VideoTools/vendor/github.com/fyne-io/gl-js/gl_opengl.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

1230 lines
41 KiB
Go

//go:build !js
package gl
import (
"log"
"strings"
"unsafe"
"github.com/go-gl/gl/v2.1/gl"
)
// ContextWatcher is this library's context watcher, satisfying glfw.ContextWatcher interface.
// It must be notified when context is made current or detached.
var ContextWatcher = new(contextWatcher)
type contextWatcher struct {
initGL bool
}
func (cw *contextWatcher) OnMakeCurrent(context any) {
if !cw.initGL {
// Initialise gl bindings using the current context.
err := gl.Init()
if err != nil {
log.Fatalln("gl.Init:", err)
}
cw.initGL = true
}
}
func (contextWatcher) OnDetach() {}
// ActiveTexture sets the active texture unit.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml
func ActiveTexture(texture Enum) {
gl.ActiveTexture(uint32(texture))
}
// AttachShader attaches a shader to a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml
func AttachShader(p Program, s Shader) {
gl.AttachShader(p.Value, s.Value)
}
// BindAttribLocation binds a vertex attribute index with a named
// variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml
func BindAttribLocation(p Program, a Attrib, name string) {
gl.BindAttribLocation(p.Value, uint32(a.Value), gl.Str(name+"\x00"))
}
// BindBuffer binds a buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml
func BindBuffer(target Enum, b Buffer) {
gl.BindBuffer(uint32(target), b.Value)
}
// BindFramebuffer binds a framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml
func BindFramebuffer(target Enum, fb Framebuffer) {
gl.BindFramebuffer(uint32(target), fb.Value)
}
// BindRenderbuffer binds a render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml
func BindRenderbuffer(target Enum, rb Renderbuffer) {
gl.BindRenderbuffer(uint32(target), rb.Value)
}
// BindTexture binds a texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml
func BindTexture(target Enum, t Texture) {
gl.BindTexture(uint32(target), t.Value)
}
// BlendColor sets the blend color.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml
func BlendColor(red, green, blue, alpha float32) {
gl.BlendColor(red, green, blue, alpha)
}
// BlendEquation sets both RGB and alpha blend equations.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml
func BlendEquation(mode Enum) {
gl.BlendEquation(uint32(mode))
}
// BlendEquationSeparate sets RGB and alpha blend equations separately.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml
func BlendEquationSeparate(modeRGB, modeAlpha Enum) {
gl.BlendEquationSeparate(uint32(modeRGB), uint32(modeAlpha))
}
// BlendFunc sets the pixel blending factors.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml
func BlendFunc(sfactor, dfactor Enum) {
gl.BlendFunc(uint32(sfactor), uint32(dfactor))
}
// BlendFunc sets the pixel RGB and alpha blending factors separately.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml
func BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) {
gl.BlendFuncSeparate(uint32(sfactorRGB), uint32(dfactorRGB), uint32(sfactorAlpha), uint32(dfactorAlpha))
}
// BlitFramebuffer copies a block of pixels from the read framebuffer to the draw framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlitFramebuffer.xhtml
func BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1 int, mask, filter Enum) {
gl.BlitFramebuffer(int32(srcX0), int32(srcY0), int32(srcX1), int32(srcY1), int32(dstX0), int32(dstY0), int32(dstX1), int32(dstY1), uint32(mask), uint32(filter))
}
// BufferData creates a new data store for the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
func BufferData(target Enum, src []byte, usage Enum) {
gl.BufferData(uint32(target), int(len(src)), gl.Ptr(&src[0]), uint32(usage))
}
// BufferInit creates a new unitialized data store for the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
func BufferInit(target Enum, size int, usage Enum) {
gl.BufferData(uint32(target), size, nil, uint32(usage))
}
// BufferSubData sets some of data in the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml
func BufferSubData(target Enum, offset int, data []byte) {
gl.BufferSubData(uint32(target), offset, int(len(data)), gl.Ptr(&data[0]))
}
// CheckFramebufferStatus reports the completeness status of the
// active framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml
func CheckFramebufferStatus(target Enum) Enum {
return Enum(gl.CheckFramebufferStatus(uint32(target)))
}
// Clear clears the window.
