VideoTools/vendor/fyne.io/fyne/v2/container/doctabs.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

490 lines
12 KiB
Go

package container
import (
"image/color"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
// Declare conformity with Widget interface.
var _ fyne.Widget = (*DocTabs)(nil)
// DocTabs container is used to display various pieces of content identified by tabs.
// The tabs contain text and/or an icon and allow the user to switch between the content specified in each TabItem.
// Each item is represented by a button at the edge of the container.
//
// Since: 2.1
type DocTabs struct {
widget.BaseWidget
Items []*TabItem
CreateTab func() *TabItem `json:"-"`
CloseIntercept func(*TabItem) `json:"-"`
OnClosed func(*TabItem) `json:"-"`
OnSelected func(*TabItem) `json:"-"`
OnUnselected func(*TabItem) `json:"-"`
current int
location TabLocation
isTransitioning bool
popUpMenu *widget.PopUpMenu
}
// NewDocTabs creates a new tab container that allows the user to choose between various pieces of content.
//
// Since: 2.1
func NewDocTabs(items ...*TabItem) *DocTabs {
tabs := &DocTabs{Items: items}
tabs.ExtendBaseWidget(tabs)
return tabs
}
// Append adds a new TabItem to the end of the tab bar.
func (t *DocTabs) Append(item *TabItem) {
t.SetItems(append(t.Items, item))
}
// CreateRenderer is a private method to Fyne which links this widget to its renderer
func (t *DocTabs) CreateRenderer() fyne.WidgetRenderer {
t.ExtendBaseWidget(t)
th := t.Theme()
v := fyne.CurrentApp().Settings().ThemeVariant()
r := &docTabsRenderer{
baseTabsRenderer: baseTabsRenderer{
bar: &fyne.Container{},
divider: canvas.NewRectangle(th.Color(theme.ColorNameShadow, v)),
indicator: canvas.NewRectangle(th.Color(theme.ColorNamePrimary, v)),
},
docTabs: t,
scroller: NewScroll(&fyne.Container{}),
}
r.action = r.buildAllTabsButton()
r.create = r.buildCreateTabsButton()
r.tabs = t
r.box = NewHBox(r.create, r.action)
r.scroller.OnScrolled = func(offset fyne.Position) {
r.updateIndicator(false)
}
r.updateAllTabs()
r.updateCreateTab()
r.updateTabs()
r.updateIndicator(false)
r.applyTheme(t)
return r
}
// DisableIndex disables the TabItem at the specified index.
//
// Since: 2.3
func (t *DocTabs) DisableIndex(i int) {
disableIndex(t, i)
}
// DisableItem disables the specified TabItem.
//
// Since: 2.3
func (t *DocTabs) DisableItem(item *TabItem) {
disableItem(t, item)
}
// EnableIndex enables the TabItem at the specified index.
//
// Since: 2.3
func (t *DocTabs) EnableIndex(i int) {
enableIndex(t, i)
}
// EnableItem enables the specified TabItem.
//
// Since: 2.3
func (t *DocTabs) EnableItem(item *TabItem) {
enableItem(t, item)
}
// Hide hides the widget.
func (t *DocTabs) Hide() {
if t.popUpMenu != nil {
t.popUpMenu.Hide()
t.popUpMenu = nil
}
t.BaseWidget.Hide()
}
// MinSize returns the size that this widget should not shrink below
func (t *DocTabs) MinSize() fyne.Size {
t.ExtendBaseWidget(t)
return t.BaseWidget.MinSize()
}
// Remove tab by value.
func (t *DocTabs) Remove(item *TabItem) {
removeItem(t, item)
t.Refresh()
}
// RemoveIndex removes tab by index.
func (t *DocTabs) RemoveIndex(index int) {
removeIndex(t, index)
t.Refresh()
}
// Select sets the specified TabItem to be selected and its content visible.
func (t *DocTabs) Select(item *TabItem) {
selectItem(t, item)
t.Refresh()
}
// SelectIndex sets the TabItem at the specific index to be selected and its content visible.
func (t *DocTabs) SelectIndex(index int) {
selectIndex(t, index)
}
// Selected returns the currently selected TabItem.
func (t *DocTabs) Selected() *TabItem {
return selected(t)
}
// SelectedIndex returns the index of the currently selected TabItem.
func (t *DocTabs) SelectedIndex() int {
return t.selected()
}
// SetItems sets the containers items and refreshes.
