Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
109 lines
2.8 KiB
Go
109 lines
2.8 KiB
Go
package widget
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import (
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/theme"
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)
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var (
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_ fyne.Widget = (*SelectEntry)(nil)
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_ fyne.Disableable = (*SelectEntry)(nil)
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)
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// SelectEntry is an input field which supports selecting from a fixed set of options.
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type SelectEntry struct {
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Entry
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dropDown *fyne.Menu
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popUp *PopUpMenu
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options []string
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}
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// NewSelectEntry creates a SelectEntry.
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func NewSelectEntry(options []string) *SelectEntry {
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e := &SelectEntry{options: options}
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e.ExtendBaseWidget(e)
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e.Wrapping = fyne.TextWrap(fyne.TextTruncateClip)
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return e
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}
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// CreateRenderer returns a new renderer for this select entry.
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func (e *SelectEntry) CreateRenderer() fyne.WidgetRenderer {
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e.ExtendBaseWidget(e)
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e.SetOptions(e.options)
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return e.Entry.CreateRenderer()
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}
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// Enable this widget, updating any style or features appropriately.
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func (e *SelectEntry) Enable() {
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if e.ActionItem != nil {
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e.ActionItem.(fyne.Disableable).Enable()
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}
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e.Entry.Enable()
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}
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// Disable this widget so that it cannot be interacted with, updating any style appropriately.
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func (e *SelectEntry) Disable() {
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if e.ActionItem != nil {
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e.ActionItem.(fyne.Disableable).Disable()
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}
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e.Entry.Disable()
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}
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// MinSize returns the minimal size of the select entry.
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func (e *SelectEntry) MinSize() fyne.Size {
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e.ExtendBaseWidget(e)
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return e.Entry.MinSize()
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}
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// Move changes the relative position of the select entry.
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func (e *SelectEntry) Move(pos fyne.Position) {
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e.Entry.Move(pos)
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if e.popUp != nil {
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e.popUp.Move(e.popUpPos())
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}
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}
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// Resize changes the size of the select entry.
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func (e *SelectEntry) Resize(size fyne.Size) {
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e.Entry.Resize(size)
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if e.popUp != nil {
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e.popUp.Resize(fyne.NewSize(size.Width, e.popUp.Size().Height))
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}
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}
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// SetOptions sets the options the user might select from.
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func (e *SelectEntry) SetOptions(options []string) {
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e.options = options
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items := make([]*fyne.MenuItem, len(options))
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for i, option := range options {
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option := option // capture
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items[i] = fyne.NewMenuItem(option, func() { e.SetText(option) })
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}
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e.dropDown = fyne.NewMenu("", items...)
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if e.ActionItem == nil {
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e.ActionItem = e.setupDropDown()
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if e.Disabled() {
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e.ActionItem.(fyne.Disableable).Disable()
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}
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}
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}
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func (e *SelectEntry) popUpPos() fyne.Position {
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entryPos := fyne.CurrentApp().Driver().AbsolutePositionForObject(e.super())
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return entryPos.Add(fyne.NewPos(0, e.Size().Height-e.Theme().Size(theme.SizeNameInputBorder)))
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}
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func (e *SelectEntry) setupDropDown() *Button {
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dropDownButton := NewButton("", func() {
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c := fyne.CurrentApp().Driver().CanvasForObject(e.super())
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e.popUp = NewPopUpMenu(e.dropDown, c)
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e.popUp.ShowAtPosition(e.popUpPos())
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e.popUp.Resize(fyne.NewSize(e.Size().Width, e.popUp.MinSize().Height))
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})
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dropDownButton.Importance = LowImportance
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dropDownButton.SetIcon(e.Theme().Icon(theme.IconNameArrowDropDown))
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return dropDownButton
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}
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