Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
37 lines
688 B
Go
37 lines
688 B
Go
package app
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import (
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"fyne.io/fyne/v2"
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)
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var meta = fyne.AppMetadata{
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ID: "",
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Name: "",
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Version: "0.0.1",
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Build: 1,
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Release: false,
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Custom: map[string]string{},
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Migrations: map[string]bool{},
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}
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// SetMetadata overrides the packaged application metadata.
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// This data can be used in many places like notifications and about screens.
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func SetMetadata(m fyne.AppMetadata) {
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meta = m
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if meta.Custom == nil {
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meta.Custom = map[string]string{}
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}
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if meta.Migrations == nil {
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meta.Migrations = map[string]bool{}
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}
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}
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func (a *fyneApp) Metadata() fyne.AppMetadata {
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if meta.ID == "" && meta.Name == "" {
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checkLocalMetadata()
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}
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return meta
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}
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