func (t *DocTabs) SetItems(items []*TabItem) {
setItems(t, items)
t.Refresh()
}
// SetTabLocation sets the location of the tab bar
func (t *DocTabs) SetTabLocation(l TabLocation) {
t.location = tabsAdjustedLocation(l, t)
t.Refresh()
}
// Show this widget, if it was previously hidden
func (t *DocTabs) Show() {
t.BaseWidget.Show()
t.SelectIndex(t.current)
}
func (t *DocTabs) close(item *TabItem) {
if f := t.CloseIntercept; f != nil {
f(item)
} else {
t.Remove(item)
if f := t.OnClosed; f != nil {
f(item)
}
}
}
func (t *DocTabs) onUnselected() func(*TabItem) {
return t.OnUnselected
}
func (t *DocTabs) onSelected() func(*TabItem) {
return t.OnSelected
}
func (t *DocTabs) items() []*TabItem {
return t.Items
}
func (t *DocTabs) selected() int {
if len(t.Items) == 0 {
return -1
}
return t.current
}
func (t *DocTabs) setItems(items []*TabItem) {
t.Items = items
}
func (t *DocTabs) setSelected(selected int) {
t.current = selected
}
func (t *DocTabs) setTransitioning(transitioning bool) {
t.isTransitioning = transitioning
}
func (t *DocTabs) tabLocation() TabLocation {
return t.location
}
func (t *DocTabs) transitioning() bool {
return t.isTransitioning
}
// Declare conformity with WidgetRenderer interface.
var _ fyne.WidgetRenderer = (*docTabsRenderer)(nil)
type docTabsRenderer struct {
baseTabsRenderer
docTabs *DocTabs
scroller *Scroll
box *fyne.Container
create *widget.Button
lastSelected int
}
func (r *docTabsRenderer) Layout(size fyne.Size) {
r.updateAllTabs()
r.updateCreateTab()
r.updateTabs()
r.layout(r.docTabs, size)
// lay out buttons before updating indicator, which is relative to their position
buttons := r.scroller.Content.(*fyne.Container)
buttons.Layout.Layout(buttons.Objects, buttons.Size())
r.updateIndicator(r.docTabs.transitioning())
if r.docTabs.transitioning() {
r.docTabs.setTransitioning(false)
}
}
func (r *docTabsRenderer) MinSize() fyne.Size {
return r.minSize(r.docTabs)
}
func (r *docTabsRenderer) Objects() []fyne.CanvasObject {
return r.objects(r.docTabs)
}
func (r *docTabsRenderer) Refresh() {
r.Layout(r.docTabs.Size())
if c := r.docTabs.current; c != r.lastSelected {
if c >= 0 && c < len(r.docTabs.Items) {
r.scrollToSelected()
}
r.lastSelected = c
}
r.refresh(r.docTabs)
canvas.Refresh(r.docTabs)
}
func (r *docTabsRenderer) buildAllTabsButton() (all *widget.Button) {
all = &widget.Button{Importance: widget.LowImportance, OnTapped: func() {
// Show pop up containing all tabs
items := make([]*fyne.MenuItem, len(r.docTabs.Items))
for i := 0; i < len(r.docTabs.Items); i++ {
index := i // capture
// FIXME MenuItem doesn't support icons (#1752)
items[i] = fyne.NewMenuItem(r.docTabs.Items[i].Text, func() {
r.docTabs.SelectIndex(index)
if r.docTabs.popUpMenu != nil {
r.docTabs.popUpMenu.Hide()
r.docTabs.popUpMenu = nil
}
})
items[i].Checked = index == r.docTabs.current
}
r.docTabs.popUpMenu = buildPopUpMenu(r.docTabs, all, items)
}}
return all
}
func (r *docTabsRenderer) buildCreateTabsButton() *widget.Button {
create := widget.NewButton("", func() {
if f := r.docTabs.CreateTab; f != nil {
if tab := f(); tab != nil {
r.docTabs.Append(tab)
r.docTabs.SelectIndex(len(r.docTabs.Items) - 1)
}
}
})
create.Importance = widget.LowImportance
return create
}
func (r *docTabsRenderer) buildTabButtons(count int, buttons *fyne.Container) {
buttons.Objects = nil
var iconPos buttonIconPosition
if r.docTabs.location == TabLocationLeading || r.docTabs.location == TabLocationTrailing {
buttons.Layout = layout.NewVBoxLayout()
iconPos = buttonIconTop
} else {
buttons.Layout = layout.NewHBoxLayout()
iconPos = buttonIconInline
}
for i := 0; i < count; i++ {
item := r.docTabs.Items[i]
if item.button == nil {
item.button = &tabButton{
onTapped: func() { r.docTabs.Select(item) },
onClosed: func() { r.docTabs.close(item) },
tabs: r.tabs,
}
if item.disabled {
item.button.Disable()
}
}
button := item.button
button.icon = item.Icon
button.iconPosition = iconPos
if i == r.docTabs.current {
button.importance = widget.HighImportance
} else {
button.importance = widget.MediumImportance
}
button.text = item.Text
button.textAlignment = fyne.TextAlignLeading
button.Refresh()
buttons.Objects = append(buttons.Objects, button)
}
}
func (r *docTabsRenderer) scrollToSelected() {
buttons := r.scroller.Content.(*fyne.Container)
// https://github.com/fyne-io/fyne/issues/3909
// very dirty temporary fix to this crash!
