Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
164 lines
3.5 KiB
Go
164 lines
3.5 KiB
Go
// Copyright 2022 The Oto Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package oto
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import (
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"errors"
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"fmt"
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"time"
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"github.com/ebitengine/oto/v3/internal/mux"
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)
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var errDeviceNotFound = errors.New("oto: device not found")
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type context struct {
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sampleRate int
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channelCount int
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mux *mux.Mux
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wasapiContext *wasapiContext
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winmmContext *winmmContext
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nullContext *nullContext
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ready chan struct{}
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err atomicError
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}
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func newContext(sampleRate int, channelCount int, format mux.Format, bufferSizeInBytes int) (*context, chan struct{}, error) {
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ctx := &context{
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sampleRate: sampleRate,
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channelCount: channelCount,
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mux: mux.New(sampleRate, channelCount, format),
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ready: make(chan struct{}),
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}
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// Initializing drivers might take some time. Do this asynchronously.
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go func() {
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defer close(ctx.ready)
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xc, err0 := newWASAPIContext(sampleRate, channelCount, ctx.mux, bufferSizeInBytes)
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if err0 == nil {
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ctx.wasapiContext = xc
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return
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}
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wc, err1 := newWinMMContext(sampleRate, channelCount, ctx.mux, bufferSizeInBytes)
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if err1 == nil {
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ctx.winmmContext = wc
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return
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}
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if errors.Is(err0, errDeviceNotFound) && errors.Is(err1, errDeviceNotFound) {
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ctx.nullContext = newNullContext(sampleRate, channelCount, ctx.mux)
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return
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}
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ctx.err.TryStore(fmt.Errorf("oto: initialization failed: WASAPI: %v, WinMM: %v", err0, err1))
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}()
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return ctx, ctx.ready, nil
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}
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func (c *context) Suspend() error {
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<-c.ready
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if c.wasapiContext != nil {
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return c.wasapiContext.Suspend()
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}
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if c.winmmContext != nil {
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return c.winmmContext.Suspend()
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}
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if c.nullContext != nil {
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return c.nullContext.Suspend()
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}
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return nil
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}
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func (c *context) Resume() error {
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<-c.ready
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if c.wasapiContext != nil {
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return c.wasapiContext.Resume()
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}
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if c.winmmContext != nil {
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return c.winmmContext.Resume()
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}
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if c.nullContext != nil {
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return c.nullContext.Resume()
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}
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return nil
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}
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func (c *context) Err() error {
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if err := c.err.Load(); err != nil {
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return err
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}
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select {
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case <-c.ready:
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default:
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return nil
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}
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if c.wasapiContext != nil {
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return c.wasapiContext.Err()
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}
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if c.winmmContext != nil {
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return c.winmmContext.Err()
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}
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if c.nullContext != nil {
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return c.nullContext.Err()
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}
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return nil
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}
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type nullContext struct {
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suspended bool
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}
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func newNullContext(sampleRate int, channelCount int, mux *mux.Mux) *nullContext {
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c := &nullContext{}
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go c.loop(sampleRate, channelCount, mux)
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return c
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}
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func (c *nullContext) loop(sampleRate int, channelCount int, mux *mux.Mux) {
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var buf32 [4096]float32
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sleep := time.Duration(float64(time.Second) * float64(len(buf32)) / float64(channelCount) / float64(sampleRate))
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for {
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if c.suspended {
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time.Sleep(time.Second)
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continue
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}
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mux.ReadFloat32s(buf32[:])
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time.Sleep(sleep)
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}
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}
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func (c *nullContext) Suspend() error {
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c.suspended = true
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return nil
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}
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func (c *nullContext) Resume() error {
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c.suspended = false
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return nil
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}
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func (*nullContext) Err() error {
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return nil
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}
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