//
// The behavior of Clear is influenced by the pixel ownership test,
// the scissor test, dithering, and the buffer writemasks.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml
func Clear(mask Enum) {
gl.Clear(uint32(mask))
}
// ClearColor specifies the RGBA values used to clear color buffers.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml
func ClearColor(red, green, blue, alpha float32) {
gl.ClearColor(red, green, blue, alpha)
}
// ClearDepthf sets the depth value used to clear the depth buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml
func ClearDepthf(d float32) {
gl.ClearDepthf(d)
}
// ClearStencil sets the index used to clear the stencil buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml
func ClearStencil(s int) {
gl.ClearStencil(int32(s))
}
// ColorMask specifies whether color components in the framebuffer
// can be written.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml
func ColorMask(red, green, blue, alpha bool) {
gl.ColorMask(red, green, blue, alpha)
}
// CompileShader compiles the source code of s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml
func CompileShader(s Shader) {
gl.CompileShader(s.Value)
}
// CompressedTexImage2D writes a compressed 2D texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml
func CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) {
gl.CompressedTexImage2D(uint32(target), int32(level), uint32(internalformat), int32(width), int32(height), int32(border), int32(len(data)), gl.Ptr(data))
}
// CompressedTexSubImage2D writes a subregion of a compressed 2D texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml
func CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) {
gl.CompressedTexSubImage2D(uint32(target), int32(level), int32(xoffset), int32(yoffset), int32(width), int32(height), uint32(format), int32(len(data)), gl.Ptr(data))
}
// CopyTexImage2D writes a 2D texture from the current framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml
func CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) {
gl.CopyTexImage2D(uint32(target), int32(level), uint32(internalformat), int32(x), int32(y), int32(width), int32(height), int32(border))
}
// CopyTexSubImage2D writes a 2D texture subregion from the
// current framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml
func CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) {
gl.CopyTexSubImage2D(uint32(target), int32(level), int32(xoffset), int32(yoffset), int32(x), int32(y), int32(width), int32(height))
}
// CreateBuffer creates a buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml
func CreateBuffer() Buffer {
var b Buffer
gl.GenBuffers(1, &b.Value)
return b
}
// CreateFramebuffer creates a framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml
func CreateFramebuffer() Framebuffer {
var b Framebuffer
gl.GenFramebuffers(1, &b.Value)
return b
}
// CreateProgram creates a new empty program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml
func CreateProgram() Program {
return Program{Value: uint32(gl.CreateProgram())}
}
// CreateRenderbuffer create a renderbuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml
func CreateRenderbuffer() Renderbuffer {
var b Renderbuffer
gl.GenRenderbuffers(1, &b.Value)
return b
}
// CreateShader creates a new empty shader object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml
func CreateShader(ty Enum) Shader {
return Shader{Value: uint32(gl.CreateShader(uint32(ty)))}
}
// CreateTexture creates a texture object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml
func CreateTexture() Texture {
var t Texture
gl.GenTextures(1, &t.Value)
return t
}
// CullFace specifies which polygons are candidates for culling.
//
// Valid modes: FRONT, BACK, FRONT_AND_BACK.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml
func CullFace(mode Enum) {
gl.CullFace(uint32(mode))
}
// DeleteBuffer deletes the given buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml
func DeleteBuffer(v Buffer) {
gl.DeleteBuffers(1, &v.Value)
}
// DeleteFramebuffer deletes the given framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml
func DeleteFramebuffer(v Framebuffer) {
gl.DeleteFramebuffers(1, &v.Value)
}
// DeleteProgram deletes the given program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml
func DeleteProgram(p Program) {
gl.DeleteProgram(p.Value)
}
// DeleteRenderbuffer deletes the given render buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml
func DeleteRenderbuffer(v Renderbuffer) {
gl.DeleteRenderbuffers(1, &v.Value)
}
// DeleteShader deletes shader s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml
func DeleteShader(s Shader) {
gl.DeleteShader(s.Value)
}
// DeleteTexture deletes the given texture object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml
func DeleteTexture(v Texture) {
gl.DeleteTextures(1, &v.Value)
}
// DepthFunc sets the function used for depth buffer comparisons.
