package ui import ( "fmt" "image/color" "sort" "time" "fyne.io/fyne/v2" "fyne.io/fyne/v2/canvas" "fyne.io/fyne/v2/container" "fyne.io/fyne/v2/layout" "fyne.io/fyne/v2/widget" "git.leaktechnologies.dev/stu/VideoTools/internal/logging" "git.leaktechnologies.dev/stu/VideoTools/internal/queue" "git.leaktechnologies.dev/stu/VideoTools/internal/utils" ) // ModuleInfo contains information about a module for display type ModuleInfo struct { ID string Label string Color color.Color Enabled bool Category string } // HistoryEntry represents a completed job in the history type HistoryEntry struct { ID string Type queue.JobType Status queue.JobStatus Title string InputFile string OutputFile string LogPath string Config map[string]interface{} CreatedAt time.Time StartedAt *time.Time CompletedAt *time.Time Error string FFmpegCmd string } // BuildMainMenu creates the main menu view with module tiles grouped by category func BuildMainMenu(modules []ModuleInfo, onModuleClick func(string), onModuleDrop func(string, []fyne.URI), onQueueClick func(), onLogsClick func(), onBenchmarkClick func(), onBenchmarkHistoryClick func(), onToggleSidebar func(), sidebarVisible bool, sidebar fyne.CanvasObject, titleColor, queueColor, textColor color.Color, queueCompleted, queueTotal int) fyne.CanvasObject { title := canvas.NewText("VIDEOTOOLS", titleColor) title.TextStyle = fyne.TextStyle{Monospace: true, Bold: true} title.TextSize = 28 queueTile := buildQueueTile(queueCompleted, queueTotal, queueColor, textColor, onQueueClick) sidebarToggleBtn := widget.NewButton("☰ History", onToggleSidebar) sidebarToggleBtn.Importance = widget.LowImportance benchmarkBtn := widget.NewButton("Run Benchmark", onBenchmarkClick) benchmarkBtn.Importance = widget.LowImportance viewResultsBtn := widget.NewButton("View Results", onBenchmarkHistoryClick) viewResultsBtn.Importance = widget.LowImportance logsBtn := widget.NewButton("Logs", onLogsClick) logsBtn.Importance = widget.LowImportance header := container.New(layout.NewHBoxLayout(), title, layout.NewSpacer(), sidebarToggleBtn, benchmarkBtn, viewResultsBtn, logsBtn, queueTile) categorized := map[string][]fyne.CanvasObject{} for i := range modules { mod := modules[i] // Create new variable for this iteration modID := mod.ID // Capture for closure cat := mod.Category if cat == "" { cat = "General" } var tapFunc func() var dropFunc func([]fyne.URI) if mod.Enabled { // Create new closure with properly captured modID id := modID // Explicit capture tapFunc = func() { onModuleClick(id) } dropFunc = func(items []fyne.URI) { logging.Debug(logging.CatUI, "MainMenu dropFunc called for module=%s itemCount=%d", id, len(items)) onModuleDrop(id, items) } } logging.Debug(logging.CatUI, "Creating tile for module=%s enabled=%v hasDropFunc=%v", modID, mod.Enabled, dropFunc != nil) categorized[cat] = append(categorized[cat], buildModuleTile(mod, tapFunc, dropFunc)) } var sections []fyne.CanvasObject for _, cat := range sortedKeys(categorized) { sections = append(sections, canvas.NewText(cat, textColor), container.NewGridWithColumns(3, categorized[cat]...), ) } padding := canvas.NewRectangle(color.Transparent) padding.SetMinSize(fyne.NewSize(0, 14)) body := container.New(layout.NewVBoxLayout(), header, padding, container.NewVBox(sections...), ) // Wrap with HSplit if sidebar is visible if sidebarVisible && sidebar != nil { split := container.NewHSplit(sidebar, body) split.Offset = 0.2 return split } return body } // buildModuleTile creates a single module tile func buildModuleTile(mod ModuleInfo, tapped func(), dropped func([]fyne.URI)) fyne.CanvasObject { logging.Debug(logging.CatUI, "building tile %s color=%v enabled=%v", mod.ID, mod.Color, mod.Enabled) return container.NewPadded(NewModuleTile(mod.Label, mod.Color, mod.Enabled, tapped, dropped)) } // buildQueueTile