VideoTools/vendor/github.com/hack-pad/safejs/bytes.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

28 lines
804 B
Go

//go:build js && wasm
package safejs
import (
"syscall/js"
"github.com/hack-pad/safejs/internal/catch"
)
// CopyBytesToGo copies bytes from src to dst.
// Returns the number of bytes copied, which is the minimum of the lengths of src and dst.
// Returns an error if src is not an Uint8Array or Uint8ClampedArray.
func CopyBytesToGo(dst []byte, src Value) (int, error) {
return catch.Try(func() int {
return js.CopyBytesToGo(dst, src.jsValue)
})
}
// CopyBytesToJS copies bytes from src to dst.
// Returns the number of bytes copied, which is the minimum of the lengths of src and dst.
// Returns an error if dst is not an Uint8Array or Uint8ClampedArray.
func CopyBytesToJS(dst Value, src []byte) (int, error) {
return catch.Try(func() int {
return js.CopyBytesToJS(dst.jsValue, src)
})
}