VideoTools/vendor/fyne.io/fyne/v2/internal/scale/scale.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

44 lines
1.3 KiB
Go

package scale
import (
"math"
"fyne.io/fyne/v2"
)
// ToScreenCoordinate converts a fyne coordinate in the given canvas to a screen coordinate
func ToScreenCoordinate(c fyne.Canvas, v float32) int {
return int(math.Ceil(float64(v * c.Scale())))
}
// ToFyneCoordinate converts a screen coordinate for a given canvas to a fyne coordinate
func ToFyneCoordinate(c fyne.Canvas, v int) float32 {
switch c.Scale() {
case 0.0:
panic("Incorrect scale most likely not set.")
case 1.0:
return float32(v)
default:
return float32(v) / c.Scale()
}
}
// ToFyneSize returns the scaled size of an object based on pixel coordinates, typically for images.
// This method will attempt to find the canvas for an object to get its scale.
// In the event that this fails it will assume a 1:1 mapping (scale=1 or low DPI display).
func ToFyneSize(obj fyne.CanvasObject, width, height int) fyne.Size {
app := fyne.CurrentApp()
if app == nil {
return fyne.NewSize(float32(width), float32(height)) // can occur if called before app.New
}
driver := app.Driver()
if driver == nil {
return fyne.NewSize(float32(width), float32(height))
}
c := driver.CanvasForObject(obj)
if c == nil {
return fyne.NewSize(float32(width), float32(height)) // this will happen a lot during init
}
return fyne.NewSize(ToFyneCoordinate(c, width), ToFyneCoordinate(c, height))
}