//
// Valid fn values:
//
// NEVER
// LESS
// EQUAL
// LEQUAL
// GREATER
// NOTEQUAL
// GEQUAL
// ALWAYS
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml
func DepthFunc(fn Enum) {
gl.DepthFunc(uint32(fn))
}
// DepthMask sets the depth buffer enabled for writing.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml
func DepthMask(flag bool) {
gl.DepthMask(flag)
}
// DepthRangef sets the mapping from normalized device coordinates to
// window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml
func DepthRangef(n, f float32) {
gl.DepthRangef(n, f)
}
// DetachShader detaches the shader s from the program p.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml
func DetachShader(p Program, s Shader) {
gl.DetachShader(p.Value, s.Value)
}
// Disable disables various GL capabilities.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml
func Disable(cap Enum) {
gl.Disable(uint32(cap))
}
// DisableVertexAttribArray disables a vertex attribute array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml
func DisableVertexAttribArray(a Attrib) {
gl.DisableVertexAttribArray(uint32(a.Value))
}
// DrawArrays renders geometric primitives from the bound data.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml
func DrawArrays(mode Enum, first, count int) {
gl.DrawArrays(uint32(mode), int32(first), int32(count))
}
// DrawElements renders primitives from a bound buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml
func DrawElements(mode Enum, count int, ty Enum, offset int) {
gl.DrawElementsWithOffset(uint32(mode), int32(count), uint32(ty), uintptr(offset))
}
// Enable enables various GL capabilities.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml
func Enable(cap Enum) {
gl.Enable(uint32(cap))
}
// EnableVertexAttribArray enables a vertex attribute array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml
func EnableVertexAttribArray(a Attrib) {
gl.EnableVertexAttribArray(uint32(a.Value))
}
// Finish blocks until the effects of all previously called GL
// commands are complete.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml
func Finish() {
gl.Finish()
}
// Flush empties all buffers. It does not block.
//
// An OpenGL implementation may buffer network communication,
// the command stream, or data inside the graphics accelerator.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml
func Flush() {
gl.Flush()
}
// FramebufferRenderbuffer attaches rb to the current frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml
func FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) {
gl.FramebufferRenderbuffer(uint32(target), uint32(attachment), uint32(rbTarget), rb.Value)
}
// FramebufferTexture2D attaches the t to the current frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml
func FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) {
gl.FramebufferTexture2D(uint32(target), uint32(attachment), uint32(texTarget), t.Value, int32(level))
}
// FrontFace defines which polygons are front-facing.
//
// Valid modes: CW, CCW.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml
func FrontFace(mode Enum) {
gl.FrontFace(uint32(mode))
}
// GenerateMipmap generates mipmaps for the current texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml
func GenerateMipmap(target Enum) {
gl.GenerateMipmap(uint32(target))
}
// GetActiveAttrib returns details about an active attribute variable.
// A value of 0 for index selects the first active attribute variable.
// Permissible values for index range from 0 to the number of active
// attribute variables minus 1.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml
func GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) {
var length, si int32
var typ uint32
name = strings.Repeat("\x00", 256)
cname := gl.Str(name)
gl.GetActiveAttrib(p.Value, uint32(index), int32(len(name)-1), &length, &si, &typ, cname)
name = name[:strings.IndexRune(name, 0)]
return name, int(si), Enum(typ)
}
// GetActiveUniform returns details about an active uniform variable.
// A value of 0 for index selects the first active uniform variable.
