || instance.menuProps == nil {
return
}
instance.menuVersion++
dbusErr := instance.menuProps.Set("com.canonical.dbusmenu", "Version",
dbus.MakeVariant(instance.menuVersion))
if dbusErr != nil {
log.Printf("systray error: failed to update menu version: %v\n", dbusErr)
return
}
err := menu.Emit(instance.conn, &menu.Dbusmenu_LayoutUpdatedSignal{
Path: menuPath,
Body: &menu.Dbusmenu_LayoutUpdatedSignalBody{
Revision: instance.menuVersion,
},
})
if err != nil {
log.Printf("systray error: failed to emit layout updated signal: %v\n", err)
}
}
func resetMenu() {
instance.menuLock.Lock()
defer instance.menuLock.Unlock()
instance.menu = &menuLayout{}
instance.menuVersion++
refresh()
}