Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
27 lines
714 B
Go
27 lines
714 B
Go
package mobile
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import (
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"fyne.io/fyne/v2"
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)
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// KeyboardType represents a type of virtual keyboard
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type KeyboardType int32
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const (
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// DefaultKeyboard is the keyboard with default input style and "return" return key
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DefaultKeyboard KeyboardType = iota
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// SingleLineKeyboard is the keyboard with default input style and "Done" return key
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SingleLineKeyboard
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// NumberKeyboard is the keyboard with number input style and "Done" return key
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NumberKeyboard
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// PasswordKeyboard is used to ensure that text is not leaked to 3rd party keyboard providers
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PasswordKeyboard
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)
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// Keyboardable describes any CanvasObject that needs a keyboard
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type Keyboardable interface {
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fyne.Focusable
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Keyboard() KeyboardType
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}
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