Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
38 lines
1.2 KiB
Go
38 lines
1.2 KiB
Go
// Copyright 2017 The oksvg Authors. All rights reserved.
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// created: 2/12/2017 by S.R.Wiley
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//
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// utils.go implements translation of an SVG2.0 path into a rasterx Path.
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package oksvg
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import (
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"github.com/srwiley/rasterx"
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)
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// SvgIcon holds data from parsed SVGs.
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type SvgIcon struct {
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ViewBox struct{ X, Y, W, H float64 }
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Titles []string // Title elements collect here
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Descriptions []string // Description elements collect here
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Grads map[string]*rasterx.Gradient
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Defs map[string][]definition
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SVGPaths []SvgPath
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Transform rasterx.Matrix2D
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classes map[string]styleAttribute
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}
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// Draw the compiled SVG icon into the GraphicContext.
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// All elements should be contained by the Bounds rectangle of the SvgIcon.
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func (s *SvgIcon) Draw(r *rasterx.Dasher, opacity float64) {
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for _, svgp := range s.SVGPaths {
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svgp.DrawTransformed(r, opacity, s.Transform)
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}
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}
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// SetTarget sets the Transform matrix to draw within the bounds of the rectangle arguments
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func (s *SvgIcon) SetTarget(x, y, w, h float64) {
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scaleW := w / s.ViewBox.W
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scaleH := h / s.ViewBox.H
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s.Transform = rasterx.Identity.Translate(x-s.ViewBox.X, y-s.ViewBox.Y).Scale(scaleW, scaleH)
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}
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