Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
33 lines
657 B
Go
33 lines
657 B
Go
//go:build !android && !ios && !mobile && !wasm && !test_web_driver
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package theme
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import (
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"bufio"
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"os"
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"path/filepath"
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"fyne.io/fyne/v2"
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internalApp "fyne.io/fyne/v2/internal/app"
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)
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func setupSystemTheme(fallback fyne.Theme) fyne.Theme {
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path := filepath.Join(internalApp.RootConfigDir(), "theme.json")
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f, err := os.Open(path)
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if err != nil {
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if !os.IsNotExist(err) {
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fyne.LogError("Failed to load user theme file: "+path, err)
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}
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return nil
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}
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defer f.Close()
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th, err := fromJSONWithFallback(bufio.NewReader(f), fallback)
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if err != nil {
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fyne.LogError("Failed to parse user theme file: "+path, err)
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return nil
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}
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return th
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}
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