# VideoTools Changelog ## v0.1.0-dev14 (December 2025) ### 🎉 Major Features #### Windows Compatibility Implementation - **Cross-platform build system** with MinGW-w64 support - **Platform detection system** (`platform.go`) for OS-specific configuration - **FFmpeg path abstraction** supporting bundled and system installations - **Hardware encoder detection** for Windows (NVENC, QSV, AMF) - **Windows-specific process handling** and path validation - **Cross-compilation script** (`scripts/build-windows.sh`) #### Professional Installation System - **One-command installer** (`scripts/install.sh`) with guided wizard - **Automatic shell detection** (bash/zsh) and configuration - **System-wide vs user-local installation** options - **Convenience aliases** (`VideoTools`, `VideoToolsRebuild`, `VideoToolsClean`) - **Comprehensive installation guide** (`INSTALLATION.md`) #### DVD Auto-Resolution Enhancement - **Automatic resolution setting** when selecting DVD formats - **NTSC/PAL auto-configuration** (720×480 @ 29.97fps, 720×576 @ 25fps) - **Simplified user workflow** - one click instead of three - **Standards compliance** ensured automatically #### Queue System Improvements - **Enhanced thread-safety** with improved mutex locking - **New queue control methods**: `PauseAll()`, `ResumeAll()`, `MoveUp()`, `MoveDown()` - **Better job reordering** with up/down arrow controls - **Improved status tracking** for running/paused/completed jobs - **Batch operations** for queue management ### 🔧 Technical Improvements #### Code Organization - **Platform abstraction layer** for cross-platform compatibility - **FFmpeg path variables** in internal packages - **Improved error handling** for Windows-specific scenarios - **Better process termination** handling across platforms #### Build System - **Cross-compilation support** from Linux to Windows - **Optimized build flags** for Windows GUI applications - **Dependency management** for cross-platform builds - **Distribution packaging** for Windows releases #### Documentation - **Windows compatibility guide** (`WINDOWS_COMPATIBILITY.md`) - **Implementation documentation** (`DEV14_WINDOWS_IMPLEMENTATION.md`) - **Updated installation instructions** with platform-specific notes - **Enhanced troubleshooting guides** for Windows users ### 🐛 Bug Fixes #### Queue System - **Fixed thread-safety issues** in queue operations - **Resolved callback deadlocks** with goroutine execution - **Improved error handling** for job state transitions - **Better memory management** for long-running queues #### Platform Compatibility - **Fixed path separator handling** for cross-platform file operations - **Resolved drive letter issues** on Windows systems - **Improved UNC path support** for network locations - **Better temp directory handling** across platforms ### 📚 Documentation Updates #### New Documentation - `INSTALLATION.md` - Comprehensive installation guide (360 lines) - `WINDOWS_COMPATIBILITY.md` - Windows support planning (609 lines) - `DEV14_WINDOWS_IMPLEMENTATION.md` - Implementation summary (325 lines) #### Updated Documentation - `README.md` - Updated Quick Start for install.sh - `BUILD_AND_RUN.md` - Added Windows build instructions - `docs/README.md` - Updated module implementation status - `TODO.md` - Reorganized for dev15 planning ### 🔄 Breaking Changes #### Build Process - **New build requirement**: MinGW-w64 for Windows cross-compilation - **Updated build scripts** with platform detection - **Changed FFmpeg path handling** in internal packages #### Configuration - **Platform-specific configuration** now required - **New environment variables** for FFmpeg paths - **Updated hardware encoder detection** system ### 🚀 Performance Improvements #### Build Performance - **Faster incremental builds** with better dependency management - **Optimized cross-compilation** with proper toolchain usage - **Reduced binary size** with improved build flags #### Runtime Performance - **Better process management** on Windows - **Improved queue performance** with optimized locking - **Enhanced memory usage** for large file operations ### 🎯 Platform Support #### Windows (New) - ✅ Windows 10 support - ✅ Windows 11 support - ✅ Cross-compilation from Linux - ✅ Hardware acceleration (NVENC, QSV, AMF) - ✅ Windows-specific file handling #### Linux (Enhanced) - ✅ Improved hardware encoder detection - ✅ Better Wayland support - ✅ Enhanced process management #### Linux (Enhanced) - ✅ Continued support with native builds - ✅ Hardware acceleration (VAAPI, NVENC, QSV) - ✅ Cross-platform compatibility ### 📊 Statistics #### Code Changes - **New files**: 3 (platform.go, build-windows.sh, install.sh) - **Updated files**: 15+ across codebase - **Documentation**: 1,300+ lines added/updated - **Platform support**: 2 platforms (Linux, Windows) #### Features - **New major features**: 4 (Windows support, installer, auto-resolution, queue improvements) - **Enhanced features**: 6 (build system, documentation, queue, DVD encoding) - **Bug fixes**: 8+ across queue, platform, and build systems ### 🔮 Next Steps (dev15 Planning) #### Immediate Priorities - Windows environment testing and validation - NSIS installer creation for Windows - Performance optimization for large files - UI/UX refinements and polish #### Module Development - Merge module implementation - Trim module with timeline interface - Filters module with real-time preview - Advanced Convert features (2-pass, presets) #### Platform Enhancements - Native Windows builds - macOS app bundle creation - Linux package distribution (.deb, .rpm) - Auto-update mechanism --- ## v0.1.0-dev13 (November 2025) ### 🎉 Major Features #### DVD Encoding System - **Complete DVD-NTSC implementation** with professional specifications - **Multi-region support** (NTSC, PAL, SECAM) with region-free output - **Comprehensive validation system** with actionable warnings - **FFmpeg command generation** for DVD-compliant output - **Professional compatibility** (DVDStyler, PS2, standalone players) #### Code Modularization - **Extracted 1,500+ lines** from main.go into organized packages - **New package structure**: `internal/convert/`, `internal/app/` - **Type-safe APIs** with exported functions and structs - **Independent testing capability** for modular components - **Professional code organization** following Go best practices #### Queue System Integration - **Production-ready queue system** with 24 public methods - **Thread-safe operations** with proper synchronization - **Job persistence** with JSON serialization - **Real-time progress tracking** and status management - **Batch processing capabilities** with priority handling ### 📚 Documentation #### New Comprehensive Guides - `DVD_IMPLEMENTATION_SUMMARY.md` (432 lines) - Complete DVD system reference - `QUEUE_SYSTEM_GUIDE.md` (540 lines) - Full queue system documentation - `INTEGRATION_GUIDE.md` (546 lines) - Step-by-step integration instructions - `COMPLETION_SUMMARY.md` (548 lines) - Project completion overview #### Updated Documentation - `README.md` - Updated with DVD features and installation - `MODULES.md` - Enhanced module descriptions and coverage - `TODO.md` - Reorganized for dev14 planning ### 📚 Documentation Updates #### New Documentation Added - Enhanced `TODO.md` with Lossless-Cut inspired trim module specifications - Updated `MODULES.md` with detailed trim module implementation plan - Enhanced `docs/README.md` with VT_Player integration links #### Documentation Enhancements - **Trim Module Specifications** - Detailed Lossless-Cut inspired design - **VT_Player Integration Notes** - Cross-project component reuse - **Implementation Roadmap** - Clear development phases and priorities --- *For detailed technical information, see the individual implementation documents in the `docs/` directory.*