Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
15 lines
336 B
Go
15 lines
336 B
Go
//go:build appengine || js
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// +build appengine js
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package util
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// BytesToReadOnlyString returns a string converted from given bytes.
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func BytesToReadOnlyString(b []byte) string {
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return string(b)
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}
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// StringToReadOnlyBytes returns bytes converted from given string.
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func StringToReadOnlyBytes(s string) []byte {
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return []byte(s)
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}
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