if r.docTabs.current < 0 || r.docTabs.current >= len(buttons.Objects) {
return
}
button := buttons.Objects[r.docTabs.current]
pos := button.Position()
size := button.Size()
offset := r.scroller.Offset
viewport := r.scroller.Size()
if r.docTabs.location == TabLocationLeading || r.docTabs.location == TabLocationTrailing {
if pos.Y < offset.Y {
offset.Y = pos.Y
} else if pos.Y+size.Height > offset.Y+viewport.Height {
offset.Y = pos.Y + size.Height - viewport.Height
}
} else {
if pos.X < offset.X {
offset.X = pos.X
} else if pos.X+size.Width > offset.X+viewport.Width {
offset.X = pos.X + size.Width - viewport.Width
}
}
r.scroller.Offset = offset
r.updateIndicator(false)
}
func (r *docTabsRenderer) updateIndicator(animate bool) {
th := r.docTabs.Theme()
if r.docTabs.current < 0 {
r.indicator.FillColor = color.Transparent
r.moveIndicator(fyne.NewPos(0, 0), fyne.NewSize(0, 0), th, animate)
return
}
var selectedPos fyne.Position
var selectedSize fyne.Size
buttons := r.scroller.Content.(*fyne.Container).Objects
if r.docTabs.current >= len(buttons) {
if a := r.action; a != nil {
selectedPos = a.Position()
selectedSize = a.Size()
minSize := a.MinSize()
if minSize.Width > selectedSize.Width {
selectedSize = minSize
}
}
} else {
selected := buttons[r.docTabs.current]
selectedPos = selected.Position()
selectedSize = selected.Size()
minSize := selected.MinSize()
if minSize.Width > selectedSize.Width {
selectedSize = minSize
}
}
scrollOffset := r.scroller.Offset
scrollSize := r.scroller.Size()
var indicatorPos fyne.Position
var indicatorSize fyne.Size
pad := th.Size(theme.SizeNamePadding)
switch r.docTabs.location {
case TabLocationTop:
indicatorPos = fyne.NewPos(selectedPos.X-scrollOffset.X, r.bar.MinSize().Height)
indicatorSize = fyne.NewSize(fyne.Min(selectedSize.Width, scrollSize.Width-indicatorPos.X), pad)
case TabLocationLeading:
indicatorPos = fyne.NewPos(r.bar.MinSize().Width, selectedPos.Y-scrollOffset.Y)
indicatorSize = fyne.NewSize(pad, fyne.Min(selectedSize.Height, scrollSize.Height-indicatorPos.Y))
case TabLocationBottom:
indicatorPos = fyne.NewPos(selectedPos.X-scrollOffset.X, r.bar.Position().Y-pad)
indicatorSize = fyne.NewSize(fyne.Min(selectedSize.Width, scrollSize.Width-indicatorPos.X), pad)
case TabLocationTrailing:
indicatorPos = fyne.NewPos(r.bar.Position().X-pad, selectedPos.Y-scrollOffset.Y)
indicatorSize = fyne.NewSize(pad, fyne.Min(selectedSize.Height, scrollSize.Height-indicatorPos.Y))
}
if indicatorPos.X < 0 {
indicatorSize.Width = indicatorSize.Width + indicatorPos.X
indicatorPos.X = 0
}
if indicatorPos.Y < 0 {
indicatorSize.Height = indicatorSize.Height + indicatorPos.Y
indicatorPos.Y = 0
}
if indicatorSize.Width < 0 || indicatorSize.Height < 0 {
r.indicator.FillColor = color.Transparent
r.indicator.Refresh()
return
}
r.moveIndicator(indicatorPos, indicatorSize, th, animate)
}
func (r *docTabsRenderer) updateAllTabs() {
if len(r.docTabs.Items) > 0 {
r.action.Show()
} else {
r.action.Hide()
}
}
func (r *docTabsRenderer) updateCreateTab() {
if r.docTabs.CreateTab != nil {
r.create.SetIcon(theme.ContentAddIcon())
r.create.Show()
} else {
r.create.Hide()
}
}
func (r *docTabsRenderer) updateTabs() {
tabCount := len(r.docTabs.Items)
r.buildTabButtons(tabCount, r.scroller.Content.(*fyne.Container))
// Set layout of tab bar containing tab buttons and overflow action
if r.docTabs.location == TabLocationLeading || r.docTabs.location == TabLocationTrailing {
r.bar.Layout = layout.NewBorderLayout(nil, r.box, nil, nil)
r.scroller.Direction = ScrollVerticalOnly
} else {
r.bar.Layout = layout.NewBorderLayout(nil, nil, nil, r.box)
r.scroller.Direction = ScrollHorizontalOnly
}
r.bar.Objects = []fyne.CanvasObject{r.scroller, r.box}
r.bar.Refresh()
}