Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
10 lines
244 B
Go
10 lines
244 B
Go
//go:build !hints
|
|
|
|
package internal
|
|
|
|
// LogHint reports a developer hint that should be followed to improve their app.
|
|
// This does nothing unless the "hints" build flag is used.
|
|
func LogHint(reason string) {
|
|
// no-op when hints not enabled
|
|
}
|