Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
26 lines
575 B
Go
26 lines
575 B
Go
package storage
|
|
|
|
import (
|
|
"io"
|
|
|
|
"fyne.io/fyne/v2"
|
|
)
|
|
|
|
// LoadResourceFromURI creates a new StaticResource in memory using the contents of the specified URI.
|
|
// The URI will be opened using the current driver, so valid schemas will vary from platform to platform.
|
|
// The file:// schema will always work.
|
|
func LoadResourceFromURI(u fyne.URI) (fyne.Resource, error) {
|
|
read, err := Reader(u)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
defer read.Close()
|
|
bytes, err := io.ReadAll(read)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return fyne.NewStaticResource(u.Name(), bytes), nil
|
|
}
|