Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
18 lines
410 B
Go
18 lines
410 B
Go
// SPDX-License-Identifier: Apache-2.0
|
|
// SPDX-FileCopyrightText: 2023 The Ebitengine Authors
|
|
|
|
//go:build darwin || freebsd || linux || netbsd
|
|
|
|
package purego
|
|
|
|
// Dlerror represents an error value returned from Dlopen, Dlsym, or Dlclose.
|
|
//
|
|
// This type is not available on Windows as there is no counterpart to it on Windows.
|
|
type Dlerror struct {
|
|
s string
|
|
}
|
|
|
|
func (e Dlerror) Error() string {
|
|
return e.s
|
|
}
|