VideoTools/vendor/github.com/yuin/goldmark/parser/fcode_block.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

123 lines
3.2 KiB
Go

package parser
import (
"bytes"
"github.com/yuin/goldmark/ast"
"github.com/yuin/goldmark/text"
"github.com/yuin/goldmark/util"
)
type fencedCodeBlockParser struct {
}
var defaultFencedCodeBlockParser = &fencedCodeBlockParser{}
// NewFencedCodeBlockParser returns a new BlockParser that
// parses fenced code blocks.
func NewFencedCodeBlockParser() BlockParser {
return defaultFencedCodeBlockParser
}
type fenceData struct {
char byte
indent int
length int
node ast.Node
}
var fencedCodeBlockInfoKey = NewContextKey()
func (b *fencedCodeBlockParser) Trigger() []byte {
return []byte{'~', '`'}
}
func (b *fencedCodeBlockParser) Open(parent ast.Node, reader text.Reader, pc Context) (ast.Node, State) {
line, segment := reader.PeekLine()
pos := pc.BlockOffset()
if pos < 0 || (line[pos] != '`' && line[pos] != '~') {
return nil, NoChildren
}
findent := pos
fenceChar := line[pos]
i := pos
for ; i < len(line) && line[i] == fenceChar; i++ {
}
oFenceLength := i - pos
if oFenceLength < 3 {
return nil, NoChildren
}
var info *ast.Text
if i < len(line)-1 {
rest := line[i:]
left := util.TrimLeftSpaceLength(rest)
right := util.TrimRightSpaceLength(rest)
if left < len(rest)-right {
infoStart, infoStop := segment.Start-segment.Padding+i+left, segment.Stop-right
value := rest[left : len(rest)-right]
if fenceChar == '`' && bytes.IndexByte(value, '`') > -1 {
return nil, NoChildren
} else if infoStart != infoStop {
info = ast.NewTextSegment(text.NewSegment(infoStart, infoStop))
}
}
}
node := ast.NewFencedCodeBlock(info)
pc.Set(fencedCodeBlockInfoKey, &fenceData{fenceChar, findent, oFenceLength, node})
return node, NoChildren
}
func (b *fencedCodeBlockParser) Continue(node ast.Node, reader text.Reader, pc Context) State {
line, segment := reader.PeekLine()
fdata := pc.Get(fencedCodeBlockInfoKey).(*fenceData)
w, pos := util.IndentWidth(line, reader.LineOffset())
if w < 4 {
i := pos
for ; i < len(line) && line[i] == fdata.char; i++ {
}
length := i - pos
if length >= fdata.length && util.IsBlank(line[i:]) {
newline := 1
if line[len(line)-1] != '\n' {
newline = 0
}
reader.Advance(segment.Stop - segment.Start - newline + segment.Padding)
return Close
}
}
pos, padding := util.IndentPositionPadding(line, reader.LineOffset(), segment.Padding, fdata.indent)
if pos < 0 {
pos = util.FirstNonSpacePosition(line)
if pos < 0 {
pos = 0
}
padding = 0
}
seg := text.NewSegmentPadding(segment.Start+pos, segment.Stop, padding)
// if code block line starts with a tab, keep a tab as it is.
if padding != 0 {
preserveLeadingTabInCodeBlock(&seg, reader, fdata.indent)
}
seg.ForceNewline = true // EOF as newline
node.Lines().Append(seg)
reader.AdvanceAndSetPadding(segment.Stop-segment.Start-pos-1, padding)
return Continue | NoChildren
}
func (b *fencedCodeBlockParser) Close(node ast.Node, reader text.Reader, pc Context) {
fdata := pc.Get(fencedCodeBlockInfoKey).(*fenceData)
if fdata.node == node {
pc.Set(fencedCodeBlockInfoKey, nil)
}
}
func (b *fencedCodeBlockParser) CanInterruptParagraph() bool {
return true
}
func (b *fencedCodeBlockParser) CanAcceptIndentedLine() bool {
return false
}