VideoTools/vendor/github.com/jsummers/gobmp/writer.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

374 lines
8.6 KiB
Go

// ◄◄◄ gobmp/writer.go ►►►
// Copyright © 2012 Jason Summers
// Use of this code is governed by an MIT-style license that can
// be found in the readme.md file.
//
// BMP file encoder
//
package gobmp
import "image"
import "io"
// EncoderOptions stores options that can be passed to EncodeWithOptions().
// Create an EncoderOptions object with new().
type EncoderOptions struct {
densitySet bool
xDens, yDens int
supportTrns bool
}
// SetDensity sets the density to write to the output image's metadata, in
// pixels per meter.
func (opts *EncoderOptions) SetDensity(xDens, yDens int) {
opts.densitySet = true
opts.xDens = xDens
opts.yDens = yDens
}
// SupportTransparency indicates whether to retain transparency information
// when writing the BMP file. Transparency requires the use of a
// not-so-portable version of BMP.
func (opts *EncoderOptions) SupportTransparency(t bool) {
opts.supportTrns = t
}
type encoder struct {
opts *EncoderOptions
w io.Writer
m image.Image
m_AsPaletted *image.Paletted
srcBounds image.Rectangle
width int
height int
dstStride int
dstBitsSize int
dstBitCount int
dstBitsOffset int
dstFileSize int
writeAlpha bool
writePaletted bool
srcIsGray bool
nColors int // Number of colors in palette; 0 if no palette
headerSize int // 40 (for BMPv3) or 124 (for BMPv5)
}
func setWORD(b []byte, n uint16) {
b[0] = byte(n)
b[1] = byte(n >> 8)
}
func setDWORD(b []byte, n uint32) {
b[0] = byte(n)
b[1] = byte(n >> 8)
b[2] = byte(n >> 16)
b[3] = byte(n >> 24)
}
// Write the BITMAPFILEHEADER structure to a slice[14].
func (e *encoder) generateFileHeader(h []byte) {
h[0] = 0x42 // 'B'
h[1] = 0x4d // 'M'
setDWORD(h[2:6], uint32(e.dstFileSize))
setDWORD(h[10:14], uint32(e.dstBitsOffset))
}
// Write the BITMAPINFOHEADER structure to a slice[40] or [124].
func (e *encoder) generateInfoHeader(h []byte) {
setDWORD(h[0:4], uint32(e.headerSize))
setDWORD(h[4:8], uint32(e.width))
setDWORD(h[8:12], uint32(e.height))
setWORD(h[12:14], 1) // biPlanes
setWORD(h[14:16], uint16(e.dstBitCount))
if e.writeAlpha {
setWORD(h[16:20], 3) // "Compression" = BI_BITFIELDS
}
setDWORD(h[20:24], uint32(e.dstBitsSize))
if e.opts.densitySet {
setDWORD(h[24:28], uint32(e.opts.xDens))
setDWORD(h[28:32], uint32(e.opts.yDens))
} else {
setDWORD(h[24:28], 2835)
setDWORD(h[28:32], 2835)
}
setDWORD(h[32:36], uint32(e.nColors))
if len(h) == 124 {
// Set V5 header fields
setDWORD(h[40:44], 0x00ff0000) // RedMask
setDWORD(h[44:48], 0x0000ff00) // GreenMask
setDWORD(h[48:52], 0x000000ff) // BlueMask
setDWORD(h[52:56], 0xff000000) // AlphaMask
setDWORD(h[56:60], 0x73524742) // CSType = sRGB
setDWORD(h[108:112], 4) // Intent = IMAGES (perceptual)
}
}
func (e *encoder) writeHeaders() error {
h := make([]byte, 14+e.headerSize)
e.generateFileHeader(h[:14])
e.generateInfoHeader(h[14:])
_, err := e.w.Write(h[:])
return err
}
func (e *encoder) writePalette() error {
if !e.writePaletted {
return nil
}
pal := make([]uint8, 4*e.nColors)
for i := 0; i < e.nColors; i++ {
var r, g, b uint32
if e.srcIsGray {
// Manufacture a grayscale palette.
r = uint32(i) << 8
g, b = r, r
} else {
r, g, b, _ = e.m_AsPaletted.Palette[i].RGBA()
}
pal[4*i+0] = uint8(b >> 8)
pal[4*i+1] = uint8(g >> 8)
pal[4*i+2] = uint8(r >> 8)
}
_, err := e.w.Write(pal)
return err
}
// Read a row from the (paletted) source image, and store it in rowBuf in 1-bit
// BMP format.
func generateRow_1(e *encoder, j int, rowBuf []byte) {
for i := range rowBuf {
rowBuf[i] = 0
}
for i := 0; i < e.width; i++ {
if e.m_AsPaletted.Pix[j*e.m_AsPaletted.Stride+i] != 0 {
rowBuf[i/8] |= uint8(1 << uint(7-i%8))
}
}
}
// Read a row from the (paletted) source image, and store it in rowBuf in 4-bit
// BMP format.
func generateRow_4(e *encoder, j int, rowBuf []byte) {
for i := range rowBuf {
rowBuf[i] = 0
}
for i := 0; i < e.width; i++ {
v := e.m_AsPaletted.Pix[j*e.m_AsPaletted.Stride+i]
if i%2 == 0 {
v <<= 4
}
rowBuf[i/2] |= v
}
}
// Read a row from the (paletted) source image, and store it in rowBuf in 8-bit
// BMP format.