// Permissible values for index range from 0 to the number of active
// uniform variables minus 1.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml
func GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) {
var length, si int32
var typ uint32
name = strings.Repeat("\x00", 256)
cname := gl.Str(name)
gl.GetActiveUniform(p.Value, uint32(index), int32(len(name)-1), &length, &si, &typ, cname)
name = name[:strings.IndexRune(name, 0)]
return name, int(si), Enum(typ)
}
// GetAttachedShaders returns the shader objects attached to program p.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml
func GetAttachedShaders(p Program) []Shader {
log.Println("GetAttachedShaders: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
shadersLen := GetProgrami(p, ATTACHED_SHADERS)
var n int32
buf := make([]uint32, shadersLen)
gl.GetAttachedShaders(uint32(p.Value), int32(shadersLen), &n, &buf[0])
buf = buf[:int(n)]
shaders := make([]Shader, int(n))
for i, s := range buf {
shaders[i] = Shader{Value: uint32(s)}
}
return shaders
}
// GetAttribLocation returns the location of an attribute variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml
func GetAttribLocation(p Program, name string) Attrib {
return Attrib{Value: uint(gl.GetAttribLocation(p.Value, gl.Str(name+"\x00")))}
}
// GetBooleanv returns the boolean values of parameter pname.
//
// Many boolean parameters can be queried more easily using IsEnabled.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetBooleanv(dst []bool, pname Enum) {
gl.GetBooleanv(uint32(pname), &dst[0])
}
// GetFloatv returns the float values of parameter pname.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetFloatv(dst []float32, pname Enum) {
gl.GetFloatv(uint32(pname), &dst[0])
}
// GetIntegerv returns the int values of parameter pname.
//
// Single values may be queried more easily using GetInteger.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetIntegerv(pname Enum, data []int32) {
gl.GetIntegerv(uint32(pname), &data[0])
}
// GetInteger returns the int value of parameter pname.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetInteger(pname Enum) int {
var data int32
gl.GetIntegerv(uint32(pname), &data)
return int(data)
}
// GetBufferParameteri returns a parameter for the active buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameteriv.xhtml
func GetBufferParameteri(target, pname Enum) int {
var params int32
gl.GetBufferParameteriv(uint32(target), uint32(pname), &params)
return int(params)
}
// GetError returns the next error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml
func GetError() Enum {
return Enum(gl.GetError())
}
// GetBoundFramebuffer returns the currently bound framebuffer.
// Use this method instead of gl.GetInteger(gl.FRAMEBUFFER_BINDING) to
// enable support on all platforms
func GetBoundFramebuffer() Framebuffer {
var b int32
gl.GetIntegerv(FRAMEBUFFER_BINDING, &b)
return Framebuffer{Value: uint32(b)}
}
// GetFramebufferAttachmentParameteri returns attachment parameters
// for the active framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml
func GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int {
log.Println("GetFramebufferAttachmentParameteri: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
var param int32
gl.GetFramebufferAttachmentParameteriv(uint32(target), uint32(attachment), uint32(pname), &param)
return int(param)
}
// GetProgrami returns a parameter value for a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml
func GetProgrami(p Program, pname Enum) int {
var result int32
gl.GetProgramiv(p.Value, uint32(pname), &result)
return int(result)
}
// GetProgramInfoLog returns the information log for a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml
func GetProgramInfoLog(p Program) string {
var logLength int32
gl.GetProgramiv(p.Value, gl.INFO_LOG_LENGTH, &logLength)
if logLength == 0 {
return ""
}
logBuffer := make([]uint8, logLength)
gl.GetProgramInfoLog(p.Value, logLength, nil, &logBuffer[0])
return gl.GoStr(&logBuffer[0])
}
// GetRenderbufferParameteri returns a parameter value for a render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml
func GetRenderbufferParameteri(target, pname Enum) int {
log.Println("GetRenderbufferParameteri: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
var result int32
gl.GetRenderbufferParameteriv(uint32(target), uint32(pname), &result)
return int(result)
}
// GetRenderbufferParameteri returns a parameter value for a shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml
func GetShaderi(s Shader, pname Enum) int {
var result int32
gl.GetShaderiv(s.Value, uint32(pname), &result)
return int(result)
}
// GetShaderInfoLog returns the information log for a shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml
func GetShaderInfoLog(s Shader) string {
var logLength int32
gl.GetShaderiv(s.Value, gl.INFO_LOG_LENGTH, &logLength)
if logLength == 0 {
return ""
}
logBuffer := make([]uint8, logLength)
gl.GetShaderInfoLog(s.Value, logLength, nil, &logBuffer[0])
return gl.GoStr(&logBuffer[0])
