Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
29 lines
847 B
Go
29 lines
847 B
Go
// Package i18n provides support for looking up messages
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// according to a set of locale preferences.
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//
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// Create a Bundle to use for the lifetime of your application.
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//
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// bundle := i18n.NewBundle(language.English)
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//
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// Load translations into your bundle during initialization.
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//
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// bundle.LoadMessageFile("en-US.yaml")
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//
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// Create a Localizer to use for a set of language preferences.
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//
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// func(w http.ResponseWriter, r *http.Request) {
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// lang := r.FormValue("lang")
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// accept := r.Header.Get("Accept-Language")
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// localizer := i18n.NewLocalizer(bundle, lang, accept)
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// }
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//
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// Use the Localizer to lookup messages.
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//
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// localizer.MustLocalize(&i18n.LocalizeConfig{
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// DefaultMessage: &i18n.Message{
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// ID: "HelloWorld",
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// Other: "Hello World!",
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// },
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// })
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package i18n
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