func generateRow_8(e *encoder, j int, rowBuf []byte) {
copy(rowBuf[0:e.width], e.m_AsPaletted.Pix[j*e.m_AsPaletted.Stride:])
}
// Read a row from the (grayscale) source image, and store it in rowBuf in
// 8-bit BMP format.
func generateRow_GrayPal(e *encoder, j int, rowBuf []byte) {
for i := 0; i < e.width; i++ {
srcclr := e.m.At(e.srcBounds.Min.X+i, e.srcBounds.Min.Y+j)
r, _, _, _ := srcclr.RGBA()
rowBuf[i] = uint8(r >> 8)
}
}
// Read a row from the source image, and store it in rowBuf in 24-bit BMP format.
func generateRow_24(e *encoder, j int, rowBuf []byte) {
var s [3]uint32
for i := 0; i < e.width; i++ {
srcclr := e.m.At(e.srcBounds.Min.X+i, e.srcBounds.Min.Y+j)
s[2], s[1], s[0], _ = srcclr.RGBA()
for k := 0; k < 3; k++ {
rowBuf[i*3+k] = uint8(s[k] >> 8)
}
}
}
// Read a row from the source image, and store it in rowBuf in 32-bit BMP format.
func generateRow_32(e *encoder, j int, rowBuf []byte) {
var s [4]uint32
for i := 0; i < e.width; i++ {
srcclr := e.m.At(e.srcBounds.Min.X+i, e.srcBounds.Min.Y+j)
s[2], s[1], s[0], s[3] = srcclr.RGBA()
for k := 0; k < 4; k++ {
if s[3] == 0 {
rowBuf[i*4+k] = 0
} else if k == 3 || s[3] == 0xffff {
rowBuf[i*4+k] = uint8(s[k] >> 8)
} else {
// Convert to unassociated alpha
rowBuf[i*4+k] = uint8(0.5 + 255.0*(float64(s[k])/float64(s[3])))
}
}
}
}
func (e *encoder) writeBits() error {
var err error
var genRowFunc func(e *encoder, j int, rowBuf []byte)
if e.writePaletted {
if e.srcIsGray {
genRowFunc = generateRow_GrayPal
} else {
switch e.dstBitCount {
case 1:
genRowFunc = generateRow_1
case 4:
genRowFunc = generateRow_4
default:
genRowFunc = generateRow_8
}
}
} else {
if e.dstBitCount == 32 {
genRowFunc = generateRow_32
} else {
genRowFunc = generateRow_24
}
}
rowBuf := make([]byte, e.dstStride)
for j := 0; j < e.height; j++ {
genRowFunc(e, e.height-j-1, rowBuf)
_, err = e.w.Write(rowBuf)
if err != nil {
return err
}
}
return nil
}
// If the image can be written as a paletted image, sets e.writePaletted
// to true, and sets related fields.
func (e *encoder) checkPaletted() {
if e.writeAlpha {
return
}
switch e.m.(type) {
case *image.Paletted:
e.m_AsPaletted = e.m.(*image.Paletted)
e.nColors = len(e.m_AsPaletted.Palette)
if e.nColors < 1 || e.nColors > 256 {
e.m_AsPaletted = nil
e.nColors = 0
return
}
e.writePaletted = true
case *image.Gray, *image.Gray16:
e.srcIsGray = true
e.writePaletted = true
e.nColors = 256
}
}
func (e *encoder) srcIsOpaque() bool {
switch e.m.(type) {
// If the image's type doesn't even support transparency, it must be opaque.
case *image.YCbCr, *image.Gray, *image.Gray16:
return true
}
for j := e.srcBounds.Min.Y; j < e.srcBounds.Max.Y; j++ {
for i := e.srcBounds.Min.X; i < e.srcBounds.Max.X; i++ {
_, _, _, a := e.m.At(i, j).RGBA()
if a < 0xffff {
return false
}
}
}
return true
}
// Plot out the structure of the file that we're going to write.
func (e *encoder) strategize() error {
e.srcBounds = e.m.Bounds()
e.width = e.srcBounds.Dx()
e.height = e.srcBounds.Dy()
if e.opts.supportTrns && !e.srcIsOpaque() {
e.writeAlpha = true
e.headerSize = 124
} else {
e.headerSize = 40
}
e.checkPaletted()
if e.writePaletted {
if e.nColors <= 2 {
e.dstBitCount = 1
} else if e.nColors <= 16 {
e.dstBitCount = 4
} else {
e.dstBitCount = 8
}
} else {
if e.writeAlpha {
e.dstBitCount = 32
} else {
e.dstBitCount = 24
}
}
e.dstStride = ((e.width*e.dstBitCount + 31) / 32) * 4
e.dstBitsOffset = 14 + e.headerSize + 4*e.nColors
e.dstBitsSize = e.height * e.dstStride
e.dstFileSize = e.dstBitsOffset + e.dstBitsSize
return nil
}
// EncodeWithOptions writes the Image m to w in BMP format, using the options
// recorded in opts.
// opts may be nil, in which case it behaves the same as Encode.
func EncodeWithOptions(w io.Writer, m image.Image, opts *EncoderOptions) error {
var err error
e := new(encoder)
e.w = w
e.m = m
if opts != nil {
e.opts = opts
} else {
e.opts = new(EncoderOptions)
}
err = e.strategize()
if err != nil {
return err
}
err = e.writeHeaders()
if err != nil {
return err
}
err = e.writePalette()
if err != nil {
return err
}
err = e.writeBits()
if err != nil {
return err
}
return nil
}
// Encode writes the Image m to w in BMP format.
func Encode(w io.Writer, m image.Image) error {
return EncodeWithOptions(w, m, nil)
}