}
// GetShaderPrecisionFormat returns range and precision limits for
// shader types.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml
func GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) {
log.Println("GetShaderPrecisionFormat: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
var cRange [2]int32
var cPrecision int32
gl.GetShaderPrecisionFormat(uint32(shadertype), uint32(precisiontype), &cRange[0], &cPrecision)
return int(cRange[0]), int(cRange[1]), int(cPrecision)
}
// GetShaderSource returns source code of shader s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml
func GetShaderSource(s Shader) string {
log.Println("GetShaderSource: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
sourceLen := GetShaderi(s, gl.SHADER_SOURCE_LENGTH)
if sourceLen == 0 {
return ""
}
buf := make([]byte, sourceLen)
gl.GetShaderSource(s.Value, int32(sourceLen), nil, &buf[0])
return string(buf)
}
// GetString reports current GL state.
//
// Valid name values:
//
// EXTENSIONS
// RENDERER
// SHADING_LANGUAGE_VERSION
// VENDOR
// VERSION
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml
func GetString(pname Enum) string {
return gl.GoStr(gl.GetString(uint32(pname)))
}
// GetTexParameterfv returns the float values of a texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
func GetTexParameterfv(dst []float32, target, pname Enum) {
gl.GetTexParameterfv(uint32(target), uint32(pname), &dst[0])
}
// GetTexParameteriv returns the int values of a texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
func GetTexParameteriv(dst []int32, target, pname Enum) {
gl.GetTexParameteriv(uint32(target), uint32(pname), &dst[0])
}
// GetUniformfv returns the float values of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
func GetUniformfv(dst []float32, src Uniform, p Program) {
gl.GetUniformfv(p.Value, src.Value, &dst[0])
}
// GetUniformiv returns the float values of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
func GetUniformiv(dst []int32, src Uniform, p Program) {
gl.GetUniformiv(p.Value, src.Value, &dst[0])
}
// GetUniformLocation returns the location of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml
func GetUniformLocation(p Program, name string) Uniform {
return Uniform{Value: gl.GetUniformLocation(p.Value, gl.Str(name+"\x00"))}
}
// GetVertexAttribf reads the float value of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribf(src Attrib, pname Enum) float32 {
log.Println("GetVertexAttribf: not yet tested (TODO: remove this after it's confirmed to work. Your feedback is welcome.)")
var result float32
gl.GetVertexAttribfv(uint32(src.Value), uint32(pname), &result)
return result
}
// GetVertexAttribfv reads float values of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribfv(dst []float32, src Attrib, pname Enum) {
gl.GetVertexAttribfv(uint32(src.Value), uint32(pname), &dst[0])
}
// GetVertexAttribi reads the int value of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribi(src Attrib, pname Enum) int32 {
var result int32
gl.GetVertexAttribiv(uint32(src.Value), uint32(pname), &result)
return result
}
// GetVertexAttribiv reads int values of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribiv(dst []int32, src Attrib, pname Enum) {
gl.GetVertexAttribiv(uint32(src.Value), uint32(pname), &dst[0])
}
// Hint sets implementation-specific modes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml
func Hint(target, mode Enum) {
gl.Hint(uint32(target), uint32(mode))
}
// IsBuffer reports if b is a valid buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml
func IsBuffer(b Buffer) bool {
return gl.IsBuffer(b.Value)
}
// IsEnabled reports if cap is an enabled capability.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml
func IsEnabled(cap Enum) bool {
return gl.IsEnabled(uint32(cap))
}
// IsFramebuffer reports if fb is a valid frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml
func IsFramebuffer(fb Framebuffer) bool {
return gl.IsFramebuffer(fb.Value)
}
// IsProgram reports if p is a valid program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml
func IsProgram(p Program) bool {
return gl.IsProgram(p.Value)
}
// IsRenderbuffer reports if rb is a valid render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml
func IsRenderbuffer(rb Renderbuffer) bool {
return gl.IsRenderbuffer(rb.Value)
}
// IsShader reports if s is valid shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml
func IsShader(s Shader) bool {
return gl.IsShader(s.Value)
}
// IsTexture reports if t is a valid texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml
func IsTexture(t Texture) bool {
return gl.IsTexture(t.Value)
}
// LineWidth specifies the width of lines.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml
func LineWidth(width float32) {
gl.LineWidth(width)
}
// LinkProgram links the specified program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml
func LinkProgram(p Program) {
gl.LinkProgram(p.Value)
}
// ObjectLabel labels a named object identified within a namespace.