creates the queue status tile func buildQueueTile(completed, total int, queueColor, textColor color.Color, onClick func()) fyne.CanvasObject { rect := canvas.NewRectangle(queueColor) rect.CornerRadius = 8 rect.SetMinSize(fyne.NewSize(160, 60)) text := canvas.NewText(fmt.Sprintf("QUEUE: %d/%d", completed, total), textColor) text.Alignment = fyne.TextAlignCenter text.TextStyle = fyne.TextStyle{Monospace: true, Bold: true} text.TextSize = 18 tile := container.NewMax(rect, container.NewCenter(text)) // Make it tappable tappable := NewTappable(tile, onClick) return tappable } // sortedKeys returns sorted keys for stable category ordering func sortedKeys(m map[string][]fyne.CanvasObject) []string { keys := make([]string, 0, len(m)) for k := range m { keys = append(keys, k) } sort.Strings(keys) return keys } // BuildHistorySidebar creates the history sidebar with tabs func BuildHistorySidebar( entries []HistoryEntry, onEntryClick func(HistoryEntry), onEntryDelete func(HistoryEntry), titleColor, bgColor, textColor color.Color, ) fyne.CanvasObject { // Filter by status var completedEntries, failedEntries []HistoryEntry for _, entry := range entries { if entry.Status == queue.JobStatusCompleted { completedEntries = append(completedEntries, entry) } else { failedEntries = append(failedEntries, entry) } } // Build lists completedList := buildHistoryList(completedEntries, onEntryClick, onEntryDelete, bgColor, textColor) failedList := buildHistoryList(failedEntries, onEntryClick, onEntryDelete, bgColor, textColor) // Tabs tabs := container.NewAppTabs( container.NewTabItem("Completed", container.NewVScroll(completedList)), container.NewTabItem("Failed", container.NewVScroll(failedList)), ) tabs.SetTabLocation(container.TabLocationTop) // Header title := canvas.NewText("HISTORY", titleColor) title.TextStyle = fyne.TextStyle{Monospace: true, Bold: true} title.TextSize = 18 header := container.NewVBox( container.NewCenter(title), widget.NewSeparator(), ) return container.NewBorder(header, nil, nil, nil, tabs) } func buildHistoryList( entries []HistoryEntry, onEntryClick func(HistoryEntry), onEntryDelete func(HistoryEntry), bgColor, textColor color.Color, ) *fyne.Container { if len(entries) == 0 { return container.NewCenter(widget.NewLabel("No entries")) } var items []fyne.CanvasObject for _, entry := range entries { items = append(items, buildHistoryItem(entry, onEntryClick, onEntryDelete, bgColor, textColor)) } return container.NewVBox(items...) } func buildHistoryItem( entry HistoryEntry, onEntryClick func(HistoryEntry), onEntryDelete func(HistoryEntry), bgColor, textColor color.Color, ) fyne.CanvasObject { // Badge badge := BuildModuleBadge(entry.Type) // Capture entry for closures capturedEntry := entry // Delete button - small "×" button deleteBtn := widget.NewButton("×", func() { onEntryDelete(capturedEntry) }) deleteBtn.Importance = widget.LowImportance // Title titleLabel := widget.NewLabel(utils.ShortenMiddle(entry.Title, 25)) titleLabel.TextStyle = fyne.TextStyle{Bold: true} // Timestamp timeStr := "Unknown" if entry.CompletedAt != nil { timeStr = entry.CompletedAt.Format("Jan 2, 15:04") } timeLabel := widget.NewLabel(timeStr) timeLabel.TextStyle = fyne.TextStyle{Monospace: true} // Status color bar statusColor := GetStatusColor(entry.Status) statusRect := canvas.NewRectangle(statusColor) statusRect.SetMinSize(fyne.NewSize(4, 0)) content := container.NewBorder( nil, nil, statusRect, nil, container.NewVBox( container.NewHBox(badge, layout.NewSpacer(), deleteBtn), titleLabel, timeLabel, ), ) card := canvas.NewRectangle(bgColor) card.CornerRadius = 4 item := container.NewPadded(container.NewMax(card, content)) return NewTappable(item, func() { onEntryClick(capturedEntry) }) }