VideoTools/vendor/github.com/fsnotify/fsnotify/shared.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

65 lines
1.0 KiB
Go

package fsnotify
import "sync"
type shared struct {
Events chan Event
Errors chan error
done chan struct{}
mu sync.Mutex
}
func newShared(ev chan Event, errs chan error) *shared {
return &shared{
Events: ev,
Errors: errs,
done: make(chan struct{}),
}
}
// Returns true if the event was sent, or false if watcher is closed.
func (w *shared) sendEvent(e Event) bool {
if e.Op == 0 {
return true
}
select {
case <-w.done:
return false
case w.Events <- e:
return true
}
}
// Returns true if the error was sent, or false if watcher is closed.
func (w *shared) sendError(err error) bool {
if err == nil {
return true
}
select {
case <-w.done:
return false
case w.Errors <- err:
return true
}
}
func (w *shared) isClosed() bool {
select {
case <-w.done:
return true
default:
return false
}
}
// Mark as closed; returns true if it was already closed.
func (w *shared) close() bool {
w.mu.Lock()
defer w.mu.Unlock()
if w.isClosed() {
return true
}
close(w.done)
return false
}