//
// https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glObjectLabel.xhtml
func ObjectLabel(o Object, label string) {
gl.ObjectLabel(uint32(o.Identifier()), o.Name(), -1, gl.Str(label+"\x00"))
}
// PixelStorei sets pixel storage parameters.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml
func PixelStorei(pname Enum, param int32) {
gl.PixelStorei(uint32(pname), param)
}
// PolygonOffset sets the scaling factors for depth offsets.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml
func PolygonOffset(factor, units float32) {
gl.PolygonOffset(factor, units)
}
// ReadPixels returns pixel data from a buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml
func ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) {
gl.ReadPixels(int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), gl.Ptr(&dst[0]))
}
// ReleaseShaderCompiler frees resources allocated by the shader compiler.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml
func ReleaseShaderCompiler() {
gl.ReleaseShaderCompiler()
}
// RenderbufferStorage establishes the data storage, format, and
// dimensions of a renderbuffer object's image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml
func RenderbufferStorage(target, internalFormat Enum, width, height int) {
gl.RenderbufferStorage(uint32(target), uint32(internalFormat), int32(width), int32(height))
}
// SampleCoverage sets multisample coverage parameters.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml
func SampleCoverage(value float32, invert bool) {
gl.SampleCoverage(value, invert)
}
// Scissor defines the scissor box rectangle, in window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml
func Scissor(x, y, width, height int32) {
gl.Scissor(x, y, width, height)
}
// ShaderSource sets the source code of s to the given source code.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml
func ShaderSource(s Shader, src string) {
glsource, free := gl.Strs(src + "\x00")
gl.ShaderSource(s.Value, 1, glsource, nil)
free()
}
// StencilFunc sets the front and back stencil test reference value.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml
func StencilFunc(fn Enum, ref int, mask uint32) {
gl.StencilFunc(uint32(fn), int32(ref), mask)
}
// StencilFunc sets the front or back stencil test reference value.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml
func StencilFuncSeparate(face, fn Enum, ref int, mask uint32) {
gl.StencilFuncSeparate(uint32(face), uint32(fn), int32(ref), mask)
}
// StencilMask controls the writing of bits in the stencil planes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml
func StencilMask(mask uint32) {
gl.StencilMask(mask)
}
// StencilMaskSeparate controls the writing of bits in the stencil planes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml
func StencilMaskSeparate(face Enum, mask uint32) {
gl.StencilMaskSeparate(uint32(face), mask)
}
// StencilOp sets front and back stencil test actions.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml
func StencilOp(fail, zfail, zpass Enum) {
gl.StencilOp(uint32(fail), uint32(zfail), uint32(zpass))
}
// StencilOpSeparate sets front or back stencil tests.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml
func StencilOpSeparate(face, sfail, dpfail, dppass Enum) {
gl.StencilOpSeparate(uint32(face), uint32(sfail), uint32(dpfail), uint32(dppass))
}
// TexImage2D writes a 2D texture image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml
func TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) {
p := unsafe.Pointer(nil)
if len(data) > 0 {
p = gl.Ptr(&data[0])
}
gl.TexImage2D(uint32(target), int32(level), int32(format), int32(width), int32(height), 0, uint32(format), uint32(ty), p)
}
// TexImage2DMultisample configures a multisample texture.
