Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
13 lines
465 B
Go
13 lines
465 B
Go
//go:build !android
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package driver
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// RunNative provides a way to execute code within the platform-specific runtime context for various runtimes.
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// This is mostly useful for Android where the JVM provides functionality that is not accessible directly in CGo.
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// The call for most platforms will just execute passing an `UnknownContext` and returning any error reported.
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//
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// Since: 2.3
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func RunNative(fn func(any) error) error {
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return fn(&UnknownContext{})
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}
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