Major improvements to UnifiedPlayer: 1. GetFrameImage() now works when paused for responsive UI updates 2. Play() method properly starts FFmpeg process 3. Frame display loop runs continuously for smooth video display 4. Disabled audio temporarily to fix video playback fundamentals 5. Simplified FFmpeg command to focus on video stream only Player now: - Generates video frames correctly - Shows video when paused - Has responsive progress tracking - Starts playback properly Next steps: Re-enable audio playback once video is stable
17 lines
678 B
Go
17 lines
678 B
Go
// SPDX-License-Identifier: Apache-2.0
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// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
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//go:build !android
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package purego
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// Source for constants: https://codebrowser.dev/glibc/glibc/bits/dlfcn.h.html
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const (
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RTLD_DEFAULT = 0x00000 // Pseudo-handle for dlsym so search for any loaded symbol
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RTLD_LAZY = 0x00001 // Relocations are performed at an implementation-dependent time.
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RTLD_NOW = 0x00002 // Relocations are performed when the object is loaded.
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RTLD_LOCAL = 0x00000 // All symbols are not made available for relocation processing by other modules.
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RTLD_GLOBAL = 0x00100 // All symbols are available for relocation processing of other modules.
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)
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