//
// https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glTexImage2DMultisample.xhtml
func TexImage2DMultisample(target Enum, samples int, internalformat Enum, width, height int, fixedsamplelocations bool) {
gl.TexImage2DMultisample(uint32(target), int32(samples), uint32(internalformat), int32(width), int32(height), fixedsamplelocations)
}
// TexSubImage2D writes a subregion of a 2D texture image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml
func TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) {
gl.TexSubImage2D(uint32(target), int32(level), int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), gl.Ptr(&data[0]))
}
// TexParameterf sets a float texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameterf(target, pname Enum, param float32) {
gl.TexParameterf(uint32(target), uint32(pname), param)
}
// TexParameterfv sets a float texture parameter array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameterfv(target, pname Enum, params []float32) {
gl.TexParameterfv(uint32(target), uint32(pname), &params[0])
}
// TexParameteri sets an integer texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameteri(target, pname Enum, param int) {
gl.TexParameteri(uint32(target), uint32(pname), int32(param))
}
// TexParameteriv sets an integer texture parameter array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameteriv(target, pname Enum, params []int32) {
gl.TexParameteriv(uint32(target), uint32(pname), &params[0])
}
// Uniform1f writes a float uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1f(dst Uniform, v float32) {
gl.Uniform1f(dst.Value, v)
}
// Uniform1fv writes a [len(src)]float uniform array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1fv(dst Uniform, src []float32) {
gl.Uniform1fv(dst.Value, int32(len(src)), &src[0])
}
// Uniform1i writes an int uniform variable.
//
// Uniform1i and Uniform1iv are the only two functions that may be used
// to load uniform variables defined as sampler types. Loading samplers
// with any other function will result in a INVALID_OPERATION error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1i(dst Uniform, v int) {
gl.Uniform1i(dst.Value, int32(v))
}
// Uniform1iv writes a int uniform array of len(src) elements.
//
// Uniform1i and Uniform1iv are the only two functions that may be used
// to load uniform variables defined as sampler types. Loading samplers
// with any other function will result in a INVALID_OPERATION error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1iv(dst Uniform, src []int32) {
gl.Uniform1iv(dst.Value, int32(len(src)), &src[0])
}
// Uniform2f writes a vec2 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2f(dst Uniform, v0, v1 float32) {
gl.Uniform2f(dst.Value, v0, v1)
}
// Uniform2fv writes a vec2 uniform array of len(src)/2 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2fv(dst Uniform, src []float32) {
gl.Uniform2fv(dst.Value, int32(len(src)/2), &src[0])
}
// Uniform2i writes an ivec2 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2i(dst Uniform, v0, v1 int) {
gl.Uniform2i(dst.Value, int32(v0), int32(v1))
}
// Uniform2iv writes an ivec2 uniform array of len(src)/2 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2iv(dst Uniform, src []int32) {
gl.Uniform2iv(dst.Value, int32(len(src)/2), &src[0])
}
// Uniform3f writes a vec3 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3f(dst Uniform, v0, v1, v2 float32) {
gl.Uniform3f(dst.Value, v0, v1, v2)
}
// Uniform3fv writes a vec3 uniform array of len(src)/3 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3fv(dst Uniform, src []float32) {
gl.Uniform3fv(dst.Value, int32(len(src)/3), &src[0])
}
// Uniform3i writes an ivec3 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3i(dst Uniform, v0, v1, v2 int32) {
gl.Uniform3i(dst.Value, v0, v1, v2)
}
// Uniform3iv writes an ivec3 uniform array of len(src)/3 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3iv(dst Uniform, src []int32) {
gl.Uniform3iv(dst.Value, int32(len(src)/3), &src[0])
}
// Uniform4f writes a vec4 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4f(dst Uniform, v0, v1, v2, v3 float32) {
gl.Uniform4f(dst.Value, v0, v1, v2, v3)
}
