VideoTools/vendor/fyne.io/fyne/v2/internal/cache/widget.go
Stu Leak 68df790d27 Fix player frame generation and video playback
Major improvements to UnifiedPlayer:

1. GetFrameImage() now works when paused for responsive UI updates
2. Play() method properly starts FFmpeg process
3. Frame display loop runs continuously for smooth video display
4. Disabled audio temporarily to fix video playback fundamentals
5. Simplified FFmpeg command to focus on video stream only

Player now:
- Generates video frames correctly
- Shows video when paused
- Has responsive progress tracking
- Starts playback properly

Next steps: Re-enable audio playback once video is stable
2026-01-07 22:20:00 -05:00

75 lines
1.7 KiB
Go

package cache
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/internal/async"
)
var renderers async.Map[fyne.Widget, *rendererInfo]
type isBaseWidget interface {
ExtendBaseWidget(fyne.Widget)
super() fyne.Widget
}
// Renderer looks up the render implementation for a widget
// If one does not exist, it creates and caches a renderer for the widget.
func Renderer(wid fyne.Widget) fyne.WidgetRenderer {
renderer, ok := CachedRenderer(wid)
if !ok && wid != nil {
renderer = wid.CreateRenderer()
rinfo := &rendererInfo{renderer: renderer}
rinfo.setAlive()
renderers.Store(wid, rinfo)
}
return renderer
}
// CachedRenderer looks up the cached render implementation for a widget
// If a renderer does not exist in the cache, it returns nil, false.
func CachedRenderer(wid fyne.Widget) (fyne.WidgetRenderer, bool) {
if wid == nil {
return nil, false
}
if wd, ok := wid.(isBaseWidget); ok {
if wd.super() != nil {
wid = wd.super()
}
}
rinfo, ok := renderers.Load(wid)
if !ok {
return nil, false
}
rinfo.setAlive()
return rinfo.renderer, true
}
// DestroyRenderer frees a render implementation for a widget.
// This is typically for internal use only.
func DestroyRenderer(wid fyne.Widget) {
rinfo, ok := renderers.LoadAndDelete(wid)
if !ok {
return
}
if rinfo != nil {
rinfo.renderer.Destroy()
}
overrides.Delete(wid)
}
// IsRendered returns true of the widget currently has a renderer.
// One will be created the first time a widget is shown but may be removed after it is hidden.
func IsRendered(wid fyne.Widget) bool {
_, found := renderers.Load(wid)
return found
}
type rendererInfo struct {
expiringCache
renderer fyne.WidgetRenderer
}