Simple GUI toolset for FFmpeg
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Stu Leak b09ab8d8b4 Add job queue system with batch processing support
Implements a comprehensive job queue system for batch video processing:
- Job queue with priority-based processing
- Queue persistence (saves/restores across app restarts)
- Pause/resume/cancel individual jobs
- Real-time progress tracking
- Queue viewer UI with job management controls
- Clickable queue tile on main menu showing completed/total
- "View Queue" button in convert module

Batch processing features:
- Drag multiple video files to convert tile → auto-add to queue
- Drag folders → recursively scans and adds all videos
- Batch add confirmation dialog
- Supports 14 common video formats

Convert module improvements:
- "Add to Queue" button for queuing single conversions
- "CONVERT NOW" button (renamed for clarity)
- "View Queue" button for quick queue access

Technical implementation:
- internal/queue package with job management
- Job executor with FFmpeg integration
- Progress callbacks for live updates
- Tappable widget component for clickable UI elements

WIP: Queue system functional, tabs feature pending

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-26 17:19:40 -05:00
assets/logo Refactor to modular architecture with rainbow UI (v0.1.0-dev8) 2025-11-23 14:56:37 -05:00
docs Refactor to modular architecture with rainbow UI (v0.1.0-dev8) 2025-11-23 14:56:37 -05:00
internal Add job queue system with batch processing support 2025-11-26 17:19:40 -05:00
.gitignore Ignore built binary and remove from repo 2025-11-21 18:57:48 -05:00
DONE.md Refactor to modular architecture with rainbow UI (v0.1.0-dev8) 2025-11-23 14:56:37 -05:00
go.mod Implement in-app playback with ffmpeg frame pump and Go audio 2025-11-20 16:11:56 -05:00
go.sum Implement in-app playback with ffmpeg frame pump and Go audio 2025-11-20 16:11:56 -05:00
main.go Add job queue system with batch processing support 2025-11-26 17:19:40 -05:00
README.md Improve video player layout with overlay controls 2025-11-20 15:06:52 -05:00
TODO.md Refactor to modular architecture with rainbow UI (v0.1.0-dev8) 2025-11-23 14:56:37 -05:00

VideoTools Prototype

Requirements

  • Go 1.21+
  • Fyne 2.x (pulled automatically via go mod tidy)
  • FFmpeg (not yet invoked, but required for future transcoding)

Running

Launch the GUI:

go run .

Run a module via CLI:

go run . convert input.avi output.mp4
go run . combine file1.mov file2.wav / final.mp4
go run . logs

Add -debug or VIDEOTOOLS_DEBUG=1 for verbose stderr logs.

Logs

  • All actions log to videotools.log (override with VIDEOTOOLS_LOG_FILE=/path/to/log).
  • CLI command videotools logs (or go run . logs) prints the last 200 lines.
  • Each entry is tagged (e.g. [UI], [CLI], [FFMPEG]) so issues are easy to trace.

Notes

  • GUI requires a running display server (X11/Wayland). In headless shells it will log [UI] DISPLAY environment variable is empty.
  • Convert screen accepts drag-and-drop or the "Open File…" button; ffprobe metadata populates instantly, the preview box animates extracted frames with simple play/pause + slider controls (and lets you grab cover art), and the "Generate Snippet" button produces a 20-second midpoint clip for quick quality checks (requires ffmpeg in PATH).
  • Simple mode now applies smart inverse telecine by default—automatically skipping it on progressive footage—and lets you rename the target file before launching a convert job.
  • Other module handlers are placeholders; hook them to actual FFmpeg calls next.