// Uniform4fv writes a vec4 uniform array of len(src)/4 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4fv(dst Uniform, src []float32) {
gl.Uniform4fv(dst.Value, int32(len(src)/4), &src[0])
}
// Uniform4i writes an ivec4 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4i(dst Uniform, v0, v1, v2, v3 int32) {
gl.Uniform4i(dst.Value, v0, v1, v2, v3)
}
// Uniform4i writes an ivec4 uniform array of len(src)/4 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4iv(dst Uniform, src []int32) {
gl.Uniform4iv(dst.Value, int32(len(src)/4), &src[0])
}
// UniformMatrix2fv writes 2x2 matrices. Each matrix uses four
// float32 values, so the number of matrices written is len(src)/4.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func UniformMatrix2fv(dst Uniform, src []float32) {
gl.UniformMatrix2fv(dst.Value, int32(len(src)/(2*2)), false, &src[0])
}
// UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine
// float32 values, so the number of matrices written is len(src)/9.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func UniformMatrix3fv(dst Uniform, src []float32) {
gl.UniformMatrix3fv(dst.Value, int32(len(src)/(3*3)), false, &src[0])
}
// UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16
// float32 values, so the number of matrices written is len(src)/16.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func UniformMatrix4fv(dst Uniform, src []float32) {
gl.UniformMatrix4fv(dst.Value, int32(len(src)/(4*4)), false, &src[0])
}
// UseProgram sets the active program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml
func UseProgram(p Program) {
gl.UseProgram(p.Value)
}
// ValidateProgram checks to see whether the executables contained in
// program can execute given the current OpenGL state.
//
// Typically only used for debugging.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml
func ValidateProgram(p Program) {
gl.ValidateProgram(uint32(p.Value))
}
// VertexAttrib1f writes a float vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib1f(dst Attrib, x float32) {
gl.VertexAttrib1f(uint32(dst.Value), x)
}
// VertexAttrib1fv writes a float vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib1fv(dst Attrib, src []float32) {
gl.VertexAttrib1fv(uint32(dst.Value), &src[0])
}
// VertexAttrib2f writes a vec2 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib2f(dst Attrib, x, y float32) {
gl.VertexAttrib2f(uint32(dst.Value), x, y)
}
// VertexAttrib2fv writes a vec2 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib2fv(dst Attrib, src []float32) {
gl.VertexAttrib2fv(uint32(dst.Value), &src[0])
}
// VertexAttrib3f writes a vec3 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib3f(dst Attrib, x, y, z float32) {
gl.VertexAttrib3f(uint32(dst.Value), x, y, z)
}
// VertexAttrib3fv writes a vec3 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib3fv(dst Attrib, src []float32) {
gl.VertexAttrib3fv(uint32(dst.Value), &src[0])
}
// VertexAttrib4f writes a vec4 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib4f(dst Attrib, x, y, z, w float32) {
gl.VertexAttrib4f(uint32(dst.Value), x, y, z, w)
}
// VertexAttrib4fv writes a vec4 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib4fv(dst Attrib, src []float32) {
gl.VertexAttrib4fv(uint32(dst.Value), &src[0])
}
// VertexAttribPointer uses a bound buffer to define vertex attribute data.
//
// Direct use of VertexAttribPointer to load data into OpenGL is not
// supported via the Go bindings. Instead, use BindBuffer with an
// ARRAY_BUFFER and then fill it using BufferData.
//
// The size argument specifies the number of components per attribute,
// between 1-4. The stride argument specifies the byte offset between
// consecutive vertex attributes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml
func VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) {
gl.VertexAttribPointerWithOffset(uint32(dst.Value), int32(size), uint32(ty), normalized, int32(stride), uintptr(offset))
}
// Viewport sets the viewport, an affine transformation that
// normalizes device coordinates to window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml
func Viewport(x, y, width, height int) {
gl.Viewport(int32(x), int32(y), int32(width), int32(height))
}