Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
25 lines
555 B
Go
25 lines
555 B
Go
package dbus
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// Sequence represents the value of a monotonically increasing counter.
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type Sequence uint64
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const (
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// NoSequence indicates the absence of a sequence value.
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NoSequence Sequence = 0
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)
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// sequenceGenerator represents a monotonically increasing counter.
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type sequenceGenerator struct {
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nextSequence Sequence
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}
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func (generator *sequenceGenerator) next() Sequence {
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result := generator.nextSequence
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generator.nextSequence++
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return result
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}
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func newSequenceGenerator() *sequenceGenerator {
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return &sequenceGenerator{nextSequence: 1}
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}
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