VideoTools/scripts
Stu Leak 15fc89fa1b Escape parentheses in echo statements within if blocks
Batch files interpret unescaped parentheses as block delimiters,
causing "was unexpected at this time" errors and improper branch
execution. All parentheses in echo statements are now escaped with ^.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-04 17:28:26 -05:00
..
alias.sh Add build/run scripts and fix DVD options visibility 2025-11-29 19:53:47 -05:00
build-linux.sh add build.bat script for Windows installation 2025-12-04 17:05:52 -05:00
build-windows.sh add build.bat script for Windows installation 2025-12-04 17:05:52 -05:00
build.bat Escape parentheses in echo statements within if blocks 2025-12-04 17:28:26 -05:00
build.ps1 Add cross-platform dependency installation and build scripts 2025-12-02 18:19:33 -05:00
build.sh add build.bat script for Windows installation 2025-12-04 17:05:52 -05:00
install-deps-linux.sh Add cross-platform dependency installation and build scripts 2025-12-02 18:19:33 -05:00
install-deps-windows.ps1 Add cross-platform dependency installation and build scripts 2025-12-02 18:19:33 -05:00
README.md Add cross-platform dependency installation and build scripts 2025-12-02 18:19:33 -05:00
run.sh Add build/run scripts and fix DVD options visibility 2025-11-29 19:53:47 -05:00
setup-windows.ps1 add build.bat script for Windows installation 2025-12-04 17:05:52 -05:00

VideoTools Build Scripts

This directory contains scripts for building and managing VideoTools on different platforms.

Linux

Install Dependencies

Automatically installs all required dependencies for your Linux distribution:

./scripts/install-deps-linux.sh

Supported distributions:

  • Fedora / RHEL / CentOS
  • Ubuntu / Debian / Pop!_OS / Linux Mint
  • Arch Linux / Manjaro / EndeavourOS
  • openSUSE / SLES

Installs:

  • Go 1.21+
  • GCC compiler
  • OpenGL development libraries
  • X11 development libraries
  • ALSA audio libraries
  • ffmpeg

Build VideoTools

./scripts/build.sh

Features:

  • Automatic dependency verification
  • Clean build option
  • Progress indicators
  • Error handling

Run VideoTools

./scripts/run.sh

Runs VideoTools with proper library paths configured.

Shell Alias

source ./scripts/alias.sh

Adds a VideoTools command to your current shell session.

Windows

Install Dependencies

Run in PowerShell as Administrator:

.\scripts\install-deps-windows.ps1

Options:

  • -UseScoop - Use Scoop package manager instead of Chocolatey
  • -SkipFFmpeg - Skip ffmpeg installation (if you already have it)

Installs:

  • Go 1.21+
  • MinGW-w64 (GCC compiler)
  • ffmpeg
  • Git (optional, for development)

Package managers supported:

  • Chocolatey (default, requires admin)
  • Scoop (user-level, no admin)

Build VideoTools

Run in PowerShell:

.\scripts\build.ps1

Options:

  • -Clean - Clean build cache before building
  • -SkipTests - Skip running tests

Features:

  • Automatic GPU detection (NVIDIA/Intel/AMD)
  • Dependency verification
  • File size reporting
  • Build status indicators

Cross-Platform Notes

CGO Requirements

VideoTools uses Fyne for its GUI, which requires CGO (C bindings) for OpenGL support. This means:

  1. C compiler required (GCC on Linux, MinGW on Windows)
  2. OpenGL libraries required (system-dependent)
  3. Build time is longer than pure Go applications

ffmpeg Requirements

VideoTools requires ffmpeg to be available in the system PATH:

  • Linux: Installed via package manager
  • Windows: Installed via Chocolatey/Scoop or manually

The application will auto-detect available hardware encoders:

  • NVIDIA: NVENC (h264_nvenc, hevc_nvenc)
  • Intel: Quick Sync Video (h264_qsv, hevc_qsv)
  • AMD: AMF (h264_amf, hevc_amf)
  • VA-API (Linux only)

GPU Encoding

For best performance with hardware encoding:

NVIDIA (Recommended for Jake's setup):

  • Install latest NVIDIA drivers
  • GTX 1060 and newer support NVENC
  • Reduces 2-hour encode from 6-9 hours to <1 hour

Intel:

  • Install Intel Graphics drivers
  • 7th gen (Kaby Lake) and newer support Quick Sync
  • Built into CPU, no dedicated GPU needed

AMD:

  • Install latest AMD drivers
  • Most modern Radeon GPUs support AMF
  • Performance similar to NVENC

Troubleshooting

Linux: Missing OpenGL libraries

# Fedora/RHEL
sudo dnf install mesa-libGL-devel

# Ubuntu/Debian
sudo apt install libgl1-mesa-dev

# Arch
sudo pacman -S mesa

Windows: MinGW not in PATH

After installing MinGW, restart PowerShell or add to PATH manually:

$env:Path += ";C:\ProgramData\chocolatey\lib\mingw\tools\install\mingw64\bin"

Build fails with "cgo: C compiler not found"

Linux: Install gcc Windows: Install MinGW via install-deps-windows.ps1

ffmpeg not found

Linux:

sudo dnf install ffmpeg-free  # Fedora
sudo apt install ffmpeg       # Ubuntu

Windows:

choco install ffmpeg
# or
scoop install ffmpeg

GPU encoding not working

  1. Verify GPU drivers are up to date
  2. Check ffmpeg encoders:
    ffmpeg -encoders | grep nvenc  # NVIDIA
    ffmpeg -encoders | grep qsv    # Intel
    ffmpeg -encoders | grep amf    # AMD
    
  3. If encoders not listed, reinstall GPU drivers

Development

Quick Build Cycle

Linux:

./scripts/build.sh && ./scripts/run.sh

Windows:

.\scripts\build.ps1 && .\VideoTools.exe

Clean Build

Linux:

./scripts/build.sh  # Includes automatic cleaning

Windows:

.\scripts\build.ps1 -Clean

Build for Distribution

Linux:

CGO_ENABLED=1 go build -ldflags="-s -w" -o VideoTools .
strip VideoTools  # Further reduce size

Windows:

$env:CGO_ENABLED = "1"
go build -ldflags="-s -w -H windowsgui" -o VideoTools.exe .

The -H windowsgui flag prevents a console window from appearing on Windows.

Platform-Specific Notes

Linux: Wayland vs X11

VideoTools works on both Wayland and X11. The build scripts automatically detect your display server.

Windows: Antivirus False Positives

Some antivirus software may flag the built executable. This is common with Go applications. You may need to:

  1. Add an exception for the build directory
  2. Submit the binary to your antivirus vendor for whitelisting

macOS Support (Future)

macOS support is planned but not yet implemented. Required changes:

  • Add macOS dependencies (via Homebrew)
  • Add macOS build script
  • Test Fyne on macOS
  • Handle codesigning requirements

License

VideoTools build scripts are part of the VideoTools project. See the main project LICENSE file for details.