The progress bar was configured with Max=100 but we were setting values in the 0.0-1.0 range, causing it to always show ~0%. Fixed by multiplying the percentage by 100 before setting the value, so 4/22 = 0.18 becomes 18% instead of 0.18%. Also fixed SetComplete() to set 100.0 instead of 1.0. |
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| app | ||
| benchmark | ||
| convert | ||
| logging | ||
| metadata | ||
| modules | ||
| player | ||
| queue | ||
| ui | ||
| utils | ||